Player Matchup

Susano
Susano
AJnotNICE
Susano
Level 65
God Stats
6W - 4L
1,649 SR
Queue Stats
217W - 205L
1,416 Elo+
Party 1
Janus
Janus
LORD SNOW1384
Janus
Level 49
God Stats
76W - 90L
1,529 SR
Queue Stats
340W - 331L
1,385 Elo+
Party 1
Chaac
Chaac
YoungCourtny
Chaac
Level 10
God Stats
19W - 17L
1,487 SR
Queue Stats
88W - 95L
1,329 Elo+
Party 1
Team Averages
Level 41
1,555 SR
1,377 Elo+

VS

Team Averages
Level 41
1,493 SR
1,283 Elo+
Kukulkan
Kukulkan
Jmotes353420
Kukulkan
Level 33
God Stats
3W - 7L
1,414 SR
Queue Stats
103W - 138L
1,302 Elo+
Solo
Chang'e
Chang'e
Mefarious
Chang'e
Level 24
God Stats
0W - 2L
1,515 SR
Queue Stats
5W - 10L
1,283 Elo+
Party 2
King Arthur
King Arthur
ReddMeat
King Arthur
Level 66
God Stats
0W - 2L
1,551 SR
Queue Stats
6W - 14L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AJnotNICE
Susano
14
6 / 1 / 5
10,554
812
8,259
8,924
3,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
7 / 0 / 5
10,729
825
11,814
5,252
1,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 12
9,273
713
6,195
6,681
7,710
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jmotes353420
Kukulkan
12
1 / 4 / 1
8,874
683
4,932
7,717
2,710
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Mefarious
Chang'e
10
0 / 7 / 2
8,376
644
2,609
10,468
3,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ReddMeat
King Arthur
11
1 / 2 / 0
8,526
656
6,045
13,778
12,008
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
AJnotNICE
Susano
6
1
5
8.5
L
Kukulkan
Jmotes353420
Kukulkan
1
4
1
0.38
W
7
0
5
9.5
L
Chang'e
Mefarious
Chang'e
0
7
2
0.14
L
King Arthur
ReddMeat
King Arthur
1
2
0
0.5
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,268
Damage
13,586
20,857
Taken
31,963
13,338
Mitigated
17,832
1,796
Healing
3,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AJnotNICE
Susano
8,259
678
0
1,516
8,924
3,636
657
3,118
5,806
0
29,102
L
Kukulkan
Jmotes353420
Kukulkan
4,932
64
0
0
7,717
2,710
38
3,519
4,198
40,900
0
W
11,814
239
0
0
5,252
1,992
82
2,098
3,154
56,767
0
L
Chang'e
Mefarious
Chang'e
2,609
84
1,204
1,220
10,468
3,114
0
3,922
6,546
13,024
0
L
King Arthur
ReddMeat
King Arthur
6,045
670
0
768
13,778
12,008
0
5,136
8,642
730
23,890
W
6,195
287
0
280
6,681
7,710
585
3,131
3,550
0
24,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,556
Gold Earned
25,776
147
Minions Killed
113
0
Camps Cleared
0
786,741
Distance Traveled
666,345
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,554
812
43
3
0
271,975
0
L
Kukulkan
8,874
683
63
5
0
229,466
5
W
Janus
10,729
825
77
6
0
253,886
0
L
Chang'e
8,376
644
20
2
0
196,634
0
L
King Arthur
8,526
656
30
2
0
240,245
0
W
Chaac
9,273
713
27
2
0
260,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role