Player Matchup

Nu Wa
Nu Wa
Gvcci Hucci
Nu Wa
Level 129
God Stats
2W - 2L
1,510 SR
Queue Stats
12W - 6L
1,351 Elo+
Party 2
Medusa
Medusa
Jasperian
Medusa
Level 29
God Stats
2W - 1L
1,468 SR
Queue Stats
12W - 8L
1,262 Elo+
Party 2
Ne Zha
Ne Zha
SourChillyDOG
Ne Zha
Level 159
God Stats
12W - 5L
1,711 SR
Queue Stats
209W - 216L
1,440 Elo+
Solo
Team Averages
Level 106
1,563 SR
1,351 Elo+

VS

Team Averages
Level 99
1,384 SR
1,229 Elo+
Gilgamesh
Gilgamesh
ALASKANriddle
Gilgamesh
Level 153
God Stats
4W - 0L
1,654 SR
Queue Stats
120W - 75L
1,635 Elo+
Solo
Ra
Ra
lilmo2407
Ra
Level 59
God Stats
1W - 1L
1,286 SR
Queue Stats
3W - 6L
1,026 Elo+
Party 1
Medusa
Medusa
seppy11
Medusa
Level 84
God Stats
2W - 3L
1,213 SR
Queue Stats
3W - 6L
1,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 4
10,142
724
11,570
12,409
4,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Jasperian
Medusa
13
3 / 8 / 5
10,504
750
13,039
17,654
7,953
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 1 / 3
11,537
824
11,097
17,967
19,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALASKANriddle
Gilgamesh
15
6 / 4 / 8
11,849
846
16,464
20,307
21,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 5 / 8
12,460
890
13,160
11,451
4,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
seppy11
Medusa
14
4 / 3 / 10
11,351
811
11,900
12,755
5,275
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
12
Kills
16
16
Deaths
12
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ALASKANriddle
Gilgamesh
6
4
8
2.5
L
3
7
4
0.71
L
Medusa
Jasperian
Medusa
3
8
5
0.69
L
6
1
3
7.5
W
6
5
8
2
W
Medusa
seppy11
Medusa
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,706
Damage
41,524
48,030
Taken
44,513
31,831
Mitigated
31,995
9,814
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ALASKANriddle
Gilgamesh
16,464
5,141
0
3,356
20,307
21,877
698
4,661
14,872
0
33,245
L
11,570
2,841
0
669
12,409
4,660
114
3,177
8,719
41,876
0
L
Medusa
Jasperian
Medusa
13,039
6,718
0
811
17,654
7,953
0
5,628
11,512
0
38,271
L
11,097
1,925
155
8,179
17,967
19,218
0
4,962
12,291
0
40,615
W
13,160
1,018
1,920
3,224
11,451
4,843
706
3,828
7,434
70,980
0
W
Medusa
seppy11
Medusa
11,900
4,171
141
1,505
12,755
5,275
1,652
3,179
9,261
0
36,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
35,660
132
Minions Killed
166
0
Camps Cleared
0
716,489
Distance Traveled
700,441
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,849
846
23
2
0
226,085
0
L
Nu Wa
10,142
724
42
3
0
220,062
4
L
Medusa
10,504
750
40
3
0
204,573
0
L
Ne Zha
11,537
824
50
4
0
291,854
0
W
Ra
12,460
890
102
7
0
243,988
0
W
Medusa
11,351
811
41
3
0
230,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role