Player Matchup

Set
Set
DoritoJet
Set
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Pele
Pele
Ex Akiraa
Pele
Level 100
God Stats
1W - 2L
1,716 SR
Queue Stats
176W - 155L
1,410 Elo+
Solo
Artemis
Artemis
WWEstick355
Artemis
Level 119
God Stats
1W - 2L
1,454 SR
Queue Stats
122W - 126L
1,511 Elo+
Solo
Mercury
Mercury
WYLDBOYZZZ
Mercury
Level 67
God Stats
0W - 2L
1,492 SR
Queue Stats
44W - 21L
1,593 Elo+
Party 3
Awilix
Awilix
cashuslipin
Awilix
Level 67
God Stats
0W - 3L
1,297 SR
Queue Stats
148W - 116L
1,547 Elo+
Party 3
Team Averages
Level 84
1,492 SR
1,512 Elo+

VS

Team Averages
Level 66
1,510 SR
1,482 Elo+
Erlang Shen
Erlang Shen
Fatal 1nstinct
Erlang Shen
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,309 Elo+
Party 2
Agni
Agni
KaoZ PrecipicE
Agni
Level 121
God Stats
1W - 2L
1,561 SR
Queue Stats
22W - 19L
1,555 Elo+
Party 1
Cerberus
Cerberus
TinySneeeze
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,269 Elo+
Party 2
Da Ji
Da Ji
Vx Classy
Da Ji
Level 74
God Stats
4W - 1L
1,487 SR
Queue Stats
84W - 69L
1,489 Elo+
Party 1
Anubis
Anubis
Vx Devota
Anubis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 2
7,806
781
4,340
8,721
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
13
0 / 5 / 7
7,228
723
6,892
10,792
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
WWEstick355
Artemis
13
0 / 7 / 6
7,428
743
8,331
10,767
3,678
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
WYLDBOYZZZ
Mercury
13
5 / 9 / 6
8,466
847
9,033
12,984
3,405
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Awilix
15
2 / 4 / 9
8,449
845
4,297
18,800
8,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fatal 1nstinct
Erlang Shen
15
5 / 3 / 18
9,211
921
10,184
14,598
17,262
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
9 / 3 / 13
9,692
969
16,641
8,483
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
TinySneeeze
Cerberus
14
1 / 4 / 12
8,711
871
4,178
12,582
13,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Vx Classy
Da Ji
16
10 / 2 / 13
9,663
966
11,103
8,358
5,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Vx Devota
Anubis
16
4 / 3 / 17
9,494
949
14,246
8,776
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
102
11
Kills
29
29
Deaths
15
30
Assists
73
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
Pele
0
5
7
0.7
W
Erlang Shen
Fatal 1nstinct
Erlang Shen
5
3
18
4.67
W
9
3
13
5.17
W
Cerberus
TinySneeeze
Cerberus
1
4
12
1.75
W
Da Ji
Vx Classy
Da Ji
10
2
13
8.25
W
Anubis
Vx Devota
Anubis
4
3
17
4.17
L
Artemis
WWEstick355
Artemis
0
7
6
0.43
L
Mercury
WYLDBOYZZZ
Mercury
5
9
6
0.89
L
Awilix
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,893
Damage
56,352
62,064
Taken
52,797
22,974
Mitigated
44,835
13,487
Healing
17,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,340
1,587
533
1,698
8,721
3,592
0
5,341
3,016
0
8,958
L
Pele
6,892
595
51
1,690
10,792
3,528
744
6,665
3,717
0
18,698
W
Erlang Shen
Fatal 1nstinct
Erlang Shen
10,184
5,660
1,950
3,098
14,598
17,262
379
58
14,540
0
16,076
W
16,641
494
1,609
2,434
8,483
3,793
880
80
8,403
27,540
0
W
Cerberus
TinySneeeze
Cerberus
4,178
408
0
2,764
12,582
13,221
316
57
12,525
8,998
0
W
Da Ji
Vx Classy
Da Ji
11,103
1,602
199
1,557
8,358
5,710
1,222
151
8,207
0
16,047
W
Anubis
Vx Devota
Anubis
14,246
1,119
877
2,744
8,776
4,849
828
70
8,706
28,114
0
L
Artemis
WWEstick355
Artemis
8,331
2,192
122
777
10,767
3,678
888
5,674
4,689
0
22,037
L
Mercury
WYLDBOYZZZ
Mercury
9,033
4,804
1,424
651
12,984
3,405
0
6,553
6,029
0
11,944
L
Awilix
4,297
1,012
416
6,125
18,800
8,771
67
8,683
9,548
796
8,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,377
Gold Earned
46,771
66
Minions Killed
116
0
Camps Cleared
0
816,953
Distance Traveled
917,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,806
781
10
1
0
150,647
0
L
Pele
7,228
723
23
2
0
177,973
0
W
Erlang Shen
9,211
921
13
1
0
173,048
0
W
Agni
9,692
969
26
3
0
169,870
0
W
Cerberus
8,711
871
8
1
0
209,921
0
W
Da Ji
9,663
966
18
2
0
201,727
0
W
Anubis
9,494
949
51
5
0
163,237
0
L
Artemis
7,428
743
23
2
0
149,465
0
L
Mercury
8,466
847
7
1
0
153,526
0
L
Awilix
8,449
845
3
0
0
185,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role