Player Matchup

Vulcan
Vulcan
GrimWalrusss
Vulcan
Level 86
God Stats
2W - 13L
1,387 SR
Queue Stats
103W - 158L
1,407 Elo+
Party 2
Nemesis
Nemesis
Prettyboi151
Nemesis
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 138L
1,479 Elo+
Solo
King Arthur
King Arthur
Tempest King327
King Arthur
Level 135
God Stats
1W - 5L
1,346 SR
Queue Stats
173W - 155L
1,541 Elo+
Solo
Danzaburou
Danzaburou
puss69slayer420
Danzaburou
Level 94
God Stats
14W - 9L
1,629 SR
Queue Stats
43W - 59L
1,479 Elo+
Party 2
Xing Tian
Xing Tian
uG Cyclone
Xing Tian
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 222L
1,418 Elo+
Party 2
Team Averages
Level 108
1,472 SR
1,465 Elo+

VS

Team Averages
Level 124
1,638 SR
1,586 Elo+
Ullr
Ullr
AtomicGuide4202
Ullr
Level 115
God Stats
26W - 21L
1,518 SR
Queue Stats
286W - 272L
1,497 Elo+
Solo
Ra
Ra
J2m0ftw
Ra
Level 97
God Stats
5W - 1L
1,676 SR
Queue Stats
231W - 203L
1,588 Elo+
Party 1
Fafnir
Fafnir
Sly_Tendenceez
Fafnir
Level 157
God Stats
38W - 17L
1,703 SR
Queue Stats
243W - 205L
1,586 Elo+
Party 1
Cliodhna
Cliodhna
Xero_RF
Cliodhna
Level 103
God Stats
4W - 4L
1,516 SR
Queue Stats
150W - 141L
1,572 Elo+
Party 1
Sun Wukong
Sun Wukong
soccershane333
Sun Wukong
Level 148
God Stats
1W - 0L
1,776 SR
Queue Stats
43W - 21L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
3 / 3 / 3
8,880
444
13,984
11,133
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Prettyboi151
Nemesis
18
1 / 4 / 1
10,073
504
6,418
18,084
9,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Tempest King327
King Arthur
16
5 / 2 / 3
10,768
538
11,594
16,195
14,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
puss69slayer420
Danzaburou
17
4 / 2 / 3
10,447
522
12,712
12,952
6,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Xing Tian
uG Cyclone
Xing Tian
12
1 / 4 / 5
8,997
450
6,450
17,415
15,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
10,626
531
6,836
13,397
6,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
1 / 5 / 5
9,799
490
14,157
14,285
5,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 10
9,186
459
4,185
18,801
22,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
Xero_RF
Cliodhna
17
8 / 1 / 3
10,943
547
12,316
14,830
6,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
soccershane333
Sun Wukong
19
4 / 1 / 5
12,187
609
12,174
19,352
13,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
14
Kills
14
15
Deaths
14
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
L
Vulcan
3
3
3
1.5
W
1
5
5
0.7
L
Nemesis
Prettyboi151
Nemesis
1
4
1
0.38
W
0
4
10
1.25
L
King Arthur
Tempest King327
King Arthur
5
2
3
3.25
W
Cliodhna
Xero_RF
Cliodhna
8
1
3
9.5
L
Danzaburou
puss69slayer420
Danzaburou
4
2
3
2.75
W
Sun Wukong
soccershane333
Sun Wukong
4
1
5
6.5
L
Xing Tian
uG Cyclone
Xing Tian
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,158
Damage
49,668
75,779
Taken
80,665
50,682
Mitigated
54,411
15,225
Healing
25,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,836
2,187
0
2,751
13,397
6,530
1,082
1,117
12,280
0
102,151
L
Vulcan
13,984
7,730
0
365
11,133
4,607
0
4,608
6,258
65,285
0
W
14,157
2,137
2,316
3,664
14,285
5,968
1,001
6,090
8,195
89,826
0
L
Nemesis
Prettyboi151
Nemesis
6,418
2,303
0
4,403
18,084
9,785
704
2,621
15,463
0
108,940
W
4,185
206
0
3,352
18,801
22,189
235
6,621
12,180
12,372
0
L
King Arthur
Tempest King327
King Arthur
11,594
2,038
0
1,299
16,195
14,681
0
1,847
14,348
131
74,485
W
Cliodhna
Xero_RF
Cliodhna
12,316
688
0
4,320
14,830
6,556
1,638
3,754
11,076
0
72,878
L
Danzaburou
puss69slayer420
Danzaburou
12,712
4,941
292
4,895
12,952
6,248
0
1,022
11,930
0
90,313
W
Sun Wukong
soccershane333
Sun Wukong
12,174
1,850
0
9,019
19,352
13,168
2,164
2,983
16,369
0
117,178
L
Xing Tian
uG Cyclone
Xing Tian
6,450
475
153
3,818
17,415
15,361
0
7,894
9,438
19,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,165
Gold Earned
52,741
534
Minions Killed
583
0
Camps Cleared
0
2,054,681
Distance Traveled
2,127,314
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,626
531
146
7
0
390,220
0
L
Vulcan
8,880
444
94
5
0
384,910
0
W
Ra
9,799
490
163
8
0
407,318
5
L
Nemesis
10,073
504
151
8
0
481,353
2
W
Fafnir
9,186
459
12
1
0
395,304
4
L
King Arthur
10,768
538
128
6
0
380,733
2
W
Cliodhna
10,943
547
94
5
0
485,978
0
L
Danzaburou
10,447
522
144
7
0
379,555
5
W
Sun Wukong
12,187
609
168
8
0
448,494
4
L
Xing Tian
8,997
450
17
1
0
428,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role