Player Matchup

Baron Samedi
Baron Samedi
Diamond II
 
Baron Samedi
Diamond II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Diamond III
Kraszen
Ares
Diamond III
Level 164
God Stats
9W - 4L
1,778 SR
Queue Stats
311W - 306L
2,224 MMR
Solo
Serqet
Serqet
Diamond I
RightsForWomen
Serqet
Diamond I
Level 97
God Stats
3W - 0L
1,871 SR
Queue Stats
91W - 52L
2,326 MMR
Party 2
Hachiman
Hachiman
Diamond II
buzzinyo
Hachiman
Diamond II
Level 156
God Stats
35W - 16L
1,749 SR
Queue Stats
191W - 150L
2,283 MMR
Party 3
Raijin
Raijin
Diamond V
xXNOOBGAMERXx
Raijin
Diamond V
Level 114
God Stats
7W - 3L
1,551 SR
Queue Stats
55W - 23L
2,161 MMR
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,690 SR
2,099 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 133
1,540 SR
2,249 MMR
Set
Set
Diamond II
AndriuewW
Set
Diamond II
Level 158
God Stats
2W - 3L
1,546 SR
Queue Stats
259W - 254L
2,265 MMR
Party 1
Ao Kuang
Ao Kuang
Diamond III
GaKoTS
Ao Kuang
Diamond III
Level 157
God Stats
1W - 3L
1,748 SR
Queue Stats
84W - 68L
2,266 MMR
Party 1
Anhur
Anhur
Diamond III
Khronus64
Anhur
Diamond III
Level 65
God Stats
0W - 3L
1,381 SR
Queue Stats
261W - 242L
2,259 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Ukids
Sun Wukong
Diamond IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 183L
2,239 MMR
Solo
Ymir
Ymir
Diamond IV
seshful
Ymir
Diamond IV
Level 157
God Stats
9W - 10L
1,527 SR
Queue Stats
560W - 553L
2,217 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 3
6,806
681
5,734
6,330
3,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ares
Kraszen
Ares
9
1 / 1 / 4
5,755
576
5,123
6,382
4,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 4
6,056
606
5,164
9,612
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
buzzinyo
Hachiman
12
4 / 0 / 0
7,093
709
7,004
6,535
2,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 2
6,735
674
6,353
2,978
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ChernobogSusanoRavana

VS

Bans
ThothBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,316
532
3,068
7,581
4,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
GaKoTS
Ao Kuang
10
0 / 4 / 0
5,400
540
3,863
11,578
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Khronus64
Anhur
10
1 / 2 / 0
5,746
575
4,230
7,957
2,912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Ukids
Sun Wukong
9
0 / 2 / 0
5,412
541
4,218
8,371
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
seshful
Ymir
7
0 / 1 / 1
4,998
500
1,908
8,636
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
10
Kills
1
1
Deaths
10
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
3
3.5
L
0
1
0
0
L
Ao Kuang
GaKoTS
Ao Kuang
0
4
0
0
L
Anhur
Khronus64
Anhur
1
2
0
0.5
W
Ares
Kraszen
Ares
1
1
4
3
W
2
0
4
4
L
Sun Wukong
Ukids
Sun Wukong
0
2
0
0
W
Hachiman
buzzinyo
Hachiman
4
0
0
4
L
Ymir
seshful
Ymir
0
1
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,378
Damage
17,287
31,837
Taken
44,123
14,518
Mitigated
21,179
13,325
Healing
9,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,734
869
760
4,093
6,330
3,172
0
410
5,920
49,008
0
L
3,068
1,164
0
1,222
7,581
4,446
0
4,094
3,487
0
40,324
L
Ao Kuang
GaKoTS
Ao Kuang
3,863
811
0
1,395
11,578
3,991
0
2,658
8,571
46,792
806
L
Anhur
Khronus64
Anhur
4,230
2,295
0
2,738
7,957
2,912
0
1,172
6,785
0
38,569
W
Ares
Kraszen
Ares
5,123
425
0
1,732
6,382
4,244
0
1,087
5,295
15,548
0
W
5,164
1,794
0
2,263
9,612
3,839
0
3,405
6,207
0
46,895
L
Sun Wukong
Ukids
Sun Wukong
4,218
403
0
2,328
8,371
4,557
0
5,085
3,286
0
37,597
W
Hachiman
buzzinyo
Hachiman
7,004
4,271
0
2,955
6,535
2,241
544
533
6,002
0
57,061
L
Ymir
seshful
Ymir
1,908
281
0
2,084
8,636
5,273
0
4,201
4,435
12,745
0
W
6,353
891
0
1,522
2,978
1,022
0
178
2,800
68,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,445
Gold Earned
26,872
376
Minions Killed
294
0
Camps Cleared
0
1,113,023
Distance Traveled
1,055,423
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,806
681
74
7
0
200,740
0
L
Set
5,316
532
65
7
0
220,352
2
L
Ao Kuang
5,400
540
80
8
0
230,028
3
L
Anhur
5,746
575
69
7
0
194,502
1
W
Ares
5,755
576
10
1
0
223,037
0
W
Serqet
6,056
606
70
7
0
269,615
5
L
Sun Wukong
5,412
541
59
6
0
221,421
1
W
Hachiman
7,093
709
93
9
0
204,210
0
L
Ymir
4,998
500
21
2
0
189,120
0
W
Raijin
6,735
674
129
13
0
215,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role