Player Matchup

Ah Puch
Ah Puch
Pdub49
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 108L
1,519 Elo+
Party 2
Hun Batz
Hun Batz
TFSALUCARD
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 100L
1,521 Elo+
Party 2
Bacchus
Bacchus
shake5253
Bacchus
Level 4
God Stats
1W - 1L
1,723 SR
Queue Stats
39W - 32L
1,812 Elo+
Party 2
Team Averages
Level 50
1,574 SR
1,617 Elo+

VS

Team Averages
Level 60
1,704 SR
1,698 Elo+
Cerberus
Cerberus
OPAZR
Cerberus
Level 26
God Stats
4W - 1L
1,921 SR
Queue Stats
33W - 25L
1,635 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
seb47
Morgan Le Fay
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,614 Elo+
Party 1
Cernunnos
Cernunnos
yozoomie
Cernunnos
Level 85
God Stats
2W - 1L
1,690 SR
Queue Stats
3W - 3L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Pdub49
Ah Puch
15
2 / 4 / 4
11,576
724
18,631
11,417
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
TFSALUCARD
Hun Batz
14
4 / 4 / 2
11,681
730
10,478
15,187
7,440
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
shake5253
Bacchus
12
0 / 6 / 6
10,491
656
4,891
14,967
18,499
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
OPAZR
Cerberus
17
4 / 0 / 10
13,084
818
11,069
19,324
23,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Morgan Le Fay
seb47
Morgan Le Fay
18
10 / 1 / 4
14,252
891
20,335
13,839
6,648
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
yozoomie
Cernunnos
13
0 / 5 / 7
11,425
714
4,869
13,041
5,287
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
6
Kills
14
14
Deaths
6
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
OPAZR
Cerberus
4
0
10
9
L
Ah Puch
Pdub49
Ah Puch
2
4
4
1
L
Hun Batz
TFSALUCARD
Hun Batz
4
4
2
1.25
W
Morgan Le Fay
seb47
Morgan Le Fay
10
1
4
12
L
Bacchus
shake5253
Bacchus
0
6
6
0.5
W
Cernunnos
yozoomie
Cernunnos
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,000
Damage
36,273
41,571
Taken
46,204
30,816
Mitigated
35,733
3,279
Healing
10,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
OPAZR
Cerberus
11,069
979
0
3,142
19,324
23,798
788
10,220
9,104
47,421
1,272
L
Ah Puch
Pdub49
Ah Puch
18,631
502
0
1,988
11,417
4,877
0
9,279
2,138
80,624
0
L
Hun Batz
TFSALUCARD
Hun Batz
10,478
2,875
0
0
15,187
7,440
0
10,549
4,638
0
22,763
W
Morgan Le Fay
seb47
Morgan Le Fay
20,335
2,840
200
5,654
13,839
6,648
1,129
8,334
5,505
86,356
0
L
Bacchus
shake5253
Bacchus
4,891
834
0
1,291
14,967
18,499
0
10,827
4,140
10,479
0
W
Cernunnos
yozoomie
Cernunnos
4,869
1,912
0
1,816
13,041
5,287
1,105
6,205
6,836
0
39,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,748
Gold Earned
38,761
140
Minions Killed
291
0
Camps Cleared
0
812,747
Distance Traveled
897,742
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,084
818
103
6
0
323,439
0
L
Ah Puch
11,576
724
97
6
0
257,643
0
L
Hun Batz
11,681
730
22
1
0
296,448
3
W
Morgan Le Fay
14,252
891
107
7
0
305,832
0
L
Bacchus
10,491
656
21
1
0
258,656
0
W
Cernunnos
11,425
714
81
5
0
268,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role