Player Matchup

Sol
Sol
Co5neeks
Sol
Level 156
God Stats
33W - 30L
1,476 SR
Queue Stats
626W - 613L
1,514 Elo+
Solo
Surtr
Surtr
DaleYoDad
Surtr
Level 101
God Stats
18W - 16L
1,584 SR
Queue Stats
151W - 150L
1,471 Elo+
Solo
Mercury
Mercury
Garagekiller522
Mercury
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,485 Elo+
Solo
Geb
Geb
Mj235835
Geb
Level 155
God Stats
33W - 49L
1,554 SR
Queue Stats
602W - 600L
1,548 Elo+
Solo
Izanami
Izanami
PleasuresPain
Izanami
Level 34
God Stats
4W - 9L
1,295 SR
Queue Stats
16W - 23L
1,392 Elo+
Solo
Team Averages
Level 98
1,482 SR
1,482 Elo+

VS

Team Averages
Level 97
1,478 SR
1,587 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DrR0ckso
Ares
Level 80
God Stats
5W - 1L
1,582 SR
Queue Stats
186W - 157L
1,553 Elo+
Party 1
Susano
Susano
FingerBud
Susano
Level 8
God Stats
2W - 0L
1,285 SR
Queue Stats
7W - 1L
1,860 Elo+
Party 1
Danzaburou
Danzaburou
Ke-Be-2000
Danzaburou
Level 129
God Stats
2W - 1L
1,520 SR
Queue Stats
87W - 81L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,431
1,086
2,169
2,287
740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
DaleYoDad
Surtr
9
0 / 1 / 0
4,959
992
684
2,262
816
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 3 / 0
5,277
1,055
787
6,682
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 0
5,112
1,022
2,809
4,277
2,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
9
0 / 1 / 0
5,162
1,032
374
2,275
599
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

343

VS

Team 2 Tickets

418

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 0 / 4
5,894
1,179
4,457
986
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
 
Maman Brigitte
10
1 / 0 / 3
5,490
1,098
661
1,465
544
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
10
1 / 0 / 4
6,246
1,249
2,323
3,136
2,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
FingerBud
Susano
11
4 / 0 / 3
6,655
1,331
6,121
2,256
995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Ke-Be-2000
Danzaburou
10
0 / 0 / 7
5,700
1,140
1,739
1,142
619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
7
7
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
4
3
W
Maman Brigitte
 
Maman Brigitte
1
0
3
2.5
L
0
0
0
0
L
Surtr
DaleYoDad
Surtr
0
1
0
0
W
Ares
1
0
4
3
W
Susano
FingerBud
Susano
4
0
3
5.5
L
0
3
0
0
W
Danzaburou
Ke-Be-2000
Danzaburou
0
0
7
3.5
L
0
2
0
0
L
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,823
Damage
15,301
17,783
Taken
8,985
6,725
Mitigated
5,043
1,481
Healing
2,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,457
0
0
250
986
480
0
523
427
19,127
0
W
Maman Brigitte
 
Maman Brigitte
661
73
0
375
1,465
544
0
990
395
1,736
0
L
2,169
358
0
295
2,287
740
0
1,349
938
14,589
1,188
L
Surtr
DaleYoDad
Surtr
684
194
0
224
2,262
816
0
1,043
1,069
57
3,761
W
Ares
2,323
209
0
842
3,136
2,405
0
1,508
1,509
8,656
0
W
Susano
FingerBud
Susano
6,121
1,440
0
331
2,256
995
0
896
1,360
0
13,782
L
787
170
0
550
6,682
2,508
0
2,473
4,209
0
8,010
W
Danzaburou
Ke-Be-2000
Danzaburou
1,739
492
0
231
1,142
619
0
759
342
0
7,706
L
2,809
153
0
399
4,277
2,062
0
1,517
2,610
5,841
0
L
Izanami
374
371
0
13
2,275
599
0
909
1,216
0
6,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,941
Gold Earned
29,985
77
Minions Killed
112
3
Camps Cleared
4
340,139
Distance Traveled
463,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,894
1,179
50
10
2
87,912
0
W
Maman Brigitte
5,490
1,098
6
1
0
89,849
0
L
Sol
5,431
1,086
32
6
2
77,613
0
L
Surtr
4,959
992
7
1
0
32,711
0
W
Ares
6,246
1,249
7
1
1
90,868
0
W
Susano
6,655
1,331
29
6
0
122,262
0
L
Mercury
5,277
1,055
19
4
1
94,923
0
W
Danzaburou
5,700
1,140
20
4
1
72,639
0
L
Geb
5,112
1,022
4
1
0
72,753
0
L
Izanami
5,162
1,032
15
3
0
62,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role