Player Matchup

Loki
Loki
Gold IV
 
Loki
Gold IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Silver II
Doniz
Artemis
Silver II
Level 157
God Stats
0W - 1L
1,673 SR
Queue Stats
33W - 29L
1,538 MMR
Party 3
Hades
Hades
Silver I
Foreign_Ginger
Hades
Silver I
Level 76
God Stats
21W - 14L
1,602 SR
Queue Stats
44W - 42L
1,484 MMR
Party 2
Xing Tian
Xing Tian
Silver III
JoelxDDD
Xing Tian
Silver III
Level 158
God Stats
0W - 2L
1,115 SR
Queue Stats
33W - 29L
1,538 MMR
Party 3
Baron Samedi
Baron Samedi
Platinum III
cozybrash
Baron Samedi
Platinum III
Level 154
God Stats
28W - 24L
1,654 SR
Queue Stats
557W - 558L
1,796 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,509 SR
1,571 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 150
1,573 SR
1,619 MMR
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Platinum V
Bol8ussaur
Lancelot
Platinum V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 103L
1,659 MMR
Solo
Amaterasu
Amaterasu
Silver I
DarkSa1vation
Amaterasu
Silver I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,553 MMR
Solo
Vulcan
Vulcan
Platinum IV
GandalfDaGrey
Vulcan
Platinum IV
Level 125
God Stats
12W - 10L
1,644 SR
Queue Stats
47W - 36L
1,796 MMR
Solo
Athena
Athena
Gold II
JackedOnUwU
Athena
Gold II
Level 108
God Stats
5W - 1L
1,721 SR
Queue Stats
52W - 42L
1,588 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
1 / 1 / 0
5,222
653
1,339
6,529
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Doniz
Artemis
1
0 / 0 / 0
2,986
373
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,539
567
2,499
5,542
3,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
JoelxDDD
Xing Tian
8
0 / 0 / 0
4,191
524
3,827
6,507
3,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
cozybrash
Baron Samedi
8
0 / 0 / 1
4,340
543
1,917
3,701
1,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
JanusSurtrArachne

VS

Bans
Sun WukongThorAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 0 / 0
4,694
587
2,754
4,635
1,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Lancelot
Bol8ussaur
Lancelot
10
2 / 0 / 0
5,522
690
1,512
4,703
1,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amaterasu
DarkSa1vation
Amaterasu
9
0 / 0 / 1
5,203
650
3,078
5,470
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
5,053
632
3,285
3,083
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
6
0 / 0 / 1
4,077
510
724
3,286
2,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
2
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
W
Ullr
 
Ullr
0
0
0
0
W
Lancelot
Bol8ussaur
Lancelot
2
0
0
2
W
Amaterasu
DarkSa1vation
Amaterasu
0
0
1
0.5
L
Artemis
Doniz
Artemis
0
0
0
0
L
0
2
0
0
W
0
1
1
0.5
W
Athena
0
0
1
0.5
L
Xing Tian
JoelxDDD
Xing Tian
0
0
0
0
L
Baron Samedi
cozybrash
Baron Samedi
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,582
Damage
11,353
22,279
Taken
21,177
10,616
Mitigated
10,174
9,283
Healing
5,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,339
368
0
4,277
6,529
2,325
0
873
5,624
0
37,148
W
Ullr
 
Ullr
2,754
1,128
0
836
4,635
1,674
0
2,986
1,649
0
37,132
W
Lancelot
Bol8ussaur
Lancelot
1,512
55
0
739
4,703
1,997
0
486
4,137
0
44,986
W
Amaterasu
DarkSa1vation
Amaterasu
3,078
1,263
0
2,316
5,470
3,213
0
2,499
2,971
0
35,788
L
Artemis
Doniz
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
2,499
473
35
2,121
5,542
3,018
0
0
5,542
24,251
0
W
3,285
642
0
750
3,083
1,073
0
990
2,039
36,762
0
W
Athena
724
380
0
1,226
3,286
2,217
0
1,102
2,138
6,984
0
L
Xing Tian
JoelxDDD
Xing Tian
3,827
261
182
1,487
6,507
3,422
0
427
6,080
22,928
0
L
Baron Samedi
cozybrash
Baron Samedi
1,917
113
0
1,181
3,701
1,851
0
2,477
1,024
23,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,278
Gold Earned
24,549
202
Minions Killed
283
0
Camps Cleared
0
636,495
Distance Traveled
865,836
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,222
653
80
10
0
182,622
0
W
Ullr
4,694
587
64
8
0
134,015
0
W
Lancelot
5,522
690
75
9
0
205,947
2
W
Amaterasu
5,203
650
64
8
0
167,161
1
L
Artemis
2,986
373
0
0
0
91
0
L
Hades
4,539
567
47
6
0
125,923
0
W
Vulcan
5,053
632
68
9
0
175,248
0
W
Athena
4,077
510
12
2
0
183,465
2
L
Xing Tian
4,191
524
26
3
0
186,678
0
L
Baron Samedi
4,340
543
49
6
0
141,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role