Player Matchup

Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DURRDY
Mercury
Level 128
God Stats
3W - 3L
1,724 SR
Queue Stats
99W - 91L
1,577 Elo+
Party 1
Amaterasu
Amaterasu
Frazzless
Amaterasu
Level 147
God Stats
0W - 2L
1,374 SR
Queue Stats
197W - 199L
1,433 Elo+
Solo
Aphrodite
Aphrodite
FrostyCS
Aphrodite
Level 29
God Stats
2W - 2L
1,745 SR
Queue Stats
2W - 2L
1,721 Elo+
Party 1
Janus
Janus
Vik1ngs
Janus
Level 97
God Stats
3W - 4L
1,195 SR
Queue Stats
61W - 47L
1,643 Elo+
Party 1
Team Averages
Level 101
1,508 SR
1,575 Elo+

VS

Team Averages
Level 112
1,599 SR
1,616 Elo+
Chiron
Chiron
AngerTheMasses
Chiron
Level 129
God Stats
5W - 1L
1,880 SR
Queue Stats
164W - 132L
1,563 Elo+
Solo
Discordia
Discordia
GriimPHD
Discordia
Level 116
God Stats
116W - 79L
1,617 SR
Queue Stats
242W - 222L
1,519 Elo+
Solo
Hun Batz
Hun Batz
SuperClouddy
Hun Batz
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,666 Elo+
Party 2
Osiris
Osiris
TacobellCannon
Osiris
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,666 Elo+
Party 2
Atlas
Atlas
levix58
Atlas
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
5
0 / 2 / 0
3,450
690
1,217
3,462
1,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
DURRDY
Mercury
6
1 / 0 / 0
3,647
729
1,214
3,933
1,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Frazzless
Amaterasu
3
0 / 1 / 0
2,822
564
225
2,040
708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Aphrodite
FrostyCS
Aphrodite
5
0 / 1 / 0
3,214
643
1,294
3,495
1,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Vik1ngs
Janus
7
1 / 1 / 1
3,997
799
1,680
2,172
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,947
789
2,486
1,264
368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
GriimPHD
Discordia
7
1 / 1 / 0
3,714
743
872
1,896
422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
SuperClouddy
Hun Batz
6
1 / 1 / 1
3,668
734
1,773
4,319
1,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 0 / 0
4,569
914
2,319
3,500
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
levix58
Atlas
5
0 / 0 / 2
3,453
691
1,238
3,236
1,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
0
0
W
1
0
1
1.5
L
Mercury
DURRDY
Mercury
1
0
0
1
L
Amaterasu
Frazzless
Amaterasu
0
1
0
0
L
Aphrodite
FrostyCS
Aphrodite
0
1
0
0
W
Discordia
GriimPHD
Discordia
1
1
0
1
W
Hun Batz
SuperClouddy
Hun Batz
1
1
1
1.5
W
2
0
0
2
L
Janus
Vik1ngs
Janus
1
1
1
1.5
W
Atlas
levix58
Atlas
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,630
Damage
8,688
15,102
Taken
14,215
5,254
Mitigated
6,075
4,766
Healing
5,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,217
523
0
625
3,462
1,093
0
418
3,044
0
15,425
W
2,486
1,180
227
994
1,264
368
0
316
948
0
23,930
L
Mercury
DURRDY
Mercury
1,214
800
0
452
3,933
1,015
0
309
3,616
0
15,671
L
Amaterasu
Frazzless
Amaterasu
225
52
0
883
2,040
708
0
0
2,040
0
4,606
L
Aphrodite
FrostyCS
Aphrodite
1,294
647
354
1,744
3,495
1,815
0
820
2,675
8,487
0
W
Discordia
GriimPHD
Discordia
872
0
0
750
1,896
422
0
502
1,356
17,404
0
W
Hun Batz
SuperClouddy
Hun Batz
1,773
878
0
0
4,319
1,278
0
1,072
3,179
0
16,431
W
2,319
713
0
2,257
3,500
2,179
0
0
3,500
0
20,868
L
Janus
Vik1ngs
Janus
1,680
349
0
708
2,172
623
0
457
1,617
23,583
0
W
Atlas
levix58
Atlas
1,238
613
0
1,445
3,236
1,828
0
978
2,258
6,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,130
Gold Earned
19,351
132
Minions Killed
147
0
Camps Cleared
0
494,962
Distance Traveled
589,771
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,450
690
38
8
0
99,379
1
W
Chiron
3,947
789
41
8
0
98,548
0
L
Mercury
3,647
729
33
7
0
129,527
1
L
Amaterasu
2,822
564
7
1
0
45,248
0
L
Aphrodite
3,214
643
8
2
0
100,080
1
W
Discordia
3,714
743
35
7
0
88,653
1
W
Hun Batz
3,668
734
31
6
0
144,785
0
W
Osiris
4,569
914
31
6
0
132,485
0
L
Janus
3,997
799
46
9
0
120,728
1
W
Atlas
3,453
691
9
2
0
125,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role