Player Matchup

Chiron
Chiron
NeonVaporz
Chiron
Level 89
God Stats
18W - 25L
1,450 SR
Queue Stats
239W - 251L
1,504 Elo+
Solo
Gilgamesh
Gilgamesh
PullMyFinger15
Gilgamesh
Level 88
God Stats
24W - 17L
1,569 SR
Queue Stats
148W - 143L
1,442 Elo+
Party 1
Raijin
Raijin
fr3shpineapples
Raijin
Level 89
God Stats
1W - 3L
1,162 SR
Queue Stats
123W - 108L
1,424 Elo+
Party 1
Team Averages
Level 89
1,394 SR
1,456 Elo+

VS

Team Averages
Level 106
1,594 SR
1,444 Elo+
Nox
Nox
HUGZ4DRUGZxX
Nox
Level 127
God Stats
4W - 5L
1,565 SR
Queue Stats
101W - 126L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
Iron_Patriot__
Gilgamesh
Level 143
God Stats
16W - 10L
1,522 SR
Queue Stats
28W - 21L
1,494 Elo+
Party 2
Neith
Neith
a_smallish-goat
Neith
Level 47
God Stats
9W - 6L
1,696 SR
Queue Stats
17W - 14L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
NeonVaporz
Chiron
14
2 / 1 / 7
9,858
822
8,484
7,950
3,607
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
PullMyFinger15
Gilgamesh
13
1 / 2 / 6
9,343
779
5,764
12,458
11,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 3 / 3
10,262
855
8,444
7,519
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 5
8,444
704
6,050
9,051
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Iron_Patriot__
Gilgamesh
11
2 / 2 / 4
9,090
758
5,152
10,441
11,306
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 2 / 2
9,449
787
7,789
6,708
2,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
9
Kills
5
6
Deaths
9
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
L
Gilgamesh
Iron_Patriot__
Gilgamesh
2
2
4
2
W
Chiron
NeonVaporz
Chiron
2
1
7
5.5
W
Gilgamesh
PullMyFinger15
Gilgamesh
1
2
6
2
L
3
2
2
2
W
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,692
Damage
18,991
27,927
Taken
26,200
18,310
Mitigated
17,990
5,093
Healing
4,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,050
319
267
372
9,051
3,921
165
2,839
6,212
28,081
0
L
Gilgamesh
Iron_Patriot__
Gilgamesh
5,152
936
464
2,504
10,441
11,306
197
3,401
7,040
145
14,604
W
Chiron
NeonVaporz
Chiron
8,484
4,907
402
2,969
7,950
3,607
622
2,917
5,027
0
44,894
W
Gilgamesh
PullMyFinger15
Gilgamesh
5,764
954
249
942
12,458
11,192
297
1,939
10,519
0
34,840
L
7,789
2,213
0
673
6,708
2,763
396
2,296
4,412
0
36,852
W
8,444
906
0
531
7,519
3,511
781
2,278
5,241
39,850
1,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,463
Gold Earned
26,983
163
Minions Killed
119
0
Camps Cleared
0
685,577
Distance Traveled
656,406
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,444
704
42
4
0
208,813
2
L
Gilgamesh
9,090
758
12
1
0
218,241
0
W
Chiron
9,858
822
68
6
0
233,581
0
W
Gilgamesh
9,343
779
35
3
0
243,305
4
L
Neith
9,449
787
65
5
0
229,352
2
W
Raijin
10,262
855
60
5
0
208,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role