Player Matchup

Awilix
Awilix
 
Awilix
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bаguette
Thanatos
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,581 Elo+
Party 1
Agni
Agni
GiornoEz
Agni
Level 99
God Stats
4W - 6L
1,411 SR
Queue Stats
204W - 163L
1,487 Elo+
Solo
Surtr
Surtr
Worst GT NA
Surtr
Level 127
God Stats
41W - 38L
1,619 SR
Queue Stats
400W - 337L
1,683 Elo+
Party 1
Fafnir
Fafnir
Yureizu
Fafnir
Level 168
God Stats
1W - 1L
1,830 SR
Queue Stats
77W - 55L
1,633 Elo+
Party 1
Team Averages
Level 127
1,572 SR
1,577 Elo+

VS

Team Averages
Level 139
1,557 SR
1,601 Elo+
Thor
Thor
Cardїnal
Thor
Level 148
God Stats
54W - 32L
1,665 SR
Queue Stats
1,119W - 947L
1,597 Elo+
Party 3
Ravana
Ravana
Deteragkyunn
Ravana
Level 146
God Stats
11W - 5L
1,664 SR
Queue Stats
202W - 184L
1,567 Elo+
Party 2
Thoth
Thoth
MotherLand2360
Thoth
Level 121
God Stats
2W - 1L
1,304 SR
Queue Stats
194W - 167L
1,582 Elo+
Party 3
Hel
Hel
Radioactive8760
Hel
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 30L
1,697 Elo+
Solo
Aphrodite
Aphrodite
SlayerBCC
Aphrodite
Level 145
God Stats
14W - 6L
1,654 SR
Queue Stats
186W - 161L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
1
0 / 0 / 0
3,462
346
0
0
0
Thanatos
Bаguette
Thanatos
12
3 / 2 / 0
6,198
620
3,118
10,098
3,767
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Agni
11
1 / 2 / 1
6,026
603
4,587
5,906
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 0
6,911
691
5,124
10,888
5,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
Yureizu
Fafnir
9
0 / 2 / 0
5,470
547
2,409
8,568
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
7 / 0 / 0
8,103
810
6,030
5,970
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ravana
10
0 / 2 / 2
5,921
592
4,006
5,561
4,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 1
6,338
634
2,101
6,660
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 3
5,980
598
3,877
6,669
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
SlayerBCC
Aphrodite
9
0 / 0 / 1
5,899
590
530
2,678
1,280
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
7
Kills
8
8
Deaths
7
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
0
0
0
L
Thanatos
Bаguette
Thanatos
3
2
0
1.5
W
Thor
7
0
0
7
W
Ravana
0
2
2
0.5
L
Agni
1
2
1
0.75
W
1
3
1
0.5
W
0
2
3
0.75
W
Aphrodite
SlayerBCC
Aphrodite
0
0
1
0.5
L
3
2
0
1.5
L
Fafnir
Yureizu
Fafnir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,238
Damage
16,544
35,460
Taken
27,538
18,285
Mitigated
12,581
12,335
Healing
14,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
Bаguette
Thanatos
3,118
1,024
0
6,904
10,098
3,767
0
1,057
9,041
0
53,107
W
Thor
6,030
1,241
0
3,732
5,970
2,163
0
545
5,425
0
61,207
W
Ravana
4,006
798
0
1,639
5,561
4,878
0
365
5,196
943
45,275
L
Agni
4,587
117
0
515
5,906
1,831
0
2,158
3,748
46,608
0
W
2,101
115
0
1,420
6,660
2,078
0
3,949
2,711
47,810
0
W
3,877
215
669
2,666
6,669
2,182
1,194
2,466
4,203
38,184
0
W
Aphrodite
SlayerBCC
Aphrodite
530
82
2,398
1,876
2,678
1,280
264
620
2,058
14,745
0
L
5,124
2,129
0
2,276
10,888
5,633
2
1,157
9,731
1,633
46,085
L
Fafnir
Yureizu
Fafnir
2,409
693
139
2,501
8,568
7,054
0
3,116
5,452
30,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,067
Gold Earned
32,241
304
Minions Killed
361
0
Camps Cleared
0
822,705
Distance Traveled
1,104,393
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
3,462
346
0
0
0
0
0
L
Thanatos
6,198
620
85
9
0
229,251
0
W
Thor
8,103
810
95
10
0
249,349
0
W
Ravana
5,921
592
86
9
0
202,955
0
L
Agni
6,026
603
81
8
0
208,038
0
W
Thoth
6,338
634
84
8
0
225,007
0
W
Hel
5,980
598
56
6
0
210,420
0
W
Aphrodite
5,899
590
40
4
0
216,662
0
L
Surtr
6,911
691
91
9
0
204,045
0
L
Fafnir
5,470
547
47
5
0
181,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role