Player Matchup

Chang'e
Chang'e
Bennylive11
Chang'e
Level 30
God Stats
4W - 3L
1,531 SR
Queue Stats
73W - 88L
1,460 Elo+
Party 1
Arachne
Arachne
ImBones
Arachne
Level 46
God Stats
7W - 5L
1,500 SR
Queue Stats
56W - 72L
1,472 Elo+
Party 1
Anubis
Anubis
MajorTryHard
Anubis
Level 30
God Stats
8W - 5L
1,537 SR
Queue Stats
49W - 77L
1,406 Elo+
Party 1
Cernunnos
Cernunnos
ProdigyDDK
Cernunnos
Level 128
God Stats
2W - 0L
1,777 SR
Queue Stats
92W - 115L
1,471 Elo+
Party 1
Freya
Freya
TexasLegend
Freya
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 40L
1,380 Elo+
Party 1
Team Averages
Level 52
1,569 SR
1,438 Elo+

VS

Team Averages
Level 116
1,803 SR
1,509 Elo+
Arachne
Arachne
Baetthoes
Arachne
Level 149
God Stats
11W - 4L
1,828 SR
Queue Stats
116W - 123L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
DepravedTyrant
Tsukuyomi
Level 137
God Stats
4W - 2L
2,002 SR
Queue Stats
304W - 281L
1,497 Elo+
Solo
Heimdallr
Heimdallr
Nurosis
Heimdallr
Level 217
God Stats
6W - 5L
1,795 SR
Queue Stats
656W - 650L
1,585 Elo+
Solo
Janus
Janus
Solaireann
Janus
Level 47
God Stats
1W - 3L
1,514 SR
Queue Stats
59W - 56L
1,494 Elo+
Party 2
Charon
Charon
SunChicc
Charon
Level 28
God Stats
0W - 1L
1,875 SR
Queue Stats
25W - 26L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bennylive11
Chang'e
17
3 / 3 / 7
10,813
515
10,867
16,125
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
ImBones
Arachne
20
7 / 2 / 2
12,315
586
12,746
24,960
12,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
18
7 / 3 / 6
12,240
583
22,409
19,461
10,332
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
ProdigyDDK
Cernunnos
18
5 / 1 / 8
11,086
528
10,031
20,770
19,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
0 / 3 / 6
11,061
527
6,919
13,081
6,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Baetthoes
Arachne
17
5 / 7 / 2
11,054
526
12,130
26,101
10,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
DepravedTyrant
Tsukuyomi
17
1 / 8 / 6
10,526
501
13,050
20,437
13,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heimdallr
Nurosis
Heimdallr
16
0 / 3 / 1
9,730
463
6,046
11,821
5,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
18
4 / 2 / 4
10,855
517
14,334
13,632
6,275
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
SunChicc
Charon
15
2 / 2 / 3
9,672
461
7,093
14,069
19,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
22
Kills
12
12
Deaths
22
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
Baetthoes
Arachne
5
7
2
0.86
W
Chang'e
Bennylive11
Chang'e
3
3
7
2.17
L
Tsukuyomi
DepravedTyrant
Tsukuyomi
1
8
6
0.5
W
Arachne
ImBones
Arachne
7
2
2
4
W
Anubis
7
3
6
3.33
L
Heimdallr
Nurosis
Heimdallr
0
3
1
0.17
W
Cernunnos
ProdigyDDK
Cernunnos
5
1
8
9
L
Janus
4
2
4
3
L
Charon
SunChicc
Charon
2
2
3
1.75
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,972
Damage
52,653
94,397
Taken
86,060
54,422
Mitigated
55,186
34,722
Healing
20,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Baetthoes
Arachne
12,130
7,610
0
8,559
26,101
10,789
360
11,562
14,539
0
68,617
W
Chang'e
Bennylive11
Chang'e
10,867
593
3,115
6,738
16,125
6,269
441
5,827
10,298
74,713
0
L
Tsukuyomi
DepravedTyrant
Tsukuyomi
13,050
2,219
0
5,334
20,437
13,342
255
12,064
8,373
397
76,336
W
Arachne
ImBones
Arachne
12,746
10,983
0
8,460
24,960
12,026
0
2,159
22,801
0
133,876
W
Anubis
22,409
1,284
0
9,828
19,461
10,332
949
3,450
16,011
103,612
0
L
Heimdallr
Nurosis
Heimdallr
6,046
3,061
0
4,456
11,821
5,467
826
4,857
6,964
0
71,476
W
Cernunnos
ProdigyDDK
Cernunnos
10,031
3,580
0
1,317
20,770
19,713
199
7,211
13,559
0
73,303
L
Janus
14,334
1,182
0
970
13,632
6,275
0
5,033
8,599
96,436
0
L
Charon
SunChicc
Charon
7,093
330
0
1,493
14,069
19,313
0
6,679
7,390
36,777
0
W
6,919
2,277
0
5,264
13,081
6,082
1,335
3,465
9,616
84,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,515
Gold Earned
51,837
711
Minions Killed
503
0
Camps Cleared
0
2,132,290
Distance Traveled
1,926,444
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,054
526
82
4
0
402,755
1
W
Chang'e
10,813
515
152
7
0
412,754
0
L
Tsukuyomi
10,526
501
106
5
0
416,155
2
W
Arachne
12,315
586
172
8
0
514,369
0
W
Anubis
12,240
583
156
7
0
369,582
4
L
Heimdallr
9,730
463
126
6
0
326,958
6
W
Cernunnos
11,086
528
96
5
0
389,482
0
L
Janus
10,855
517
160
8
0
384,933
0
L
Charon
9,672
461
29
1
0
395,643
3
W
Freya
11,061
527
135
6
0
446,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role