Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
MiIIeeeer
Freya
Level 67
God Stats
9W - 5L
1,443 SR
Queue Stats
169W - 164L
1,492 Elo+
Solo
Sol
Sol
MostAreTaken
Sol
Level 138
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 23L
1,656 Elo+
Party 1
Arachne
Arachne
MyWaingYurButt
Arachne
Level 103
God Stats
6W - 2L
1,585 SR
Queue Stats
156W - 71L
1,617 Elo+
Party 1
Izanami
Izanami
enemysQUEEN
Izanami
Level 84
God Stats
283W - 277L
1,483 SR
Queue Stats
401W - 414L
1,394 Elo+
Solo
Team Averages
Level 100
1,502 SR
1,532 Elo+

VS

Team Averages
Level 78
1,419 SR
1,446 Elo+
Kali
Kali
EnRAgEdJoE3722
Kali
Level 149
God Stats
2W - 4L
1,397 SR
Queue Stats
123W - 112L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LOONEYPANICC
Ah Muzen Cab
Level 29
God Stats
2W - 5L
1,190 SR
Queue Stats
2W - 8L
1,121 Elo+
Party 2
Geb
Geb
Polt7
Geb
Level 57
God Stats
2W - 5L
1,340 SR
Queue Stats
5W - 9L
1,394 Elo+
Party 2
Atlas
Atlas
RANDY DA JOKER
Atlas
Level 52
God Stats
1W - 1L
1,662 SR
Queue Stats
1W - 2L
1,700 Elo+
Party 2
Anubis
Anubis
Tpotzz
Anubis
Level 102
God Stats
100W - 103L
1,506 SR
Queue Stats
534W - 542L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
2 / 2 / 6
10,074
1,007
5,190
10,120
6,216
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
MiIIeeeer
Freya
17
8 / 0 / 8
11,852
1,185
15,781
7,461
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
6 / 0 / 12
12,102
1,210
22,934
6,386
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 1 / 9
11,541
1,154
11,530
9,326
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
enemysQUEEN
Izanami
16
2 / 0 / 10
10,246
1,025
7,236
8,925
3,475
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

292

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
9,146
915
6,749
9,303
5,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
LOONEYPANICC
Ah Muzen Cab
15
1 / 7 / 2
9,401
940
8,036
14,269
6,280
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Geb
Polt7
Geb
15
0 / 3 / 2
8,947
895
6,769
16,189
13,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 6 / 1
9,675
968
6,885
18,591
16,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
Tpotzz
Anubis
15
1 / 4 / 2
9,608
961
7,196
8,721
4,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
22
Kills
3
3
Deaths
22
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
6
2.5
L
0
2
3
0.75
L
Ah Muzen Cab
LOONEYPANICC
Ah Muzen Cab
1
7
2
0.29
W
Freya
MiIIeeeer
Freya
8
0
8
12
W
6
0
12
12
W
4
1
9
8.5
L
Geb
Polt7
Geb
0
3
2
0.33
L
1
6
1
0.25
L
Anubis
Tpotzz
Anubis
1
4
2
0.5
W
Izanami
enemysQUEEN
Izanami
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,671
Damage
35,635
42,218
Taken
67,073
20,243
Mitigated
46,767
10,548
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,190
1,490
0
937
10,120
6,216
0
4,432
5,560
0
16,808
L
6,749
2,357
0
2,095
9,303
5,564
0
1,971
6,858
0
19,474
L
Ah Muzen Cab
LOONEYPANICC
Ah Muzen Cab
8,036
5,724
113
601
14,269
6,280
0
8,730
5,133
0
28,423
W
Freya
MiIIeeeer
Freya
15,781
4,411
0
1,906
7,461
2,908
0
4,135
2,952
24,343
0
W
22,934
7,869
0
2,907
6,386
2,690
0
4,597
1,741
51,910
2,119
W
11,530
9,233
0
3,162
9,326
4,954
0
3,858
5,100
0
26,548
L
Geb
Polt7
Geb
6,769
205
0
0
16,189
13,757
0
8,738
6,779
26,396
0
L
6,885
2,749
207
979
18,591
16,829
0
10,824
6,907
13,707
0
L
Anubis
Tpotzz
Anubis
7,196
88
0
1,154
8,721
4,337
0
5,068
2,871
33,425
0
W
Izanami
enemysQUEEN
Izanami
7,236
5,073
0
1,636
8,925
3,475
0
4,925
3,811
0
24,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,815
Gold Earned
46,777
261
Minions Killed
226
14
Camps Cleared
1
1,040,489
Distance Traveled
859,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,074
1,007
22
2
1
242,503
0
L
Kali
9,146
915
45
5
0
171,287
0
L
Ah Muzen Cab
9,401
940
60
6
0
156,720
0
W
Freya
11,852
1,185
41
4
3
205,341
0
W
Sol
12,102
1,210
110
11
2
196,420
0
W
Arachne
11,541
1,154
32
3
8
224,145
0
L
Geb
8,947
895
32
3
0
223,798
0
L
Atlas
9,675
968
17
2
0
163,749
0
L
Anubis
9,608
961
72
7
1
143,679
0
W
Izanami
10,246
1,025
56
6
0
172,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role