Player Matchup

Serqet
Serqet
EverBleeds
Serqet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,374 Elo+
Solo
Ra
Ra
MUGI_3xG
Ra
Level 147
God Stats
6W - 11L
1,541 SR
Queue Stats
480W - 492L
1,488 Elo+
Party 2
Ah Puch
Ah Puch
Sltymcfty6
Ah Puch
Level 27
God Stats
1W - 3L
1,361 SR
Queue Stats
148W - 187L
1,433 Elo+
Party 2
Hercules
Hercules
Vettos-_
Hercules
Level 115
God Stats
11W - 9L
1,500 SR
Queue Stats
93W - 99L
1,426 Elo+
Solo
Kumbhakarna
Kumbhakarna
silverpaw29
Kumbhakarna
Level 73
God Stats
0W - 1L
1,571 SR
Queue Stats
93W - 94L
1,424 Elo+
Solo
Team Averages
Level 85
1,495 SR
1,429 Elo+

VS

Team Averages
Level 125
1,461 SR
1,489 Elo+
Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
SugarMikel15
Baron Samedi
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
101W - 88L
1,420 Elo+
Solo
Bastet
Bastet
biggumzz
Bastet
Level 148
God Stats
3W - 8L
1,399 SR
Queue Stats
300W - 206L
1,581 Elo+
Party 1
Jing Wei
Jing Wei
legendarysou1
Jing Wei
Level 120
God Stats
1W - 1L
1,300 SR
Queue Stats
16W - 17L
1,425 Elo+
Solo
Anubis
Anubis
quequeATR
Anubis
Level 107
God Stats
3W - 0L
1,606 SR
Queue Stats
80W - 56L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EverBleeds
Serqet
13
2 / 5 / 1
8,638
1,080
7,101
14,316
7,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 7 / 2
9,427
1,178
11,729
14,204
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Sltymcfty6
Ah Puch
13
0 / 7 / 3
8,246
1,031
5,630
11,088
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Vettos-_
Hercules
13
0 / 4 / 2
7,842
980
1,990
9,548
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
silverpaw29
Kumbhakarna
13
1 / 2 / 0
8,085
1,011
1,049
4,179
1,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

139

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
4 / 1 / 7
9,227
1,153
5,655
5,382
3,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SugarMikel15
Baron Samedi
16
2 / 0 / 13
9,768
1,221
4,055
5,020
2,615
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
biggumzz
Bastet
16
5 / 0 / 16
10,710
1,339
14,643
5,968
2,232
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
legendarysou1
Jing Wei
16
7 / 0 / 9
10,868
1,359
11,859
6,507
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
quequeATR
Anubis
15
7 / 3 / 10
10,326
1,291
10,683
8,587
3,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
80
4
Kills
25
25
Deaths
4
8
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
7
7.5
L
Serqet
EverBleeds
Serqet
2
5
1
0.5
L
1
7
2
0.29
L
Ah Puch
Sltymcfty6
Ah Puch
0
7
3
0.21
W
Baron Samedi
SugarMikel15
Baron Samedi
2
0
13
8.5
L
Hercules
Vettos-_
Hercules
0
4
2
0.25
W
Bastet
biggumzz
Bastet
5
0
16
13
W
Jing Wei
legendarysou1
Jing Wei
7
0
9
11.5
W
Anubis
quequeATR
Anubis
7
3
10
4
L
Kumbhakarna
silverpaw29
Kumbhakarna
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,499
Damage
46,895
53,335
Taken
31,464
27,032
Mitigated
14,917
3,246
Healing
8,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,655
3,160
498
921
5,382
3,844
0
2,933
2,222
0
8,311
L
Serqet
EverBleeds
Serqet
7,101
1,673
0
527
14,316
7,761
0
3,813
10,503
0
10,152
L
11,729
618
291
1,048
14,204
5,367
0
4,019
9,735
46,856
0
L
Ah Puch
Sltymcfty6
Ah Puch
5,630
189
0
315
11,088
3,738
0
3,781
7,307
16,370
0
W
Baron Samedi
SugarMikel15
Baron Samedi
4,055
893
707
1,076
5,020
2,615
0
3,187
1,554
24,959
0
L
Hercules
Vettos-_
Hercules
1,990
563
0
993
9,548
8,370
0
2,622
6,926
0
5,564
W
Bastet
biggumzz
Bastet
14,643
4,156
0
1,857
5,968
2,232
0
2,734
2,227
0
26,547
W
Jing Wei
legendarysou1
Jing Wei
11,859
9,202
0
1,642
6,507
2,412
0
3,607
2,337
0
32,584
W
Anubis
quequeATR
Anubis
10,683
940
0
2,181
8,587
3,814
0
5,289
2,409
17,840
0
L
Kumbhakarna
silverpaw29
Kumbhakarna
1,049
342
0
72
4,179
1,796
0
2,075
2,104
1,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,238
Gold Earned
50,899
140
Minions Killed
210
4
Camps Cleared
6
736,350
Distance Traveled
807,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,227
1,153
3
0
0
168,424
0
L
Serqet
8,638
1,080
14
2
2
173,529
0
L
Ra
9,427
1,178
82
10
0
157,718
0
L
Ah Puch
8,246
1,031
25
3
0
133,123
0
W
Baron Samedi
9,768
1,221
53
7
1
155,928
0
L
Hercules
7,842
980
12
2
2
97,035
0
W
Bastet
10,710
1,339
41
5
2
181,939
0
W
Jing Wei
10,868
1,359
79
10
2
175,245
0
W
Anubis
10,326
1,291
34
4
1
125,781
0
L
Kumbhakarna
8,085
1,011
7
1
0
174,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role