Player Matchup

Charon
Charon
Calerian
Charon
Level 93
God Stats
2W - 0L
1,767 SR
Queue Stats
33W - 36L
1,410 Elo+
Party 2
Set
Set
DogeWoferPupper
Set
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 53L
1,458 Elo+
Solo
Osiris
Osiris
Elrioc
Osiris
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
Gajath
Hachiman
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Janus
Janus
Jaguarjuju
Janus
Level 39
God Stats
3W - 4L
1,697 SR
Queue Stats
49W - 66L
1,481 Elo+
Solo
Team Averages
Level 68
1,593 SR
1,470 Elo+

VS

Team Averages
Level 90
1,725 SR
1,563 Elo+
Martichoras
Martichoras
Jus B3tt3R
Martichoras
Level 107
God Stats
5W - 3L
1,636 SR
Queue Stats
311W - 271L
1,577 Elo+
Solo
Charon
Charon
Princess_Cyrene
Charon
Level 32
God Stats
2W - 1L
1,727 SR
Queue Stats
12W - 11L
1,538 Elo+
Solo
Discordia
Discordia
Splah Master X
Discordia
Level 90
God Stats
6W - 1L
1,984 SR
Queue Stats
378W - 328L
1,556 Elo+
Party 1
Set
Set
iDrxpAlot2071
Set
Level 115
God Stats
29W - 29L
1,585 SR
Queue Stats
459W - 392L
1,576 Elo+
Party 1
Ao Kuang
Ao Kuang
voxkk
Ao Kuang
Level 106
God Stats
5W - 6L
1,690 SR
Queue Stats
467W - 392L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Calerian
Charon
12
1 / 1 / 9
7,663
547
4,828
8,495
5,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
7 / 3 / 6
8,666
619
10,446
14,922
7,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Osiris
Elrioc
Osiris
13
1 / 2 / 1
8,172
584
7,413
10,838
9,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Gajath
Hachiman
14
5 / 1 / 5
8,249
589
10,199
12,743
4,508
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
14
4 / 3 / 4
8,845
632
6,005
8,843
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Jus B3tt3R
Martichoras
13
1 / 1 / 1
7,348
525
5,551
8,020
3,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 4
7,415
530
5,981
11,045
8,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Splah Master X
Discordia
13
2 / 6 / 2
7,429
531
10,312
11,038
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 3
7,437
531
5,915
10,954
6,425
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
voxkk
Ao Kuang
13
6 / 7 / 0
7,946
568
10,223
16,148
6,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
18
Kills
10
10
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charon
Calerian
Charon
1
1
9
5.5
W
7
3
6
3.33
W
Osiris
Elrioc
Osiris
1
2
1
0.75
W
Hachiman
Gajath
Hachiman
5
1
5
7.5
W
Janus
4
3
4
2
L
Martichoras
Jus B3tt3R
Martichoras
1
1
1
1.5
L
1
2
4
1.5
L
Discordia
Splah Master X
Discordia
2
6
2
0.5
L
0
2
3
0.75
L
Ao Kuang
voxkk
Ao Kuang
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,891
Damage
37,982
55,841
Taken
57,205
31,187
Mitigated
29,306
16,614
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Calerian
Charon
4,828
1,082
1,833
1,478
8,495
5,985
0
4,859
3,528
17,138
0
W
10,446
4,014
0
3,666
14,922
7,352
0
7,238
7,554
0
74,345
W
Osiris
Elrioc
Osiris
7,413
3,408
0
4,186
10,838
9,968
0
2,186
8,586
0
60,206
W
Hachiman
Gajath
Hachiman
10,199
6,986
0
4,701
12,743
4,508
0
5,451
7,252
0
60,295
W
Janus
6,005
736
0
750
8,843
3,374
0
6,047
2,464
67,478
0
L
Martichoras
Jus B3tt3R
Martichoras
5,551
2,664
0
2,901
8,020
3,824
0
1,190
6,830
0
68,834
L
5,981
724
0
3,324
11,045
8,998
0
1,810
9,205
24,012
0
L
Discordia
Splah Master X
Discordia
10,312
883
0
470
11,038
3,955
0
4,074
6,780
55,776
0
L
5,915
2,974
0
3,636
10,954
6,425
0
998
9,956
0
50,398
L
Ao Kuang
voxkk
Ao Kuang
10,223
3,113
0
1,604
16,148
6,104
0
2,463
13,601
50,460
1,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,595
Gold Earned
37,575
425
Minions Killed
405
0
Camps Cleared
0
1,412,514
Distance Traveled
1,413,725
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,663
547
19
1
0
290,468
0
W
Set
8,666
619
96
7
0
309,491
3
W
Osiris
8,172
584
94
7
0
245,706
0
W
Hachiman
8,249
589
96
7
0
276,520
0
W
Janus
8,845
632
120
9
0
290,329
0
L
Martichoras
7,348
525
120
9
0
270,365
3
L
Charon
7,415
530
21
2
0
285,747
2
L
Discordia
7,429
531
101
7
0
266,583
0
L
Set
7,437
531
85
6
0
274,433
4
L
Ao Kuang
7,946
568
78
6
0
316,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role