Player Matchup

Cthulhu
Cthulhu
A Sadistic Ego
Cthulhu
Level 127
God Stats
18W - 7L
1,550 SR
Queue Stats
21W - 12L
1,584 Elo+
Party 1
Sun Wukong
Sun Wukong
IM Matsu
Sun Wukong
Level 116
God Stats
7W - 7L
1,449 SR
Queue Stats
7W - 9L
1,301 Elo+
Party 1
Da Ji
Da Ji
IM MissMatsu
Da Ji
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 15L
1,298 Elo+
Party 1
Anubis
Anubis
Shock9354
Anubis
Level 170
God Stats
3W - 1L
1,743 SR
Queue Stats
54W - 60L
1,494 Elo+
Solo
Artemis
Artemis
demon_sword_end
Artemis
Level 127
God Stats
5W - 1L
1,713 SR
Queue Stats
344W - 327L
1,484 Elo+
Solo
Team Averages
Level 125
1,591 SR
1,432 Elo+

VS

Team Averages
Level 100
1,471 SR
1,386 Elo+
Raijin
Raijin
Black Broly4815
Raijin
Level 28
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 5L
1,100 Elo+
Party 3
Ix Chel
Ix Chel
BlackAsianNinja
Ix Chel
Level 117
God Stats
43W - 35L
1,589 SR
Queue Stats
430W - 427L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
Dr_Methayas
Sun Wukong
Level 155
God Stats
24W - 20L
1,569 SR
Queue Stats
169W - 167L
1,515 Elo+
Solo
Sylvanus
Sylvanus
SixStringRelief
Sylvanus
Level 129
God Stats
25W - 18L
1,665 SR
Queue Stats
451W - 429L
1,484 Elo+
Party 2
Thanatos
Thanatos
Sprysin
Thanatos
Level 69
God Stats
0W - 2L
1,228 SR
Queue Stats
3W - 6L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 6
8,528
449
8,103
14,275
13,783
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
IM Matsu
Sun Wukong
15
2 / 4 / 4
9,685
510
7,528
15,118
9,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 0
7,865
414
539
15,100
6,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Shock9354
Anubis
20
9 / 1 / 0
13,500
711
14,691
13,059
7,033
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 2 / 3
9,697
510
15,256
14,523
6,468
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,886
362
5,829
9,904
3,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 4 / 2
10,375
546
9,865
12,011
4,744
Sun Wukong
Dr_Methayas
Sun Wukong
14
2 / 4 / 1
9,060
477
3,969
15,839
8,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
14
2 / 3 / 5
8,769
462
6,654
15,810
15,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Sprysin
Thanatos
15
4 / 1 / 3
9,374
493
8,309
18,374
7,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
16
Kills
15
16
Deaths
16
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
4
6
0.75
L
1
4
3
0.63
L
6
4
2
1.75
L
Sun Wukong
Dr_Methayas
Sun Wukong
2
4
1
0.63
W
Sun Wukong
IM Matsu
Sun Wukong
2
4
4
1
W
0
5
0
0
W
Anubis
Shock9354
Anubis
9
1
0
9
L
Sylvanus
2
3
5
1.5
L
Thanatos
Sprysin
Thanatos
4
1
3
5.5
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,117
Damage
34,626
72,075
Taken
71,938
43,115
Mitigated
39,470
21,881
Healing
24,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,103
1,292
507
1,669
14,275
13,783
196
8,091
6,184
41,308
0
L
5,829
573
0
1,824
9,904
3,717
0
728
9,176
28,962
0
L
9,865
1,545
300
3,447
12,011
4,744
413
5,850
6,161
90,783
0
L
Sun Wukong
Dr_Methayas
Sun Wukong
3,969
330
0
2,695
15,839
8,661
368
5,341
10,498
0
71,399
W
Sun Wukong
IM Matsu
Sun Wukong
7,528
2,003
146
5,003
15,118
9,540
2,546
3,499
11,619
0
60,650
W
539
158
0
448
15,100
6,291
0
4,184
10,916
0
50,149
W
Anubis
Shock9354
Anubis
14,691
374
0
9,924
13,059
7,033
158
2,285
10,774
122,858
0
L
Sylvanus
6,654
2,037
910
5,467
15,810
15,262
0
6,248
9,562
38,332
10,180
L
Thanatos
Sprysin
Thanatos
8,309
2,628
134
9,696
18,374
7,086
0
4,627
13,747
0
69,555
W
15,256
6,783
0
4,184
14,523
6,468
1,615
4,920
9,603
0
74,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,275
Gold Earned
44,464
472
Minions Killed
442
0
Camps Cleared
0
1,803,590
Distance Traveled
1,658,365
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,528
449
49
3
0
370,424
0
L
Raijin
6,886
362
37
2
0
275,230
1
L
Ix Chel
10,375
546
139
7
0
317,499
6
L
Sun Wukong
9,060
477
98
5
0
370,264
0
W
Sun Wukong
9,685
510
73
4
0
392,309
1
W
Da Ji
7,865
414
67
4
0
367,816
0
W
Anubis
13,500
711
187
10
0
327,382
0
L
Sylvanus
8,769
462
80
4
0
305,937
8
L
Thanatos
9,374
493
88
5
0
389,435
0
W
Artemis
9,697
510
96
5
0
345,659
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role