Player Matchup

Sol
Sol
BarsonCrown2
Sol
Level 141
God Stats
2W - 2L
1,602 SR
Queue Stats
428W - 442L
1,487 Elo+
Party 2
Charon
Charon
CampioPuro
Charon
Level 109
God Stats
3W - 2L
1,436 SR
Queue Stats
227W - 221L
1,373 Elo+
Solo
Mercury
Mercury
EDGorilla252
Mercury
Level 58
God Stats
2W - 6L
1,163 SR
Queue Stats
35W - 43L
1,401 Elo+
Party 2
Thoth
Thoth
RiSe Reverse 69
Thoth
Level 129
God Stats
8W - 17L
1,269 SR
Queue Stats
365W - 366L
1,495 Elo+
Party 2
Bellona
Bellona
SoulRaven10
Bellona
Level 153
God Stats
2W - 2L
1,446 SR
Queue Stats
447W - 401L
1,564 Elo+
Solo
Team Averages
Level 118
1,383 SR
1,464 Elo+

VS

Team Averages
Level 129
1,600 SR
1,500 Elo+
Geb
Geb
Bjunk562
Geb
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
Igotdapowah
Nu Wa
Level 135
God Stats
6W - 6L
1,606 SR
Queue Stats
496W - 478L
1,520 Elo+
Solo
Heimdallr
Heimdallr
alphazéro
Heimdallr
Level 125
God Stats
8W - 6L
1,695 SR
Queue Stats
51W - 50L
1,505 Elo+
Party 1
Lancelot
Lancelot
p00adrid
Lancelot
Level 101
God Stats
75W - 60L
1,531 SR
Queue Stats
227W - 196L
1,501 Elo+
Party 1
Maman Brigitte
Maman Brigitte
s1ck Armageddon
Maman Brigitte
Level 143
God Stats
66W - 39L
1,670 SR
Queue Stats
249W - 200L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
8,668
619
12,116
10,816
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
CampioPuro
Charon
11
2 / 2 / 2
6,905
493
3,542
11,328
8,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
EDGorilla252
Mercury
11
1 / 1 / 3
6,373
455
2,664
9,169
3,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 1
7,474
534
5,626
5,834
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SoulRaven10
Bellona
12
1 / 1 / 1
6,805
486
3,956
13,364
8,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
7,101
507
5,686
11,048
8,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 2 / 3
6,857
490
6,949
6,685
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
alphazéro
Heimdallr
11
1 / 3 / 1
6,227
445
7,721
12,461
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
p00adrid
Lancelot
11
2 / 2 / 1
6,499
464
6,770
10,859
4,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Maman Brigitte
s1ck Armageddon
Maman Brigitte
12
1 / 2 / 0
7,531
538
10,261
9,718
3,774
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
6
6
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
2
1
2
3
W
Charon
CampioPuro
Charon
2
2
2
1.5
W
Mercury
EDGorilla252
Mercury
1
1
3
2.5
L
0
2
3
0.75
W
3
1
1
3.5
W
Bellona
SoulRaven10
Bellona
1
1
1
1.5
L
Heimdallr
alphazéro
Heimdallr
1
3
1
0.5
L
Lancelot
p00adrid
Lancelot
2
2
1
1.25
L
Maman Brigitte
s1ck Armageddon
Maman Brigitte
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,904
Damage
37,387
50,511
Taken
50,771
26,248
Mitigated
24,748
14,641
Healing
13,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,116
6,371
0
6,129
10,816
4,200
267
1,275
9,541
66,365
14,546
L
5,686
446
0
2,846
11,048
8,509
0
4,868
6,180
27,214
0
W
Charon
CampioPuro
Charon
3,542
624
0
1,287
11,328
8,693
0
4,231
7,097
22,221
0
W
Mercury
EDGorilla252
Mercury
2,664
997
0
1,651
9,169
3,385
0
3,649
5,520
0
34,388
L
6,949
2,715
0
1,860
6,685
2,374
419
2,734
3,951
52,015
0
W
5,626
430
0
560
5,834
1,811
0
4,210
1,624
61,192
0
W
Bellona
SoulRaven10
Bellona
3,956
957
0
5,014
13,364
8,159
0
9,531
3,833
0
45,317
L
Heimdallr
alphazéro
Heimdallr
7,721
4,246
208
3,697
12,461
5,385
0
9,134
3,327
0
46,746
L
Lancelot
p00adrid
Lancelot
6,770
1,101
0
500
10,859
4,706
0
3,401
7,458
0
41,587
L
Maman Brigitte
s1ck Armageddon
Maman Brigitte
10,261
438
0
3,947
9,718
3,774
0
1,040
8,678
59,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,225
Gold Earned
34,215
410
Minions Killed
338
0
Camps Cleared
0
1,418,286
Distance Traveled
1,408,664
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,668
619
139
10
0
246,659
3
L
Geb
7,101
507
40
3
0
294,738
0
W
Charon
6,905
493
27
2
0
345,998
0
W
Mercury
6,373
455
42
3
0
316,864
0
L
Nu Wa
6,857
490
70
5
0
242,605
0
W
Thoth
7,474
534
126
9
0
233,565
0
W
Bellona
6,805
486
76
5
0
275,200
4
L
Heimdallr
6,227
445
57
4
0
251,960
0
L
Lancelot
6,499
464
71
5
0
325,578
0
L
Maman Brigitte
7,531
538
100
7
0
293,783
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role