Player Matchup

Kuzenbo
Kuzenbo
MenorKing
Kuzenbo
Level 143
God Stats
72W - 10L
2,061 SR
Queue Stats
96W - 11L
1,985 Elo+
Party 1
Surtr
Surtr
Okynawa
Surtr
Level 155
God Stats
5W - 0L
1,771 SR
Queue Stats
237W - 17L
1,987 Elo+
Party 1
Hun Batz
Hun Batz
Zakchy
Hun Batz
Level 158
God Stats
2W - 0L
1,661 SR
Queue Stats
383W - 47L
2,036 Elo+
Party 1
Hera
Hera
silent4soccer2
Hera
Level 186
God Stats
5W - 0L
1,936 SR
Queue Stats
195W - 25L
1,996 Elo+
Party 1
Chronos
Chronos
xGallactus
Chronos
Level 210
God Stats
5W - 0L
1,804 SR
Queue Stats
229W - 47L
2,004 Elo+
Party 1
Team Averages
Level 170
1,846 SR
2,002 Elo+

VS

Team Averages
Level 127
1,500 SR
1,471 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
SoloSolz
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cernunnos
Cernunnos
thcbignice
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MenorKing
Kuzenbo
14
1 / 2 / 11
8,380
838
4,640
12,506
14,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Okynawa
Surtr
15
1 / 0 / 10
8,345
835
7,329
11,394
10,751
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
Zakchy
Hun Batz
16
4 / 2 / 7
9,035
904
8,417
8,253
4,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
6 / 0 / 6
9,351
935
9,935
5,301
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
xGallactus
Chronos
17
8 / 0 / 5
9,925
993
9,389
7,950
3,334
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 3 / 1
7,973
797
7,944
7,488
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Maman Brigitte
 
Maman Brigitte
14
2 / 2 / 1
7,838
784
3,820
7,144
2,828
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
 
Atlas
13
0 / 2 / 1
7,375
738
5,816
10,488
7,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
13
1 / 7 / 3
7,661
766
4,051
9,664
4,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
thcbignice
Cernunnos
13
1 / 6 / 1
7,118
712
4,375
10,544
4,078
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
20
Kills
4
4
Deaths
20
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
L
Maman Brigitte
 
Maman Brigitte
2
2
1
1.25
L
Atlas
 
Atlas
0
2
1
0.25
W
Kuzenbo
MenorKing
Kuzenbo
1
2
11
3.25
W
Surtr
Okynawa
Surtr
1
0
10
6
L
Loki
1
7
3
0.36
W
Hun Batz
Zakchy
Hun Batz
4
2
7
3.75
W
6
0
6
9
L
Cernunnos
thcbignice
Cernunnos
1
6
1
0.25
W
Chronos
xGallactus
Chronos
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,710
Damage
26,006
45,404
Taken
45,328
35,908
Mitigated
21,310
7,404
Healing
2,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,944
2,561
0
410
7,488
2,796
26
4,519
2,796
35,842
0
L
Maman Brigitte
 
Maman Brigitte
3,820
15
0
960
7,144
2,828
0
3,415
3,464
14,235
0
L
Atlas
 
Atlas
5,816
1,635
0
500
10,488
7,506
0
6,571
3,727
23,557
0
W
Kuzenbo
MenorKing
Kuzenbo
4,640
1,182
0
2,044
12,506
14,639
174
5,248
7,258
11,392
0
W
Surtr
Okynawa
Surtr
7,329
1,448
0
2,829
11,394
10,751
107
3,685
7,709
1,629
23,687
L
Loki
4,051
907
0
18
9,664
4,102
0
4,095
5,177
0
12,817
W
Hun Batz
Zakchy
Hun Batz
8,417
2,171
0
430
8,253
4,784
695
3,491
4,762
0
32,591
W
9,935
2,206
0
500
5,301
2,400
862
2,326
2,975
50,683
0
L
Cernunnos
thcbignice
Cernunnos
4,375
1,411
0
128
10,544
4,078
0
5,525
4,793
0
12,592
W
Chronos
xGallactus
Chronos
9,389
4,090
0
1,601
7,950
3,334
2,527
2,830
5,120
41,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,036
Gold Earned
37,965
282
Minions Killed
176
0
Camps Cleared
0
1,137,438
Distance Traveled
861,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,973
797
71
7
0
175,883
0
L
Maman Brigitte
7,838
784
18
2
0
145,347
0
L
Atlas
7,375
738
35
4
0
207,794
0
W
Kuzenbo
8,380
838
12
1
0
224,845
0
W
Surtr
8,345
835
39
4
0
246,437
0
L
Loki
7,661
766
28
3
0
172,131
0
W
Hun Batz
9,035
904
59
6
0
223,417
0
W
Hera
9,351
935
97
10
0
228,334
0
L
Cernunnos
7,118
712
24
2
0
160,831
0
W
Chronos
9,925
993
75
8
0
214,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role