Player Matchup

Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
H0NS60
Pele
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
257W - 281L
1,448 Elo+
Solo
Izanami
Izanami
Jonh177
Izanami
Level 89
God Stats
0W - 3L
1,178 SR
Queue Stats
0W - 5L
1,065 Elo+
Party 1
Jormungandr
Jormungandr
richar1314
Jormungandr
Level 28
God Stats
0W - 4L
1,119 SR
Queue Stats
0W - 4L
1,104 Elo+
Party 1
Chaac
Chaac
xXTITANXxFTW
Chaac
Level 83
God Stats
6W - 6L
1,706 SR
Queue Stats
284W - 270L
1,453 Elo+
Solo
Team Averages
Level 66
1,400 SR
1,314 Elo+

VS

Team Averages
Level 67
1,565 SR
1,364 Elo+
Surtr
Surtr
BeeerPongChamp23
Surtr
Level 83
God Stats
52W - 38L
1,450 SR
Queue Stats
308W - 297L
1,432 Elo+
Solo
Bastet
Bastet
DreamArtic2007
Bastet
Level 62
God Stats
49W - 35L
1,571 SR
Queue Stats
279W - 301L
1,374 Elo+
Solo
Ymir
Ymir
GODxYMIR
Ymir
Level 42
God Stats
10W - 21L
1,514 SR
Queue Stats
26W - 27L
1,165 Elo+
Solo
Kukulkan
Kukulkan
Immort_Draconis
Kukulkan
Level 62
God Stats
141W - 129L
1,548 SR
Queue Stats
195W - 194L
1,407 Elo+
Solo
Hachiman
Hachiman
Mr Shenanigator
Hachiman
Level 86
God Stats
13W - 5L
1,743 SR
Queue Stats
14W - 11L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
6
0 / 1 / 1
3,509
702
1,025
1,934
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
H0NS60
Pele
5
3 / 0 / 0
3,782
756
2,005
2,788
775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Jonh177
Izanami
1
0 / 0 / 0
2,418
484
0
0
0
Jormungandr
richar1314
Jormungandr
4
0 / 1 / 2
2,965
593
825
1,747
1,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 0 / 0
3,615
723
1,525
3,705
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,614
723
648
3,535
1,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 1 / 1
3,044
609
834
3,067
746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
6
0 / 0 / 0
3,465
693
1,352
2,951
1,263
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
7
1 / 0 / 0
3,624
725
1,323
2,518
753
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hachiman
5
1 / 1 / 0
3,388
678
768
1,504
322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
1
0.5
W
0
1
1
0.5
W
0
1
1
0.5
W
Ymir
0
0
0
0
L
Pele
H0NS60
Pele
3
0
0
3
W
Kukulkan
1
0
0
1
L
Izanami
Jonh177
Izanami
0
0
0
0
W
Hachiman
1
1
0
1
L
Jormungandr
richar1314
Jormungandr
0
1
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,380
Damage
4,925
10,174
Taken
13,575
4,049
Mitigated
4,767
3,991
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,025
398
0
665
1,934
572
0
789
1,145
16,315
0
W
648
215
0
1,508
3,535
1,683
481
656
2,879
73
14,495
W
834
329
0
481
3,067
746
0
574
2,493
0
7,251
W
Ymir
1,352
249
0
690
2,951
1,263
0
0
2,951
14,769
0
L
Pele
H0NS60
Pele
2,005
456
0
1,780
2,788
775
0
560
2,228
0
13,077
W
Kukulkan
1,323
313
0
1,290
2,518
753
0
464
2,054
16,784
0
L
Izanami
Jonh177
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
768
467
0
379
1,504
322
932
156
1,348
0
14,080
L
Jormungandr
richar1314
Jormungandr
825
347
0
208
1,747
1,147
0
21
1,726
5,459
0
L
1,525
278
0
1,338
3,705
1,555
0
1,352
2,353
0
18,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,289
Gold Earned
17,135
93
Minions Killed
128
0
Camps Cleared
0
385,416
Distance Traveled
452,577
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,509
702
31
6
0
91,592
0
W
Surtr
3,614
723
24
5
0
93,070
0
W
Bastet
3,044
609
15
3
0
94,580
0
W
Ymir
3,465
693
34
7
0
90,430
0
L
Pele
3,782
756
23
5
0
112,000
0
W
Kukulkan
3,624
725
28
6
0
92,263
0
L
Izanami
2,418
484
0
0
0
0
0
W
Hachiman
3,388
678
27
5
0
82,234
0
L
Jormungandr
2,965
593
9
2
0
79,539
0
L
Chaac
3,615
723
30
6
0
102,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role