Player Matchup

Arachne
Arachne
InfinitexRagez
Arachne
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 45L
1,171 Elo+
Party 1
Mercury
Mercury
ShadowGear28
Mercury
Level 7
God Stats
8W - 9L
1,500 SR
Queue Stats
14W - 33L
996 Elo+
Party 1
Scylla
Scylla
Skunnie
Scylla
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 28L
1,042 Elo+
Party 1
Athena
Athena
Zeal15
Athena
Level 45
God Stats
0W - 2L
1,281 SR
Queue Stats
4W - 20L
1,002 Elo+
Party 1
Danzaburou
Danzaburou
duborgw
Danzaburou
Level 44
God Stats
14W - 13L
1,594 SR
Queue Stats
50W - 65L
1,551 Elo+
Solo
Team Averages
Level 36
1,475 SR
1,152 Elo+

VS

Team Averages
Level 97
1,458 SR
1,481 Elo+
Thanatos
Thanatos
Azurle13
Thanatos
Level 124
God Stats
7W - 11L
1,537 SR
Queue Stats
104W - 117L
1,492 Elo+
Party 2
Anubis
Anubis
EcIipsez
Anubis
Level 153
God Stats
2W - 1L
1,273 SR
Queue Stats
117W - 139L
1,511 Elo+
Party 2
Mulan
Mulan
Khymaster
Mulan
Level 44
God Stats
9W - 10L
1,294 SR
Queue Stats
125W - 161L
1,439 Elo+
Party 2
Medusa
Medusa
Reizoc25
Medusa
Level 96
God Stats
17W - 16L
1,552 SR
Queue Stats
107W - 126L
1,455 Elo+
Party 2
Ymir
Ymir
bigeasy2559
Ymir
Level 68
God Stats
11W - 7L
1,632 SR
Queue Stats
42W - 76L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,494
449
2,307
10,364
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
ShadowGear28
Mercury
7
0 / 6 / 0
4,153
415
2,196
7,202
1,895
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Skunnie
Scylla
7
0 / 5 / 0
4,257
426
1,396
7,461
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Zeal15
Athena
7
0 / 1 / 0
4,477
448
1,027
4,166
3,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
duborgw
Danzaburou
8
0 / 2 / 0
4,573
457
1,759
6,661
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azurle13
Thanatos
10
6 / 0 / 9
6,612
661
8,895
9,498
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
EcIipsez
Anubis
12
8 / 0 / 2
7,238
724
8,004
5,872
2,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
Khymaster
Mulan
11
5 / 0 / 2
7,246
725
4,619
6,894
4,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Reizoc25
Medusa
10
1 / 0 / 2
6,045
605
3,993
3,737
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 7
5,274
527
1,356
4,727
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
20
20
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Azurle13
Thanatos
6
0
9
10.5
W
Anubis
EcIipsez
Anubis
8
0
2
9
L
0
6
0
0
W
Mulan
Khymaster
Mulan
5
0
2
6
W
Medusa
Reizoc25
Medusa
1
0
2
2
L
Mercury
ShadowGear28
Mercury
0
6
0
0
L
Scylla
Skunnie
Scylla
0
5
0
0
L
Athena
Zeal15
Athena
0
1
0
0
W
0
0
7
3.5
L
Danzaburou
duborgw
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,685
Damage
26,867
35,854
Taken
30,728
10,584
Mitigated
14,193
4,621
Healing
17,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Azurle13
Thanatos
8,895
3,299
0
7,874
9,498
3,367
0
508
8,990
0
41,989
W
Anubis
EcIipsez
Anubis
8,004
167
0
3,306
5,872
2,810
266
753
5,119
59,124
0
L
2,307
1,864
10
1,429
10,364
2,271
0
3,327
7,037
0
24,380
W
Mulan
Khymaster
Mulan
4,619
194
0
3,230
6,894
4,080
0
101
6,793
0
43,211
W
Medusa
Reizoc25
Medusa
3,993
1,856
0
1,751
3,737
1,531
1,368
368
3,369
0
43,019
L
Mercury
ShadowGear28
Mercury
2,196
568
0
0
7,202
1,895
0
365
6,837
0
13,259
L
Scylla
Skunnie
Scylla
1,396
519
0
0
7,461
1,307
0
4,559
2,902
15,281
0
L
Athena
Zeal15
Athena
1,027
273
0
862
4,166
3,016
0
708
3,458
8,407
0
W
1,356
551
0
1,295
4,727
2,405
0
693
4,034
9,504
0
L
Danzaburou
duborgw
Danzaburou
1,759
563
0
2,320
6,661
2,095
0
401
6,260
0
28,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,954
Gold Earned
32,415
157
Minions Killed
311
0
Camps Cleared
0
938,581
Distance Traveled
1,008,017
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,612
661
52
5
0
224,134
0
W
Anubis
7,238
724
97
10
0
200,887
1
L
Arachne
4,494
449
41
4
0
186,167
0
W
Mulan
7,246
725
79
8
0
188,170
0
W
Medusa
6,045
605
69
7
0
186,374
0
L
Mercury
4,153
415
21
2
0
219,038
0
L
Scylla
4,257
426
30
3
0
155,489
0
L
Athena
4,477
448
11
1
0
200,755
0
W
Ymir
5,274
527
14
1
0
208,452
2
L
Danzaburou
4,573
457
54
5
0
177,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role