Player Matchup

Charon
Charon
AbeFromanSKG
Charon
Level 61
God Stats
1W - 3L
1,511 SR
Queue Stats
79W - 102L
1,315 Elo+
Party 1
Janus
Janus
HeyKeiffers
Janus
Level 44
God Stats
38W - 56L
1,344 SR
Queue Stats
114W - 140L
1,382 Elo+
Party 1
Pele
Pele
Hyuhdaddy
Pele
Level 114
God Stats
13W - 11L
1,390 SR
Queue Stats
97W - 94L
1,352 Elo+
Party 1
Olorun
Olorun
dinomoth
Olorun
Level 13
God Stats
4W - 9L
1,414 SR
Queue Stats
8W - 15L
1,339 Elo+
Party 1
Hou Yi
Hou Yi
sebteen
Hou Yi
Level 47
God Stats
1W - 1L
1,598 SR
Queue Stats
16W - 17L
1,457 Elo+
Solo
Team Averages
Level 56
1,451 SR
1,369 Elo+

VS

Team Averages
Level 97
1,509 SR
1,465 Elo+
Izanami
Izanami
CyrilHera
Izanami
Level 59
God Stats
17W - 18L
1,392 SR
Queue Stats
72W - 75L
1,391 Elo+
Party 2
Hades
Hades
Grillomatador12
Hades
Level 124
God Stats
9W - 3L
1,570 SR
Queue Stats
167W - 157L
1,504 Elo+
Solo
Cliodhna
Cliodhna
Sandy444
Cliodhna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 129L
1,453 Elo+
Party 2
Poseidon
Poseidon
melchhh
Poseidon
Level 132
God Stats
2W - 0L
1,453 SR
Queue Stats
46W - 47L
1,435 Elo+
Solo
Cthulhu
Cthulhu
silverstreak530
Cthulhu
Level 62
God Stats
104W - 64L
1,630 SR
Queue Stats
127W - 100L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
1 / 1 / 0
5,710
519
2,816
8,085
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 3 / 0
6,313
574
1,375
6,935
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
10
1 / 3 / 1
5,784
526
3,760
9,692
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
dinomoth
Olorun
8
0 / 5 / 1
5,227
475
3,871
8,479
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
sebteen
Hou Yi
10
0 / 1 / 1
5,186
471
3,398
7,588
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CyrilHera
Izanami
11
2 / 0 / 0
6,414
583
4,704
4,254
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 1 / 1
7,988
726
8,686
10,172
6,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Sandy444
Cliodhna
10
0 / 0 / 1
5,739
522
2,718
7,734
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
melchhh
Poseidon
14
5 / 1 / 0
7,955
723
7,376
4,894
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 1 / 2
5,826
530
4,386
6,946
4,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
13
13
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
1
1
0
1
W
Izanami
CyrilHera
Izanami
2
0
0
2
W
6
1
1
6.5
L
1
3
0
0.33
L
Pele
1
3
1
0.5
W
Cliodhna
Sandy444
Cliodhna
0
0
1
0.5
L
Olorun
dinomoth
Olorun
0
5
1
0.1
W
Poseidon
melchhh
Poseidon
5
1
0
5
L
Hou Yi
sebteen
Hou Yi
0
1
1
0.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,220
Damage
27,870
40,779
Taken
34,000
16,688
Mitigated
15,824
9,750
Healing
17,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
2,816
599
0
3,607
8,085
5,383
0
2,921
5,164
18,998
0
W
Izanami
CyrilHera
Izanami
4,704
3,821
171
1,402
4,254
1,289
1,710
748
3,506
0
55,618
W
8,686
1,421
60
7,360
10,172
6,124
245
3,470
6,702
55,633
0
L
1,375
152
0
1,530
6,935
2,321
0
4,683
2,252
48,507
0
L
Pele
3,760
1,157
0
1,908
9,692
3,368
0
4,279
5,413
0
40,524
W
Cliodhna
Sandy444
Cliodhna
2,718
142
0
4,287
7,734
2,611
0
560
7,146
0
42,027
L
Olorun
dinomoth
Olorun
3,871
1,966
60
945
8,479
3,047
0
7,231
1,248
22,559
2,641
W
Poseidon
melchhh
Poseidon
7,376
928
0
1,901
4,894
1,519
184
1,044
3,712
72,623
0
L
Hou Yi
sebteen
Hou Yi
3,398
1,604
0
1,700
7,588
2,569
0
1,334
6,254
0
32,877
W
4,386
690
1,102
930
6,946
4,281
328
1,772
5,174
17,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,220
Gold Earned
33,922
275
Minions Killed
412
0
Camps Cleared
0
1,128,313
Distance Traveled
1,175,362
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,710
519
27
2
0
221,686
0
W
Izanami
6,414
583
110
10
0
200,859
0
W
Hades
7,988
726
100
9
0
203,415
0
L
Janus
6,313
574
101
9
0
221,423
0
L
Pele
5,784
526
51
5
0
256,466
0
W
Cliodhna
5,739
522
69
6
0
295,138
0
L
Olorun
5,227
475
42
4
0
213,584
0
W
Poseidon
7,955
723
113
10
0
242,738
2
L
Hou Yi
5,186
471
54
5
0
215,154
0
W
Cthulhu
5,826
530
20
2
0
233,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role