Player Matchup

Anubis
Anubis
LordKingZeus
Anubis
Level 116
God Stats
18W - 13L
1,436 SR
Queue Stats
136W - 121L
1,451 Elo+
Solo
Erlang Shen
Erlang Shen
Odinleap
Erlang Shen
Level 89
God Stats
83W - 64L
1,570 SR
Queue Stats
96W - 85L
1,505 Elo+
Party 2
Neith
Neith
ShierWeevil577
Neith
Level 38
God Stats
3W - 3L
1,437 SR
Queue Stats
7W - 12L
1,314 Elo+
Party 2
Team Averages
Level 81
1,481 SR
1,423 Elo+

VS

Team Averages
Level 82
1,289 SR
1,411 Elo+
Raijin
Raijin
NastYxNatuRe
Raijin
Level 95
God Stats
20W - 27L
1,408 SR
Queue Stats
674W - 739L
1,375 Elo+
Solo
Kuzenbo
Kuzenbo
Shimzen
Kuzenbo
Level 119
God Stats
0W - 1L
1,143 SR
Queue Stats
45W - 45L
1,477 Elo+
Party 1
Hachiman
Hachiman
bluemethod
Hachiman
Level 31
God Stats
8W - 17L
1,317 SR
Queue Stats
14W - 27L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 0 / 5
10,085
776
8,798
7,072
3,722
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Odinleap
Erlang Shen
13
4 / 3 / 3
10,810
832
10,979
14,493
12,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
1 / 1 / 5
9,972
767
7,227
8,533
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
4 / 6 / 0
9,668
744
13,003
12,812
4,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Shimzen
Kuzenbo
10
0 / 0 / 4
8,396
646
5,177
12,323
13,096
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
bluemethod
Hachiman
7
0 / 1 / 3
7,906
608
3,600
7,434
2,124
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
7
Kills
4
4
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
0
5
4.5
L
Raijin
4
6
0
0.67
W
Erlang Shen
Odinleap
Erlang Shen
4
3
3
1.83
W
1
1
5
3.5
L
Kuzenbo
Shimzen
Kuzenbo
0
0
4
2
L
Hachiman
bluemethod
Hachiman
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,004
Damage
21,780
30,098
Taken
32,569
19,221
Mitigated
19,668
10,533
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,798
999
323
2,529
7,072
3,722
762
5,170
1,902
39,688
0
L
Raijin
13,003
761
0
1,087
12,812
4,448
0
2,915
9,897
50,782
0
W
Erlang Shen
Odinleap
Erlang Shen
10,979
6,764
0
5,121
14,493
12,327
900
7,458
7,035
0
39,730
W
7,227
3,867
0
2,560
8,533
3,172
1,318
6,671
1,862
0
33,713
L
Kuzenbo
Shimzen
Kuzenbo
5,177
1,935
0
1,360
12,323
13,096
0
4,774
7,549
14,662
0
L
Hachiman
bluemethod
Hachiman
3,600
1,934
0
1,901
7,434
2,124
0
1,753
5,681
0
15,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,867
Gold Earned
25,970
151
Minions Killed
95
0
Camps Cleared
0
668,373
Distance Traveled
596,309
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,085
776
52
4
0
223,845
0
L
Raijin
9,668
744
54
4
0
175,488
5
W
Erlang Shen
10,810
832
43
3
0
231,667
2
W
Neith
9,972
767
56
4
0
212,861
1
L
Kuzenbo
8,396
646
17
1
0
278,397
6
L
Hachiman
7,906
608
24
2
0
142,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role