Player Matchup

Athena
Athena
 
Athena
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Funkydew
Serqet
Level 108
God Stats
0W - 1L
1,999 SR
Queue Stats
20W - 30L
1,202 Elo+
Party 1
Persephone
Persephone
Larry2146
Persephone
Level 124
God Stats
0W - 5L
1,126 SR
Queue Stats
237W - 247L
1,439 Elo+
Solo
Ymir
Ymir
ONESHOTWALL
Ymir
Level 5
God Stats
1W - 1L
1,746 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
The Raggedspawn
Jing Wei
Level 120
God Stats
6W - 4L
1,387 SR
Queue Stats
26W - 40L
1,344 Elo+
Party 1
Team Averages
Level 88
1,552 SR
1,397 Elo+

VS

Team Averages
Level 121
1,488 SR
1,451 Elo+
Medusa
Medusa
Exile Sage
Medusa
Level 151
God Stats
9W - 3L
1,680 SR
Queue Stats
202W - 191L
1,502 Elo+
Solo
Zeus
Zeus
FilosofoKIng
Zeus
Level 68
God Stats
6W - 10L
1,224 SR
Queue Stats
320W - 323L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
PoppingBottless
Zhong Kui
Level 103
God Stats
53W - 35L
1,540 SR
Queue Stats
253W - 239L
1,435 Elo+
Party 2
Mulan
Mulan
XxpianxX
Mulan
Level 127
God Stats
33W - 32L
1,579 SR
Queue Stats
108W - 116L
1,453 Elo+
Party 2
Tsukuyomi
Tsukuyomi
blue8heart
Tsukuyomi
Level 156
God Stats
6W - 4L
1,418 SR
Queue Stats
184W - 202L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
1 / 1 / 2
5,953
425
6,454
10,267
7,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
Funkydew
Serqet
11
3 / 3 / 3
6,739
481
6,480
10,103
3,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Larry2146
Persephone
10
2 / 4 / 1
6,861
490
2,211
6,388
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 1
6,238
446
3,215
10,072
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
10
0 / 0 / 2
5,601
400
3,654
5,431
1,626
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Exile Sage
Medusa
12
2 / 1 / 3
7,084
506
4,404
4,927
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 4 / 1
8,547
611
7,507
7,411
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
PoppingBottless
Zhong Kui
12
0 / 1 / 4
7,984
570
6,027
7,570
5,182
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
XxpianxX
Mulan
11
2 / 1 / 3
7,693
550
4,079
11,231
9,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
blue8heart
Tsukuyomi
14
4 / 0 / 6
8,588
613
5,914
10,758
4,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
7
Kills
12
12
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
1
2
2
W
Medusa
Exile Sage
Medusa
2
1
3
3.5
W
4
4
1
1.13
L
Serqet
Funkydew
Serqet
3
3
3
1.5
L
Persephone
Larry2146
Persephone
2
4
1
0.63
L
1
4
1
0.38
W
Zhong Kui
PoppingBottless
Zhong Kui
0
1
4
2
L
Jing Wei
0
0
2
1
W
Mulan
XxpianxX
Mulan
2
1
3
3.5
W
Tsukuyomi
blue8heart
Tsukuyomi
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,014
Damage
27,931
42,261
Taken
41,897
21,722
Mitigated
23,295
5,802
Healing
17,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,454
1,380
0
3,227
10,267
7,738
0
5,202
5,015
28,964
0
W
Medusa
Exile Sage
Medusa
4,404
1,230
0
1,456
4,927
2,073
556
1,562
3,327
0
56,667
W
7,507
1,445
194
1,324
7,411
2,699
400
2,623
4,502
56,080
0
L
Serqet
Funkydew
Serqet
6,480
1,220
0
440
10,103
3,923
0
2,867
6,988
0
43,007
L
Persephone
Larry2146
Persephone
2,211
96
0
638
6,388
1,717
0
3,064
3,083
30,264
0
L
3,215
912
0
1,017
10,072
6,718
0
1,481
8,553
13,994
0
W
Zhong Kui
PoppingBottless
Zhong Kui
6,027
658
122
4,169
7,570
5,182
1,548
2,709
4,159
56,257
0
L
Jing Wei
3,654
2,776
0
480
5,431
1,626
0
328
5,085
0
45,057
W
Mulan
XxpianxX
Mulan
4,079
362
0
3,148
11,231
9,014
143
3,237
7,729
0
25,427
W
Tsukuyomi
blue8heart
Tsukuyomi
5,914
2,396
0
7,214
10,758
4,327
0
1,537
9,071
0
65,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,392
Gold Earned
39,896
254
Minions Killed
404
0
Camps Cleared
0
1,297,364
Distance Traveled
1,306,330
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,953
425
28
2
0
291,453
0
W
Medusa
7,084
506
76
5
0
256,949
4
W
Zeus
8,547
611
108
8
0
252,541
0
L
Serqet
6,739
481
65
5
0
299,519
0
L
Persephone
6,861
490
65
5
0
189,437
0
L
Ymir
6,238
446
24
2
0
254,000
0
W
Zhong Kui
7,984
570
89
6
0
212,510
0
L
Jing Wei
5,601
400
72
5
0
262,955
6
W
Mulan
7,693
550
35
3
0
263,078
0
W
Tsukuyomi
8,588
613
96
7
0
321,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role