Player Matchup

Raijin
Raijin
AoA Envy
Raijin
Level 88
God Stats
1W - 3L
1,522 SR
Queue Stats
377W - 381L
1,379 Elo+
Party 2
Sobek
Sobek
Culumbia
Sobek
Level 67
God Stats
1W - 4L
1,318 SR
Queue Stats
4W - 8L
1,401 Elo+
Party 1
Zhong Kui
Zhong Kui
KingMykal
Zhong Kui
Level 99
God Stats
16W - 10L
1,503 SR
Queue Stats
400W - 397L
1,394 Elo+
Party 2
Heimdallr
Heimdallr
rich2000
Heimdallr
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
sxlmr
Erlang Shen
Level 47
God Stats
4W - 4L
1,403 SR
Queue Stats
105W - 156L
1,331 Elo+
Solo
Team Averages
Level 76
1,449 SR
1,401 Elo+

VS

Team Averages
Level 85
1,460 SR
1,429 Elo+
Fenrir
Fenrir
PParrot2000
Fenrir
Level 66
God Stats
1W - 1L
1,309 SR
Queue Stats
37W - 39L
1,456 Elo+
Solo
Cerberus
Cerberus
birdylamb
Cerberus
Level 42
God Stats
64W - 72L
1,426 SR
Queue Stats
92W - 101L
1,387 Elo+
Solo
Zhong Kui
Zhong Kui
emoluver9
Zhong Kui
Level 108
God Stats
5W - 1L
1,617 SR
Queue Stats
34W - 30L
1,450 Elo+
Party 3
Persephone
Persephone
messychimera
Persephone
Level 99
God Stats
21W - 28L
1,436 SR
Queue Stats
162W - 158L
1,442 Elo+
Party 3
Kukulkan
Kukulkan
pepetruenohot
Kukulkan
Level 108
God Stats
405W - 370L
1,511 SR
Queue Stats
441W - 437L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
AoA Envy
Raijin
12
0 / 2 / 1
6,890
574
2,199
5,433
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Culumbia
Sobek
9
1 / 1 / 2
6,017
501
2,847
10,146
7,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
KingMykal
Zhong Kui
11
1 / 6 / 0
6,563
547
6,508
9,693
7,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
rich2000
Heimdallr
10
1 / 1 / 3
5,347
446
3,330
4,475
1,807
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
sxlmr
Erlang Shen
12
4 / 2 / 1
7,231
603
4,340
9,793
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
5 / 2 / 1
6,305
525
3,890
8,724
3,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
birdylamb
Cerberus
9
0 / 1 / 2
5,929
494
2,310
9,180
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
emoluver9
Zhong Kui
12
4 / 2 / 3
8,091
674
6,450
9,235
8,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
messychimera
Persephone
11
2 / 0 / 0
7,141
595
3,955
5,349
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
pepetruenohot
Kukulkan
10
1 / 4 / 1
6,309
526
8,089
6,145
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
7
Kills
12
12
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Raijin
AoA Envy
Raijin
0
2
1
0.25
L
Sobek
Culumbia
Sobek
1
1
2
2
L
Zhong Kui
KingMykal
Zhong Kui
1
6
0
0.17
W
Fenrir
5
2
1
2.75
W
Cerberus
birdylamb
Cerberus
0
1
2
1
W
Zhong Kui
emoluver9
Zhong Kui
4
2
3
2.75
W
Persephone
messychimera
Persephone
2
0
0
2
W
Kukulkan
pepetruenohot
Kukulkan
1
4
1
0.38
L
Heimdallr
rich2000
Heimdallr
1
1
3
2.5
L
Erlang Shen
sxlmr
Erlang Shen
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,224
Damage
24,694
39,540
Taken
38,633
23,054
Mitigated
21,641
8,263
Healing
12,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
AoA Envy
Raijin
2,199
124
0
520
5,433
2,152
385
3,634
1,799
51,914
0
L
Sobek
Culumbia
Sobek
2,847
503
0
3,044
10,146
7,598
0
6,865
3,281
13,674
0
L
Zhong Kui
KingMykal
Zhong Kui
6,508
2,010
0
1,505
9,693
7,175
0
5,697
3,996
38,028
7,376
W
Fenrir
3,890
879
0
1,362
8,724
3,603
0
1,049
7,675
0
20,809
W
Cerberus
birdylamb
Cerberus
2,310
164
218
4,744
9,180
5,835
323
1,860
7,320
13,917
0
W
Zhong Kui
emoluver9
Zhong Kui
6,450
2,136
0
3,605
9,235
8,375
715
5,487
3,748
43,644
10,138
W
Persephone
messychimera
Persephone
3,955
14
0
845
5,349
1,776
0
1,947
3,402
40,443
0
W
Kukulkan
pepetruenohot
Kukulkan
8,089
1,389
0
1,814
6,145
2,052
391
741
5,404
52,527
0
L
Heimdallr
rich2000
Heimdallr
3,330
1,258
0
645
4,475
1,807
0
2,474
2,001
0
29,436
L
Erlang Shen
sxlmr
Erlang Shen
4,340
2,574
0
2,549
9,793
4,322
0
1,661
8,132
0
49,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,048
Gold Earned
33,775
285
Minions Killed
281
0
Camps Cleared
0
1,091,368
Distance Traveled
1,187,605
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,890
574
91
8
0
218,444
0
L
Sobek
6,017
501
13
1
0
214,743
0
L
Zhong Kui
6,563
547
59
5
0
195,714
5
W
Fenrir
6,305
525
28
2
0
268,118
0
W
Cerberus
5,929
494
13
1
0
269,807
6
W
Zhong Kui
8,091
674
100
8
0
191,305
2
W
Persephone
7,141
595
64
5
0
231,792
0
W
Kukulkan
6,309
526
76
6
0
226,583
0
L
Heimdallr
5,347
446
44
4
0
205,258
0
L
Erlang Shen
7,231
603
78
7
0
257,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role