Player Matchup

Zhong Kui
Zhong Kui
IceErock20
Zhong Kui
Level 27
God Stats
11W - 12L
1,465 SR
Queue Stats
286W - 248L
1,495 Elo+
Party 3
Ao Kuang
Ao Kuang
Shernus
Ao Kuang
Level 41
God Stats
3W - 0L
1,666 SR
Queue Stats
8W - 6L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
TH1SG4MEISG4Y
Baron Samedi
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 92L
1,553 Elo+
Party 1
Artemis
Artemis
predawnport690
Artemis
Level 74
God Stats
16W - 10L
1,626 SR
Queue Stats
502W - 450L
1,442 Elo+
Party 3
Medusa
Medusa
xZodgillax
Medusa
Level 127
God Stats
1W - 2L
1,817 SR
Queue Stats
105W - 97L
1,543 Elo+
Party 1
Team Averages
Level 59
1,615 SR
1,520 Elo+

VS

Team Averages
Level 75
1,641 SR
1,487 Elo+
Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Cobra888866
Cabrakan
Level 102
God Stats
12W - 13L
1,529 SR
Queue Stats
137W - 116L
1,523 Elo+
Party 2
Fenrir
Fenrir
Kvng Tiimpo
Fenrir
Level 76
God Stats
14W - 17L
1,535 SR
Queue Stats
223W - 213L
1,469 Elo+
Solo
Kumbhakarna
Kumbhakarna
Naxons
Kumbhakarna
Level 63
God Stats
1W - 1L
1,971 SR
Queue Stats
29W - 36L
1,439 Elo+
Solo
Zeus
Zeus
generalne-luka
Zeus
Level 105
God Stats
7W - 5L
1,669 SR
Queue Stats
259W - 230L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IceErock20
Zhong Kui
10
1 / 3 / 0
6,514
592
6,320
8,103
6,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ao Kuang
Shernus
Ao Kuang
12
5 / 0 / 0
7,270
661
4,882
8,437
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
TH1SG4MEISG4Y
Baron Samedi
11
2 / 1 / 6
7,044
640
8,456
9,512
5,899
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
4 / 2 / 0
6,531
594
6,464
6,573
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
xZodgillax
Medusa
11
2 / 0 / 2
6,488
590
3,486
4,744
1,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 2 / 1
5,161
469
2,942
7,650
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cabrakan
Cobra888866
Cabrakan
8
1 / 3 / 2
5,172
470
2,514
8,944
9,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
9
1 / 3 / 2
5,258
478
3,917
8,690
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Naxons
Kumbhakarna
11
2 / 3 / 1
6,375
580
5,861
11,008
5,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 0
5,536
503
5,286
6,121
2,453
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
14
Kills
6
6
Deaths
14
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
1
1.25
L
Cabrakan
Cobra888866
Cabrakan
1
3
2
0.67
W
Zhong Kui
IceErock20
Zhong Kui
1
3
0
0.33
L
Fenrir
1
3
2
0.67
L
Kumbhakarna
Naxons
Kumbhakarna
2
3
1
0.83
W
Ao Kuang
Shernus
Ao Kuang
5
0
0
5
W
Baron Samedi
TH1SG4MEISG4Y
Baron Samedi
2
1
6
5
L
0
3
0
0
W
4
2
0
2
W
Medusa
xZodgillax
Medusa
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,608
Damage
20,520
37,369
Taken
42,413
19,845
Mitigated
22,941
10,540
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,942
707
0
905
7,650
2,659
0
1,942
5,708
0
26,714
L
Cabrakan
Cobra888866
Cabrakan
2,514
278
0
2,810
8,944
9,245
0
2,810
6,134
11,227
0
W
Zhong Kui
IceErock20
Zhong Kui
6,320
1,045
0
2,778
8,103
6,824
102
4,763
2,800
39,533
4,794
L
Fenrir
3,917
1,141
117
2,854
8,690
3,491
0
4,395
4,295
0
29,569
L
Kumbhakarna
Naxons
Kumbhakarna
5,861
722
0
2,735
11,008
5,093
0
7,811
3,197
35,883
0
W
Ao Kuang
Shernus
Ao Kuang
4,882
1,399
0
3,000
8,437
3,096
0
819
7,578
60,853
0
W
Baron Samedi
TH1SG4MEISG4Y
Baron Samedi
8,456
1,378
328
3,089
9,512
5,899
35
3,940
5,552
32,740
0
L
5,286
937
0
1,631
6,121
2,453
0
2,439
3,682
41,928
0
W
6,464
1,590
0
798
6,573
2,262
355
2,006
4,567
0
39,461
W
Medusa
xZodgillax
Medusa
3,486
1,070
0
547
4,744
1,764
540
1,533
3,211
0
37,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,847
Gold Earned
27,502
337
Minions Killed
235
0
Camps Cleared
0
1,046,279
Distance Traveled
980,422
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,161
469
43
4
0
180,249
0
L
Cabrakan
5,172
470
12
1
0
204,835
1
W
Zhong Kui
6,514
592
71
6
0
188,617
2
L
Fenrir
5,258
478
46
4
0
196,583
1
L
Kumbhakarna
6,375
580
66
6
0
204,096
1
W
Ao Kuang
7,270
661
99
9
0
223,314
0
W
Baron Samedi
7,044
640
42
4
0
215,835
0
L
Zeus
5,536
503
68
6
0
194,659
0
W
Artemis
6,531
594
60
5
0
193,498
0
W
Medusa
6,488
590
65
6
0
225,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role