Player Matchup

Anubis
Anubis
BondoSupreme
Anubis
Level 31
God Stats
1W - 5L
1,202 SR
Queue Stats
92W - 69L
1,515 Elo+
Party 1
Heimdallr
Heimdallr
FishterCoy
Heimdallr
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,404 Elo+
Party 1
Artio
Artio
NeonShadow763
Artio
Level 124
God Stats
1W - 1L
1,732 SR
Queue Stats
342W - 332L
1,437 Elo+
Solo
Chaac
Chaac
Octabytes
Chaac
Level 123
God Stats
5W - 6L
1,512 SR
Queue Stats
48W - 67L
1,326 Elo+
Solo
Ao Kuang
Ao Kuang
Salohicn
Ao Kuang
Level 107
God Stats
3W - 10L
1,281 SR
Queue Stats
228W - 206L
1,515 Elo+
Party 1
Team Averages
Level 88
1,445 SR
1,439 Elo+

VS

Team Averages
Level 101
1,489 SR
1,456 Elo+
Medusa
Medusa
FluffyCactus229
Medusa
Level 48
God Stats
14W - 13L
1,476 SR
Queue Stats
96W - 111L
1,416 Elo+
Party 2
Thanatos
Thanatos
ch3lseaw0lfe
Thanatos
Level 126
God Stats
2W - 0L
1,589 SR
Queue Stats
531W - 546L
1,464 Elo+
Solo
Ares
Ares
danijello
Ares
Level 80
God Stats
1W - 0L
1,263 SR
Queue Stats
45W - 51L
1,447 Elo+
Party 2
Anubis
Anubis
saltysadface
Anubis
Level 128
God Stats
28W - 19L
1,588 SR
Queue Stats
327W - 328L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
yerriluis
Zhong Kui
Level 124
God Stats
4W - 2L
1,529 SR
Queue Stats
234W - 208L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 4 / 3
7,165
478
4,803
9,073
3,790
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
FishterCoy
Heimdallr
12
0 / 0 / 2
6,827
455
3,104
6,462
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

11
2 / 3 / 3
7,338
489
2,439
13,971
9,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chaac
Octabytes
Chaac
13
0 / 5 / 1
6,875
458
2,445
10,073
5,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
Salohicn
Ao Kuang
14
4 / 1 / 1
8,420
561
6,778
12,305
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,438
496
5,267
6,863
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
ch3lseaw0lfe
Thanatos
15
4 / 3 / 2
9,034
602
4,894
12,979
5,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
10
0 / 3 / 1
7,108
474
2,647
10,095
7,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
7 / 1 / 2
10,309
687
12,714
9,506
4,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
yerriluis
Zhong Kui
15
1 / 0 / 5
9,046
603
8,016
7,378
5,490
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
12
13
Deaths
8
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
4
3
0.63
L
Heimdallr
FishterCoy
Heimdallr
0
0
2
1
W
0
1
0
0
L
2
3
3
1.17
L
Chaac
Octabytes
Chaac
0
5
1
0.1
L
Ao Kuang
Salohicn
Ao Kuang
4
1
1
4.5
W
Thanatos
ch3lseaw0lfe
Thanatos
4
3
2
1.67
W
Ares
0
3
1
0.17
W
Anubis
7
1
2
8
W
Zhong Kui
yerriluis
Zhong Kui
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,569
Damage
33,538
51,884
Taken
46,821
25,875
Mitigated
25,084
13,546
Healing
27,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
4,803
388
0
2,883
9,073
3,790
0
6,512
2,561
45,878
0
L
Heimdallr
FishterCoy
Heimdallr
3,104
1,460
0
3,402
6,462
2,535
0
687
5,775
0
43,585
W
5,267
1,444
0
1,739
6,863
2,551
870
2,708
4,155
0
62,710
L
2,439
216
240
3,256
13,971
9,523
0
6,748
7,223
24,791
0
L
Chaac
Octabytes
Chaac
2,445
45
0
1,907
10,073
5,215
0
5,945
4,128
0
41,186
L
Ao Kuang
Salohicn
Ao Kuang
6,778
2,175
0
1,858
12,305
4,812
0
3,485
8,820
75,627
10,199
W
Thanatos
ch3lseaw0lfe
Thanatos
4,894
1,061
0
10,942
12,979
5,208
0
1,816
11,163
0
75,805
W
Ares
2,647
44
0
1,678
10,095
7,280
193
4,364
5,731
20,396
0
W
Anubis
12,714
803
0
6,802
9,506
4,555
34
1,863
7,233
85,224
0
W
Zhong Kui
yerriluis
Zhong Kui
8,016
1,207
0
5,909
7,378
5,490
198
3,570
3,808
77,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,625
Gold Earned
42,935
389
Minions Killed
500
0
Camps Cleared
0
1,447,579
Distance Traveled
1,522,305
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,165
478
85
6
0
257,128
0
L
Heimdallr
6,827
455
80
5
0
293,174
2
W
Medusa
7,438
496
94
6
0
293,678
8
L
Artio
7,338
489
33
2
0
302,119
0
L
Chaac
6,875
458
70
5
0
287,581
5
L
Ao Kuang
8,420
561
121
8
0
307,577
3
W
Thanatos
9,034
602
100
7
0
330,574
1
W
Ares
7,108
474
32
2
0
304,438
0
W
Anubis
10,309
687
148
10
0
292,478
2
W
Zhong Kui
9,046
603
126
8
0
301,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role