Player Matchup

Ratatoskr
Ratatoskr
Briskk7076
Ratatoskr
Level 103
God Stats
2W - 2L
1,668 SR
Queue Stats
12W - 18L
1,453 Elo+
Party 2
Medusa
Medusa
MommyAstrid
Medusa
Level 121
God Stats
0W - 2L
1,210 SR
Queue Stats
1W - 3L
1,454 Elo+
Party 2
Cabrakan
Cabrakan
WolfzSD
Cabrakan
Level 128
God Stats
0W - 3L
1,462 SR
Queue Stats
18W - 25L
1,456 Elo+
Party 2
Ix Chel
Ix Chel
l Zeroed l
Ix Chel
Level 147
God Stats
4W - 6L
1,515 SR
Queue Stats
28W - 37L
1,446 Elo+
Party 2
Yemoja
Yemoja
pauEv
Yemoja
Level 21
God Stats
3W - 6L
1,360 SR
Queue Stats
8W - 17L
1,351 Elo+
Party 2
Team Averages
Level 104
1,443 SR
1,432 Elo+

VS

Team Averages
Level 128
1,620 SR
1,463 Elo+
Zhong Kui
Zhong Kui
Da_Invision
Zhong Kui
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
441W - 448L
1,445 Elo+
Party 1
Chernobog
Chernobog
Ferisflash21
Chernobog
Level 83
God Stats
70W - 57L
1,536 SR
Queue Stats
278W - 302L
1,431 Elo+
Party 1
Cabrakan
Cabrakan
Glitch 013
Cabrakan
Level 158
God Stats
4W - 0L
1,859 SR
Queue Stats
508W - 495L
1,419 Elo+
Solo
Apollo
Apollo
RadbaAX3
Apollo
Level 166
God Stats
11W - 6L
1,686 SR
Queue Stats
111W - 91L
1,578 Elo+
Solo
Nu Wa
Nu Wa
torialee97
Nu Wa
Level 106
God Stats
163W - 128L
1,520 SR
Queue Stats
295W - 303L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Briskk7076
Ratatoskr
14
3 / 7 / 2
8,905
469
11,160
20,882
9,508
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
15
2 / 1 / 1
8,581
452
5,379
8,788
3,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
WolfzSD
Cabrakan
16
2 / 3 / 0
9,678
509
4,202
18,302
18,868
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
l Zeroed l
Ix Chel
15
2 / 6 / 0
9,267
488
11,004
15,011
5,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
pauEv
Yemoja
11
2 / 0 / 0
7,072
372
3,581
8,268
5,635
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Da_Invision
Zhong Kui
17
4 / 2 / 3
11,115
585
12,804
11,077
9,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
Ferisflash21
Chernobog
15
0 / 4 / 4
9,677
509
9,561
11,537
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Glitch 013
Cabrakan
14
4 / 2 / 3
9,644
508
4,396
14,676
16,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
RadbaAX3
Apollo
18
7 / 1 / 4
11,621
612
11,719
16,164
7,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
17
2 / 2 / 7
11,029
580
11,567
9,656
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
11
Kills
17
17
Deaths
11
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Briskk7076
Ratatoskr
3
7
2
0.57
W
Zhong Kui
Da_Invision
Zhong Kui
4
2
3
2.75
W
Chernobog
Ferisflash21
Chernobog
0
4
4
0.5
W
Cabrakan
Glitch 013
Cabrakan
4
2
3
2.75
L
Medusa
2
1
1
2.5
W
Apollo
RadbaAX3
Apollo
7
1
4
9
L
Cabrakan
WolfzSD
Cabrakan
2
3
0
0.67
L
Ix Chel
l Zeroed l
Ix Chel
2
6
0
0.33
L
Yemoja
pauEv
Yemoja
2
0
0
2
W
Nu Wa
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,326
Damage
50,047
71,251
Taken
63,110
43,238
Mitigated
42,857
15,840
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Briskk7076
Ratatoskr
11,160
4,068
0
4,328
20,882
9,508
0
4,879
15,889
0
77,130
W
Zhong Kui
Da_Invision
Zhong Kui
12,804
2,338
0
4,409
11,077
9,391
2,321
3,626
7,451
67,449
14,877
W
Chernobog
Ferisflash21
Chernobog
9,561
5,467
0
3,529
11,537
4,981
2,004
2,180
9,357
0
77,872
W
Cabrakan
Glitch 013
Cabrakan
4,396
728
0
2,002
14,676
16,124
0
4,310
10,366
16,319
0
L
Medusa
5,379
2,132
0
0
8,788
3,434
1,010
1,672
7,022
0
62,006
W
Apollo
RadbaAX3
Apollo
11,719
5,749
0
3,574
16,164
7,572
907
2,934
13,230
0
117,020
L
Cabrakan
WolfzSD
Cabrakan
4,202
774
0
6,457
18,302
18,868
0
10,951
7,199
59,086
0
L
Ix Chel
l Zeroed l
Ix Chel
11,004
792
50
2,150
15,011
5,793
0
7,312
7,271
91,528
0
L
Yemoja
pauEv
Yemoja
3,581
405
634
2,221
8,268
5,635
135
2,452
5,702
23,477
0
W
Nu Wa
11,567
2,849
0
1,282
9,656
4,789
1,930
6,758
2,898
74,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,503
Gold Earned
53,086
476
Minions Killed
558
0
Camps Cleared
0
1,602,340
Distance Traveled
1,691,166
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,905
469
92
5
0
378,738
0
W
Zhong Kui
11,115
585
130
7
0
325,573
3
W
Chernobog
9,677
509
140
7
0
295,878
7
W
Cabrakan
9,644
508
11
1
0
343,889
2
L
Medusa
8,581
452
97
5
0
348,746
6
W
Apollo
11,621
612
140
7
0
394,370
0
L
Cabrakan
9,678
509
111
6
0
296,153
2
L
Ix Chel
9,267
488
150
8
0
302,239
0
L
Yemoja
7,072
372
26
1
0
276,464
0
W
Nu Wa
11,029
580
137
7
0
331,456
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role