Player Matchup

Hachiman
Hachiman
Gatowrboy
Hachiman
Level 29
God Stats
14W - 8L
1,441 SR
Queue Stats
25W - 26L
1,290 Elo+
Party 1
Horus
Horus
Jaytrain96
Horus
Level 15
God Stats
5W - 0L
1,500 SR
Queue Stats
6W - 1L
1,377 Elo+
Party 1
Anubis
Anubis
dadbod616
Anubis
Level 67
God Stats
75W - 24L
1,777 SR
Queue Stats
133W - 101L
1,510 Elo+
Party 1
Team Averages
Level 37
1,573 SR
1,392 Elo+

VS

Team Averages
Level 84
1,601 SR
1,364 Elo+
Scylla
Scylla
Hopeless19
Scylla
Level 56
God Stats
1W - 1L
1,538 SR
Queue Stats
59W - 64L
1,379 Elo+
Solo
Heimdallr
Heimdallr
MrMellowXp3
Heimdallr
Level 86
God Stats
27W - 23L
1,449 SR
Queue Stats
198W - 197L
1,476 Elo+
Solo
Chaac
Chaac
rocknismabiz
Chaac
Level 109
God Stats
5W - 7L
1,815 SR
Queue Stats
17W - 30L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gatowrboy
Hachiman
10
0 / 3 / 10
7,894
718
2,031
8,205
3,513
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
12
2 / 1 / 10
8,595
781
5,388
9,456
9,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
dadbod616
Anubis
14
14 / 0 / 2
10,909
992
19,859
9,858
6,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hopeless19
Scylla
10
1 / 8 / 3
7,675
698
7,824
10,079
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MrMellowXp3
Heimdallr
11
1 / 4 / 3
7,646
695
5,728
9,563
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 2
7,644
695
8,508
12,566
8,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
16
Kills
4
4
Deaths
16
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Gatowrboy
Hachiman
0
3
10
1.67
L
Scylla
Hopeless19
Scylla
1
8
3
0.31
W
Horus
2
1
10
7
L
Heimdallr
MrMellowXp3
Heimdallr
1
4
3
0.63
W
Anubis
dadbod616
Anubis
14
0
2
15
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,278
Damage
22,060
27,519
Taken
32,208
19,208
Mitigated
14,556
11,201
Healing
4,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Gatowrboy
Hachiman
2,031
1,440
0
1,064
8,205
3,513
470
2,779
5,426
0
13,726
L
Scylla
Hopeless19
Scylla
7,824
173
0
800
10,079
2,631
0
5,673
4,158
29,657
0
W
Horus
5,388
2,299
1,470
3,005
9,456
9,478
240
2,502
6,954
0
10,756
L
Heimdallr
MrMellowXp3
Heimdallr
5,728
3,689
0
1,043
9,563
3,261
181
7,149
2,367
0
25,293
W
Anubis
dadbod616
Anubis
19,859
661
0
5,662
9,858
6,217
593
2,597
7,261
64,296
0
L
8,508
851
64
2,426
12,566
8,664
33
7,395
4,895
0
25,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,398
Gold Earned
22,965
113
Minions Killed
105
0
Camps Cleared
0
558,896
Distance Traveled
508,589
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,894
718
18
2
0
152,453
0
L
Scylla
7,675
698
45
4
0
157,102
0
W
Horus
8,595
781
15
1
0
212,215
2
L
Heimdallr
7,646
695
32
3
0
165,063
2
W
Anubis
10,909
992
80
7
0
194,228
1
L
Chaac
7,644
695
28
3
0
186,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role