Player Matchup

The Morrigan
The Morrigan
BadmawoneTTV
The Morrigan
Level 107
God Stats
2W - 1L
1,832 SR
Queue Stats
103W - 124L
1,405 Elo+
Solo
Jormungandr
Jormungandr
Jupprex
Jormungandr
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 226L
1,460 Elo+
Solo
Hachiman
Hachiman
PrecastLime7060
Hachiman
Level 88
God Stats
2W - 2L
1,699 SR
Queue Stats
147W - 144L
1,465 Elo+
Solo
Cernunnos
Cernunnos
The Po Folk
Cernunnos
Level 77
God Stats
4W - 8L
1,373 SR
Queue Stats
571W - 619L
1,389 Elo+
Solo
Mulan
Mulan
kingbuddha14
Mulan
Level 67
God Stats
1W - 4L
1,273 SR
Queue Stats
298W - 283L
1,458 Elo+
Solo
Team Averages
Level 93
1,536 SR
1,435 Elo+

VS

Team Averages
Level 80
1,543 SR
1,337 Elo+
Arachne
Arachne
DarkRumorz
Arachne
Level 143
God Stats
3W - 0L
1,623 SR
Queue Stats
328W - 317L
1,496 Elo+
Party 1
Ganesha
Ganesha
Goddeliet
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 22L
1,182 Elo+
Party 2
Kukulkan
Kukulkan
GurshPlatinum
Kukulkan
Level 112
God Stats
3W - 0L
1,818 SR
Queue Stats
46W - 62L
1,409 Elo+
Party 1
Chaac
Chaac
IngTunas
Chaac
Level 17
God Stats
1W - 1L
1,276 SR
Queue Stats
4W - 18L
1,169 Elo+
Party 2
Hera
Hera
ztonecold69
Hera
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BadmawoneTTV
The Morrigan
18
5 / 7 / 5
11,304
807
8,828
10,952
5,638
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Jupprex
Jormungandr
17
3 / 3 / 5
10,115
723
6,035
9,585
11,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
20
0 / 4 / 8
10,217
730
10,963
11,497
6,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
The Po Folk
Cernunnos
19
3 / 6 / 4
10,356
740
9,190
15,386
8,485
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 4 / 2
8,651
618
4,474
8,195
7,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkRumorz
Arachne
12
0 / 3 / 5
8,432
602
6,584
9,434
7,532
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Goddeliet
Ganesha
11
0 / 1 / 3
8,180
584
1,353
3,240
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
GurshPlatinum
Kukulkan
20
4 / 1 / 11
11,547
825
11,290
9,493
5,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
IngTunas
Chaac
20
7 / 5 / 11
11,862
847
13,424
18,803
32,174
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
13 / 3 / 4
12,838
917
16,640
10,563
5,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
58
13
Kills
24
24
Deaths
13
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BadmawoneTTV
The Morrigan
5
7
5
1.07
W
Arachne
DarkRumorz
Arachne
0
3
5
0.83
W
Ganesha
Goddeliet
Ganesha
0
1
3
1.5
W
Kukulkan
GurshPlatinum
Kukulkan
4
1
11
9.5
W
Chaac
IngTunas
Chaac
7
5
11
2.5
L
Jormungandr
Jupprex
Jormungandr
3
3
5
1.83
L
Hachiman
0
4
8
1
L
Cernunnos
The Po Folk
Cernunnos
3
6
4
0.83
L
2
4
2
0.75
W
13
3
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,490
Damage
49,291
55,615
Taken
51,533
39,169
Mitigated
53,271
9,321
Healing
14,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BadmawoneTTV
The Morrigan
8,828
908
471
742
10,952
5,638
0
5,942
4,961
24,444
0
W
Arachne
DarkRumorz
Arachne
6,584
6,232
945
1,150
9,434
7,532
0
4,535
4,580
0
8,567
W
Ganesha
Goddeliet
Ganesha
1,353
47
500
388
3,240
2,807
0
487
2,697
3,787
0
W
Kukulkan
GurshPlatinum
Kukulkan
11,290
542
2,046
3,170
9,493
5,270
504
3,558
5,846
33,051
0
W
Chaac
IngTunas
Chaac
13,424
939
101
3,235
18,803
32,174
697
6,285
12,197
4,582
31,696
L
Jormungandr
Jupprex
Jormungandr
6,035
493
124
544
9,585
11,154
440
4,486
5,099
20,445
396
L
Hachiman
10,963
4,621
1,250
1,884
11,497
6,383
498
5,975
5,522
0
27,822
L
Cernunnos
The Po Folk
Cernunnos
9,190
3,487
445
2,893
15,386
8,485
1,837
9,741
5,645
0
33,353
L
4,474
723
463
505
8,195
7,509
0
4,515
3,680
1,202
11,201
W
16,640
4,518
539
1,941
10,563
5,488
2,259
2,300
8,038
47,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,643
Gold Earned
52,859
171
Minions Killed
162
0
Camps Cleared
0
945,880
Distance Traveled
1,036,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,304
807
38
3
0
191,860
0
W
Arachne
8,432
602
6
0
0
164,323
0
W
Ganesha
8,180
584
0
0
0
90,100
0
W
Kukulkan
11,547
825
53
4
0
295,673
0
W
Chaac
11,862
847
30
2
0
235,963
0
L
Jormungandr
10,115
723
19
1
0
151,458
0
L
Hachiman
10,217
730
48
3
0
263,869
0
L
Cernunnos
10,356
740
49
4
0
208,069
0
L
Mulan
8,651
618
17
1
0
130,624
0
W
Hera
12,838
917
73
5
0
250,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role