Player Matchup

Pele
Pele
DBZISGOD
Pele
Level 45
God Stats
57W - 55L
1,473 SR
Queue Stats
63W - 80L
1,290 Elo+
Party 1
Martichoras
Martichoras
JGonzalez56
Martichoras
Level 22
God Stats
3W - 3L
1,519 SR
Queue Stats
18W - 21L
1,361 Elo+
Party 1
Chang'e
Chang'e
Kaos_Core
Chang'e
Level 29
God Stats
4W - 5L
1,399 SR
Queue Stats
73W - 81L
1,305 Elo+
Party 1
Team Averages
Level 32
1,464 SR
1,319 Elo+

VS

Team Averages
Level 61
1,528 SR
1,461 Elo+
Thor
Thor
 
Thor
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Edson_do_grau
Maman Brigitte
Level 98
God Stats
0W - 5L
1,234 SR
Queue Stats
481W - 508L
1,439 Elo+
Solo
Sobek
Sobek
SS Poseidon2008
Sobek
Level 43
God Stats
4W - 6L
1,850 SR
Queue Stats
186W - 201L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
6 / 5 / 4
9,871
823
6,581
9,330
3,274
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Martichoras
JGonzalez56
Martichoras
13
4 / 0 / 6
9,812
818
8,540
4,869
2,079
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Kaos_Core
Chang'e
13
3 / 0 / 8
9,769
814
9,770
7,731
2,750
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 5 / 1
8,512
709
5,155
10,934
3,906
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maman Brigitte
Edson_do_grau
Maman Brigitte
11
1 / 5 / 1
8,332
694
3,608
8,376
2,645
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 2
8,356
696
4,719
12,191
14,096
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
5
5
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
5
1
0.5
W
Pele
6
5
4
1.6
L
Maman Brigitte
Edson_do_grau
Maman Brigitte
1
5
1
0.3
W
Martichoras
JGonzalez56
Martichoras
4
0
6
7
W
Chang'e
Kaos_Core
Chang'e
3
0
8
7
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,891
Damage
13,482
21,930
Taken
31,501
8,103
Mitigated
20,647
5,300
Healing
1,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,155
832
0
250
10,934
3,906
0
2,892
8,042
0
31,217
W
Pele
6,581
1,370
21
571
9,330
3,274
953
4,275
5,014
0
29,649
L
Maman Brigitte
Edson_do_grau
Maman Brigitte
3,608
150
0
0
8,376
2,645
0
3,191
5,185
28,115
0
W
Martichoras
JGonzalez56
Martichoras
8,540
3,524
0
564
4,869
2,079
1,587
1,743
3,114
0
36,312
W
Chang'e
Kaos_Core
Chang'e
9,770
1,676
1,153
2,991
7,731
2,750
353
2,669
5,060
31,029
0
L
4,719
198
0
1,381
12,191
14,096
0
4,106
8,085
14,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,452
Gold Earned
25,200
120
Minions Killed
105
0
Camps Cleared
0
651,226
Distance Traveled
658,132
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,512
709
45
4
0
215,953
0
W
Pele
9,871
823
34
3
0
234,900
0
L
Maman Brigitte
8,332
694
46
4
0
217,020
2
W
Martichoras
9,812
818
58
5
0
211,183
4
W
Chang'e
9,769
814
28
2
0
205,143
0
L
Sobek
8,356
696
14
1
0
225,159
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role