Player Matchup

Aphrodite
Aphrodite
MerkK412
Aphrodite
Level 159
God Stats
1W - 2L
1,879 SR
Queue Stats
40W - 38L
1,461 Elo+
Party 2
Artemis
Artemis
SnoopCuz253
Artemis
Level 169
God Stats
0W - 2L
1,275 SR
Queue Stats
6W - 5L
1,518 Elo+
Party 2
Hercules
Hercules
skamonkey69
Hercules
Level 73
God Stats
0W - 1L
1,302 SR
Queue Stats
2W - 4L
1,167 Elo+
Party 2
Team Averages
Level 134
1,485 SR
1,382 Elo+

VS

Team Averages
Level 129
1,603 SR
1,471 Elo+
Chang'e
Chang'e
ChronicJ
Chang'e
Level 115
God Stats
3W - 0L
1,443 SR
Queue Stats
73W - 71L
1,498 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Peezy3x__
Ah Muzen Cab
Level 129
God Stats
70W - 26L
1,611 SR
Queue Stats
369W - 424L
1,362 Elo+
Solo
Fafnir
Fafnir
UnloadSomeLead
Fafnir
Level 143
God Stats
1W - 1L
1,754 SR
Queue Stats
192W - 186L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MerkK412
Aphrodite
11
2 / 2 / 0
8,148
741
6,498
7,640
3,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
SnoopCuz253
Artemis
11
0 / 1 / 2
7,629
694
7,494
10,212
3,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
skamonkey69
Hercules
9
0 / 2 / 1
7,166
651
2,663
10,427
7,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChronicJ
Chang'e
11
1 / 1 / 3
8,236
749
5,591
7,204
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ah Muzen Cab
Peezy3x__
Ah Muzen Cab
12
4 / 1 / 1
8,784
799
13,239
9,669
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 0 / 5
8,138
740
5,553
7,887
9,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
5
5
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ChronicJ
Chang'e
1
1
3
2.5
L
Aphrodite
MerkK412
Aphrodite
2
2
0
1
W
Ah Muzen Cab
Peezy3x__
Ah Muzen Cab
4
1
1
4.5
L
Artemis
SnoopCuz253
Artemis
0
1
2
1
W
0
0
5
2.5
L
Hercules
skamonkey69
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,655
Damage
24,383
28,279
Taken
24,760
15,505
Mitigated
16,314
14,960
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ChronicJ
Chang'e
5,591
315
5,061
4,357
7,204
2,621
0
2,021
5,106
27,181
0
L
Aphrodite
MerkK412
Aphrodite
6,498
282
4,757
4,552
7,640
3,926
0
3,491
4,149
36,594
0
W
Ah Muzen Cab
Peezy3x__
Ah Muzen Cab
13,239
4,170
0
1,834
9,669
3,775
48
2,505
7,080
0
49,709
L
Artemis
SnoopCuz253
Artemis
7,494
2,498
0
3,348
10,212
3,824
88
4,222
5,990
0
34,671
W
5,553
1,314
0
1,602
7,887
9,918
0
2,323
5,451
19,843
0
L
Hercules
skamonkey69
Hercules
2,663
391
0
2,303
10,427
7,755
0
3,621
6,806
0
7,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,943
Gold Earned
25,158
120
Minions Killed
125
0
Camps Cleared
0
528,366
Distance Traveled
631,362
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,236
749
43
4
0
219,373
6
L
Aphrodite
8,148
741
57
5
0
181,537
0
W
Ah Muzen Cab
8,784
799
62
6
0
213,580
0
L
Artemis
7,629
694
48
4
0
167,639
2
W
Fafnir
8,138
740
20
2
0
198,409
0
L
Hercules
7,166
651
15
1
0
179,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role