Player Matchup

Danzaburou
Danzaburou
BanYarok2023
Danzaburou
Level 83
God Stats
28W - 22L
1,479 SR
Queue Stats
371W - 375L
1,426 Elo+
Party 2
Chaac
Chaac
JohnFishman
Chaac
Level 34
God Stats
5W - 6L
1,474 SR
Queue Stats
169W - 187L
1,430 Elo+
Solo
Kukulkan
Kukulkan
StevanC4
Kukulkan
Level 15
God Stats
11W - 9L
1,179 SR
Queue Stats
73W - 62L
1,440 Elo+
Party 2
Team Averages
Level 44
1,377 SR
1,432 Elo+

VS

Team Averages
Level 49
1,420 SR
1,292 Elo+
Zeus
Zeus
BiggieNoStrap
Zeus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,187 Elo+
Party 1
King Arthur
King Arthur
Kippa
King Arthur
Level 24
God Stats
0W - 3L
1,259 SR
Queue Stats
45W - 46L
1,187 Elo+
Party 1
Rama
Rama
Vanicher
Rama
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BanYarok2023
Danzaburou
13
9 / 1 / 4
9,387
939
8,125
6,987
2,902
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 9
8,158
816
10,054
10,423
10,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
StevanC4
Kukulkan
11
2 / 2 / 9
8,382
838
7,125
5,149
2,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
7,190
719
4,751
7,529
2,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Kippa
King Arthur
9
0 / 4 / 3
6,771
677
3,521
12,304
10,914
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
10
2 / 5 / 1
7,231
723
6,406
9,536
3,645
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
12
Kills
3
4
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BanYarok2023
Danzaburou
9
1
4
11
L
1
4
1
0.38
W
1
1
9
5.5
L
King Arthur
Kippa
King Arthur
0
4
3
0.38
W
Kukulkan
StevanC4
Kukulkan
2
2
9
3.25
L
Rama
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,304
Damage
14,678
22,559
Taken
29,369
15,111
Mitigated
16,989
10,954
Healing
3,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BanYarok2023
Danzaburou
8,125
3,324
0
4,225
6,987
2,902
975
1,694
5,293
0
36,532
L
4,751
332
0
375
7,529
2,430
0
588
6,598
27,557
0
W
10,054
1,496
255
5,269
10,423
10,144
451
2,311
8,112
0
27,532
L
King Arthur
Kippa
King Arthur
3,521
412
0
1,930
12,304
10,914
0
3,261
8,278
0
8,902
W
Kukulkan
StevanC4
Kukulkan
7,125
402
0
1,205
5,149
2,065
307
1,203
3,946
26,635
0
L
Rama
6,406
5,393
97
752
9,536
3,645
0
2,805
6,227
0
22,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,927
Gold Earned
21,192
122
Minions Killed
76
0
Camps Cleared
0
583,653
Distance Traveled
505,179
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,387
939
53
5
0
197,148
0
L
Zeus
7,190
719
37
4
0
160,510
0
W
Chaac
8,158
816
22
2
0
188,906
0
L
King Arthur
6,771
677
5
1
0
187,399
0
W
Kukulkan
8,382
838
47
5
0
197,599
0
L
Rama
7,231
723
34
3
0
157,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role