Player Matchup

Izanami
Izanami
Giarren002
Izanami
Level 39
God Stats
1W - 3L
1,292 SR
Queue Stats
24W - 38L
1,337 Elo+
Party 1
Anubis
Anubis
Jonhyboyy777
Anubis
Level 70
God Stats
22W - 22L
1,545 SR
Queue Stats
29W - 49L
1,332 Elo+
Solo
Fenrir
Fenrir
Lucastaffetta04
Fenrir
Level 66
God Stats
2W - 4L
1,391 SR
Queue Stats
44W - 51L
1,405 Elo+
Party 1
Freya
Freya
Lupusins
Freya
Level 124
God Stats
2W - 6L
1,599 SR
Queue Stats
344W - 332L
1,424 Elo+
Solo
Medusa
Medusa
Mustapha7575
Medusa
Level 39
God Stats
0W - 3L
1,185 SR
Queue Stats
35W - 66L
1,201 Elo+
Solo
Team Averages
Level 68
1,403 SR
1,340 Elo+

VS

Team Averages
Level 75
1,545 SR
1,437 Elo+
Olorun
Olorun
Bioolty
Olorun
Level 102
God Stats
4W - 5L
1,318 SR
Queue Stats
250W - 239L
1,484 Elo+
Solo
Hades
Hades
NIEDZWIEDZ_55
Hades
Level 61
God Stats
20W - 20L
1,534 SR
Queue Stats
22W - 25L
1,407 Elo+
Party 2
Chaac
Chaac
PL_Lickitung_
Chaac
Level 83
God Stats
2W - 2L
1,583 SR
Queue Stats
19W - 19L
1,402 Elo+
Party 2
Fenrir
Fenrir
Purrpzz
Fenrir
Level 49
God Stats
13W - 6L
1,811 SR
Queue Stats
28W - 28L
1,388 Elo+
Solo
Atlas
Atlas
oRiLeY94o
Atlas
Level 78
God Stats
4W - 1L
1,479 SR
Queue Stats
267W - 261L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Giarren002
Izanami
1
0 / 1 / 0
3,457
346
0
810
153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
8
2 / 5 / 0
4,837
484
2,990
6,694
2,765
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
3,421
342
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Freya
Lupusins
Freya
9
0 / 1 / 2
4,641
464
2,707
5,952
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
7
0 / 6 / 1
4,078
408
1,111
7,869
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bioolty
Olorun
10
1 / 1 / 3
6,059
606
3,017
4,130
1,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 0 / 0
6,212
621
2,950
3,303
1,474
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 0 / 2
7,435
744
5,320
5,810
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fenrir
Purrpzz
Fenrir
9
2 / 1 / 2
5,455
546
2,191
7,680
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
oRiLeY94o
Atlas
8
1 / 0 / 2
5,731
573
1,958
5,211
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
12
13
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bioolty
Olorun
1
1
3
2.5
L
Izanami
Giarren002
Izanami
0
1
0
0
L
Anubis
2
5
0
0.4
L
0
0
0
0
L
Freya
Lupusins
Freya
0
1
2
1
L
Medusa
0
6
1
0.08
W
2
0
0
2
W
6
0
2
7
W
Fenrir
Purrpzz
Fenrir
2
1
2
3
W
Atlas
oRiLeY94o
Atlas
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,808
Damage
15,436
21,325
Taken
26,134
7,402
Mitigated
10,961
4,253
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bioolty
Olorun
3,017
1,754
386
1,917
4,130
1,402
1,685
1,395
2,735
40,186
3,214
L
Izanami
Giarren002
Izanami
0
0
0
36
810
153
0
0
810
0
1,693
L
Anubis
2,990
183
0
1,298
6,694
2,765
0
844
5,850
17,594
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Freya
Lupusins
Freya
2,707
595
0
2,640
5,952
2,017
0
2,150
3,802
26,043
0
L
Medusa
1,111
566
0
279
7,869
2,467
0
4,931
2,938
0
9,627
W
2,950
254
261
2,216
3,303
1,474
1,321
84
3,219
39,072
0
W
5,320
831
0
1,295
5,810
2,522
29
1,509
4,301
0
47,995
W
Fenrir
Purrpzz
Fenrir
2,191
657
0
1,967
7,680
2,740
84
2,214
5,466
0
37,018
W
Atlas
oRiLeY94o
Atlas
1,958
512
0
2,017
5,211
2,823
84
495
4,716
25,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,434
Gold Earned
30,892
84
Minions Killed
324
0
Camps Cleared
0
548,039
Distance Traveled
940,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,059
606
86
9
0
172,862
0
L
Izanami
3,457
346
1
0
0
40,644
0
L
Anubis
4,837
484
26
3
0
113,141
0
L
Fenrir
3,421
342
0
0
0
19,487
0
L
Freya
4,641
464
48
5
0
185,788
0
L
Medusa
4,078
408
9
1
0
188,979
0
W
Hades
6,212
621
72
7
0
162,053
0
W
Chaac
7,435
744
80
8
0
213,984
0
W
Fenrir
5,455
546
58
6
0
208,004
0
W
Atlas
5,731
573
28
3
0
183,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role