Player Matchup

Ra
Ra
 
Ra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ColombianSw4g
Cerberus
Level 88
God Stats
2W - 6L
1,260 SR
Queue Stats
31W - 38L
1,517 Elo+
Party 2
Maman Brigitte
Maman Brigitte
LoBiTobrn
Maman Brigitte
Level 67
God Stats
36W - 27L
1,345 SR
Queue Stats
280W - 290L
1,440 Elo+
Solo
Neith
Neith
Mrbig3
Neith
Level 85
God Stats
8W - 17L
1,459 SR
Queue Stats
33W - 43L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
culturedkidd
Sun Wukong
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,421 Elo+
Solo
Team Averages
Level 77
1,413 SR
1,467 Elo+

VS

Team Averages
Level 79
1,613 SR
1,496 Elo+
Athena
Athena
DaSammieDoo
Athena
Level 69
God Stats
32W - 17L
1,762 SR
Queue Stats
140W - 126L
1,550 Elo+
Party 1
Maman Brigitte
Maman Brigitte
MomoMulisha
Maman Brigitte
Level 64
God Stats
32W - 18L
1,717 SR
Queue Stats
183W - 158L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
SquidwardEZ
Sun Wukong
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 32L
1,361 Elo+
Solo
Scylla
Scylla
docmaan
Scylla
Level 68
God Stats
10W - 7L
1,738 SR
Queue Stats
271W - 233L
1,544 Elo+
Party 1
Anhur
Anhur
yerriluis
Anhur
Level 124
God Stats
16W - 11L
1,347 SR
Queue Stats
234W - 208L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 6 / 2
8,330
490
4,732
11,226
4,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ColombianSw4g
Cerberus
13
1 / 4 / 5
8,275
487
8,544
19,684
16,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Maman Brigitte
LoBiTobrn
Maman Brigitte
13
4 / 6 / 1
8,134
478
10,641
16,312
7,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Mrbig3
Neith
15
6 / 2 / 4
9,989
588
9,670
9,988
3,786
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
culturedkidd
Sun Wukong
13
0 / 3 / 4
7,902
465
10,168
18,639
14,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
13
0 / 2 / 9
8,188
482
5,949
14,784
11,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Maman Brigitte
MomoMulisha
Maman Brigitte
15
10 / 3 / 3
9,531
561
15,985
13,234
5,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
SquidwardEZ
Sun Wukong
15
3 / 0 / 3
9,723
572
13,191
18,303
21,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
docmaan
Scylla
17
7 / 1 / 6
10,229
602
11,622
6,230
2,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
yerriluis
Anhur
13
1 / 6 / 0
8,430
496
9,120
15,329
6,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
12
Kills
21
21
Deaths
12
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
6
2
0.33
L
Cerberus
ColombianSw4g
Cerberus
1
4
5
0.88
W
Athena
0
2
9
2.25
L
Maman Brigitte
LoBiTobrn
Maman Brigitte
4
6
1
0.75
W
Maman Brigitte
MomoMulisha
Maman Brigitte
10
3
3
3.83
L
Neith
Mrbig3
Neith
6
2
4
4
W
Sun Wukong
SquidwardEZ
Sun Wukong
3
0
3
4.5
L
Sun Wukong
culturedkidd
Sun Wukong
0
3
4
0.67
W
Scylla
docmaan
Scylla
7
1
6
10
W
Anhur
yerriluis
Anhur
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,755
Damage
55,867
75,849
Taken
67,880
47,088
Mitigated
47,051
22,152
Healing
11,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,732
191
744
1,761
11,226
4,873
188
8,175
2,805
56,522
0
L
Cerberus
ColombianSw4g
Cerberus
8,544
1,485
0
5,034
19,684
16,972
169
9,435
10,063
28,016
0
W
Athena
5,949
1,453
2,237
2,894
14,784
11,401
153
6,286
8,498
21,416
0
L
Maman Brigitte
LoBiTobrn
Maman Brigitte
10,641
444
0
5,700
16,312
7,088
0
7,411
8,725
55,740
0
W
Maman Brigitte
MomoMulisha
Maman Brigitte
15,985
707
0
869
13,234
5,778
16
4,699
8,535
69,978
1,831
L
Neith
Mrbig3
Neith
9,670
5,113
0
4,801
9,988
3,786
697
3,526
6,398
0
74,146
W
Sun Wukong
SquidwardEZ
Sun Wukong
13,191
2,565
0
2,177
18,303
21,265
184
3,888
14,415
1,192
78,814
L
Sun Wukong
culturedkidd
Sun Wukong
10,168
1,429
0
4,112
18,639
14,369
0
4,708
13,903
0
63,589
W
Scylla
docmaan
Scylla
11,622
1,709
0
310
6,230
2,590
305
3,273
2,896
86,832
0
W
Anhur
yerriluis
Anhur
9,120
6,788
0
2,604
15,329
6,017
526
5,710
9,619
0
72,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,630
Gold Earned
46,101
426
Minions Killed
506
0
Camps Cleared
0
1,599,082
Distance Traveled
1,720,519
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,330
490
104
6
0
327,106
2
L
Cerberus
8,275
487
44
3
0
321,965
3
W
Athena
8,188
482
19
1
0
351,884
2
L
Maman Brigitte
8,134
478
69
4
0
315,450
0
W
Maman Brigitte
9,531
561
91
5
0
402,764
6
L
Neith
9,989
588
118
7
0
321,069
4
W
Sun Wukong
9,723
572
128
8
0
344,035
2
L
Sun Wukong
7,902
465
91
5
0
313,492
0
W
Scylla
10,229
602
150
9
0
332,090
8
W
Anhur
8,430
496
118
7
0
289,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role