Player Matchup

Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Big_Dragon_Drako
Sobek
Level 143
God Stats
8W - 4L
1,689 SR
Queue Stats
33W - 39L
1,463 Elo+
Party 1
Ra
Ra
SlimeBoyBam
Ra
Level 120
God Stats
17W - 5L
1,658 SR
Queue Stats
91W - 91L
1,460 Elo+
Party 1
Team Averages
Level 128
1,616 SR
1,475 Elo+

VS

Team Averages
Level 111
1,634 SR
1,462 Elo+
Ne Zha
Ne Zha
Flu23Games
Ne Zha
Level 63
God Stats
8W - 3L
1,787 SR
Queue Stats
128W - 136L
1,481 Elo+
Party 2
Nox
Nox
Ken_2Timez
Nox
Level 145
God Stats
34W - 29L
1,554 SR
Queue Stats
252W - 258L
1,545 Elo+
Party 2
Horus
Horus
z420zKings
Horus
Level 125
God Stats
2W - 3L
1,562 SR
Queue Stats
181W - 185L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
1 / 0 / 3
5,721
817
4,374
5,271
4,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 0 / 2
5,548
793
1,527
5,940
4,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 2
6,232
890
2,624
2,958
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Flu23Games
Ne Zha
8
0 / 2 / 0
5,050
721
4,000
6,082
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 0
5,188
741
3,916
4,714
1,821
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
3
0 / 0 / 0
4,482
640
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
3
2.5
W
1
0
2
2
L
Ne Zha
Flu23Games
Ne Zha
0
2
0
0
L
0
3
0
0
W
3
0
2
4
L
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,525
Damage
7,916
14,169
Taken
10,796
9,686
Mitigated
4,474
4,726
Healing
1,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,374
320
0
1,592
5,271
4,022
0
1,401
3,870
0
18,123
W
1,527
198
0
1,837
5,940
4,735
160
2,327
3,613
7,919
0
L
Ne Zha
Flu23Games
Ne Zha
4,000
669
0
662
6,082
2,653
0
2,001
3,775
0
13,810
L
3,916
454
0
815
4,714
1,821
0
2,473
2,005
19,528
0
W
2,624
417
397
900
2,958
929
280
680
2,278
21,409
0
L
Horus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,501
Gold Earned
14,720
64
Minions Killed
45
0
Camps Cleared
0
392,087
Distance Traveled
246,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,721
817
23
3
0
120,963
0
W
Sobek
5,548
793
6
1
0
135,172
0
L
Ne Zha
5,050
721
21
3
0
136,785
0
L
Nox
5,188
741
24
3
0
109,769
0
W
Ra
6,232
890
35
5
0
135,952
0
L
Horus
4,482
640
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role