Player Matchup

Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Dood6
Kuzenbo
Level 29
God Stats
3W - 0L
1,644 SR
Queue Stats
6W - 1L
1,750 Elo+
Party 2
Jing Wei
Jing Wei
Dood7
Jing Wei
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 35L
1,653 Elo+
Party 2
Kukulkan
Kukulkan
Risxse
Kukulkan
Level 103
God Stats
27W - 8L
1,677 SR
Queue Stats
122W - 100L
1,583 Elo+
Solo
Mulan
Mulan
TheSpookiNut
Mulan
Level 144
God Stats
16W - 10L
1,655 SR
Queue Stats
213W - 157L
1,599 Elo+
Solo
Team Averages
Level 92
1,595 SR
1,617 Elo+

VS

Team Averages
Level 116
1,535 SR
1,534 Elo+
Sylvanus
Sylvanus
AdalphHidlar
Sylvanus
Level 41
God Stats
3W - 4L
1,459 SR
Queue Stats
119W - 107L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
Anhur
Kukulkan
Level 154
God Stats
1W - 3L
1,553 SR
Queue Stats
129W - 111L
1,591 Elo+
Solo
Cliodhna
Cliodhna
LuckyBug09
Cliodhna
Level 127
God Stats
1W - 2L
1,298 SR
Queue Stats
412W - 363L
1,508 Elo+
Solo
Rama
Rama
SAUCY E MAN5498
Rama
Level 108
God Stats
11W - 13L
1,601 SR
Queue Stats
494W - 459L
1,479 Elo+
Party 1
Maman Brigitte
Maman Brigitte
tama_islander11
Maman Brigitte
Level 149
God Stats
1W - 3L
1,763 SR
Queue Stats
383W - 326L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
2 / 0 / 1
6,397
582
4,446
8,062
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Dood6
Kuzenbo
10
0 / 1 / 0
5,746
522
3,763
9,473
7,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
Dood7
Jing Wei
11
0 / 0 / 1
6,330
575
7,162
6,784
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Risxse
Kukulkan
12
1 / 0 / 0
6,554
596
2,767
4,378
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 0
7,972
725
9,567
8,765
5,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AdalphHidlar
Sylvanus
9
0 / 0 / 1
5,723
520
2,934
8,299
5,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Kukulkan
Anhur
Kukulkan
12
0 / 1 / 0
6,686
608
3,132
4,012
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
LuckyBug09
Cliodhna
10
0 / 5 / 0
6,081
553
3,306
12,041
5,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
6,023
548
6,021
8,252
3,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Maman Brigitte
tama_islander11
Maman Brigitte
10
0 / 0 / 0
5,724
520
4,148
7,985
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
8
Kills
1
1
Deaths
8
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
1
2.5
L
Sylvanus
AdalphHidlar
Sylvanus
0
0
1
0.5
L
Kukulkan
Anhur
Kukulkan
0
1
0
0
W
Kuzenbo
Dood6
Kuzenbo
0
1
0
0
W
Jing Wei
Dood7
Jing Wei
0
0
1
0.5
L
Cliodhna
LuckyBug09
Cliodhna
0
5
0
0
W
Kukulkan
Risxse
Kukulkan
1
0
0
1
L
1
2
0
0.5
W
5
0
0
5
L
Maman Brigitte
tama_islander11
Maman Brigitte
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,705
Damage
19,541
37,462
Taken
40,589
20,245
Mitigated
18,625
13,350
Healing
16,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,446
2,434
0
1,058
8,062
3,181
0
2,462
5,600
0
47,843
L
Sylvanus
AdalphHidlar
Sylvanus
2,934
1,067
2,620
4,741
8,299
5,375
0
2,608
5,661
19,697
0
L
Kukulkan
Anhur
Kukulkan
3,132
46
0
936
4,012
1,724
0
1,280
2,658
66,566
0
W
Kuzenbo
Dood6
Kuzenbo
3,763
1,776
1,566
3,111
9,473
7,096
0
3,520
5,953
14,396
0
W
Jing Wei
Dood7
Jing Wei
7,162
4,703
0
2,858
6,784
2,359
71
2,485
4,299
0
66,094
L
Cliodhna
LuckyBug09
Cliodhna
3,306
445
0
1,817
12,041
5,444
0
0
12,041
0
43,143
W
Kukulkan
Risxse
Kukulkan
2,767
229
0
1,443
4,378
1,806
260
1,059
3,319
56,819
0
L
6,021
5,370
0
2,223
8,252
3,218
0
797
7,455
0
51,490
W
9,567
1,638
0
3,314
8,765
5,803
94
519
8,246
0
55,722
L
Maman Brigitte
tama_islander11
Maman Brigitte
4,148
296
0
3,723
7,985
2,864
0
1,621
6,244
42,665
755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,999
Gold Earned
30,237
421
Minions Killed
394
0
Camps Cleared
0
1,222,944
Distance Traveled
1,182,757
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,397
582
72
7
0
316,618
0
L
Sylvanus
5,723
520
15
1
0
210,362
2
L
Kukulkan
6,686
608
126
11
0
240,012
4
W
Kuzenbo
5,746
522
19
2
0
240,503
0
W
Jing Wei
6,330
575
122
11
0
227,529
0
L
Cliodhna
6,081
553
72
7
0
243,914
4
W
Kukulkan
6,554
596
107
10
0
214,873
7
L
Rama
6,023
548
101
9
0
199,984
1
W
Mulan
7,972
725
101
9
0
223,421
0
L
Maman Brigitte
5,724
520
80
7
0
288,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role