Player Matchup

Chang'e
Chang'e
Justin_Yaboii
Chang'e
Level 102
God Stats
9W - 7L
1,757 SR
Queue Stats
194W - 185L
1,469 Elo+
Party 4
Ymir
Ymir
MuckBro69
Ymir
Level 49
God Stats
2W - 1L
1,529 SR
Queue Stats
32W - 36L
1,453 Elo+
Party 2
Artemis
Artemis
Mxcrvlxss
Artemis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 188L
1,462 Elo+
Party 4
Baron Samedi
Baron Samedi
Thiefaine0967
Baron Samedi
Level 85
God Stats
1W - 0L
1,602 SR
Queue Stats
14W - 22L
1,359 Elo+
Party 2
Arachne
Arachne
YoKaDaMa
Arachne
Level 113
God Stats
10W - 5L
1,686 SR
Queue Stats
47W - 40L
1,565 Elo+
Party 2
Team Averages
Level 91
1,615 SR
1,462 Elo+

VS

Team Averages
Level 99
1,519 SR
1,477 Elo+
Khepri
Khepri
I_Mean_-
Khepri
Level 119
God Stats
2W - 3L
1,723 SR
Queue Stats
21W - 23L
1,476 Elo+
Party 1
Set
Set
ItzXyfen
Set
Level 59
God Stats
1W - 1L
1,742 SR
Queue Stats
132W - 131L
1,458 Elo+
Party 3
Ravana
Ravana
Tinizioo
Ravana
Level 63
God Stats
0W - 4L
1,274 SR
Queue Stats
145W - 150L
1,455 Elo+
Party 3
The Morrigan
The Morrigan
nallunki
The Morrigan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 81L
1,489 Elo+
Party 1
Cupid
Cupid
yo_boi_kapitano
Cupid
Level 127
God Stats
1W - 2L
1,359 SR
Queue Stats
75W - 73L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
4 / 2 / 7
8,657
577
7,576
15,806
11,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
14
4 / 2 / 8
8,917
594
7,298
16,101
14,846
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Artemis
Mxcrvlxss
Artemis
13
0 / 3 / 1
7,745
516
5,148
9,731
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
Thiefaine0967
Baron Samedi
14
4 / 4 / 10
8,816
588
11,407
10,130
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
YoKaDaMa
Arachne
16
13 / 2 / 9
10,546
703
18,764
15,195
6,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
I_Mean_-
Khepri
11
0 / 2 / 3
7,389
493
3,469
11,435
10,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 8 / 2
8,708
581
10,057
18,373
10,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Ravana
Tinizioo
Ravana
11
0 / 7 / 2
7,504
500
10,072
16,062
15,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

The Morrigan
nallunki
The Morrigan
13
2 / 6 / 5
8,140
543
7,303
9,696
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 1
9,932
662
11,758
11,608
5,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
25
Kills
11
13
Deaths
25
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
I_Mean_-
Khepri
0
2
3
0.75
L
4
8
2
0.63
W
Chang'e
4
2
7
3.75
W
Ymir
4
2
8
4
W
Artemis
Mxcrvlxss
Artemis
0
3
1
0.17
W
Baron Samedi
Thiefaine0967
Baron Samedi
4
4
10
2.25
L
Ravana
Tinizioo
Ravana
0
7
2
0.14
W
Arachne
YoKaDaMa
Arachne
13
2
9
8.75
L
The Morrigan
nallunki
The Morrigan
2
6
5
0.75
L
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,193
Damage
42,659
66,963
Taken
67,174
40,999
Mitigated
46,222
25,203
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
I_Mean_-
Khepri
3,469
636
0
2,158
11,435
10,300
0
5,923
5,512
17,269
0
L
10,057
4,023
0
1,521
18,373
10,999
0
6,164
12,209
0
73,143
W
Chang'e
7,576
1,108
3,127
6,652
15,806
11,924
121
2,510
13,234
35,212
0
W
Ymir
7,298
2,272
0
3,349
16,101
14,846
40
1,019
14,998
46,037
389
W
Artemis
Mxcrvlxss
Artemis
5,148
2,464
0
2,329
9,731
2,755
952
930
8,801
0
47,802
W
Baron Samedi
Thiefaine0967
Baron Samedi
11,407
1,686
1,466
2,267
10,130
4,624
0
3,593
6,353
54,284
0
L
Ravana
Tinizioo
Ravana
10,072
3,766
0
2,944
16,062
15,733
0
5,825
10,237
0
49,041
W
Arachne
YoKaDaMa
Arachne
18,764
14,086
0
6,013
15,195
6,850
1,289
2,390
12,615
0
81,945
L
The Morrigan
nallunki
The Morrigan
7,303
592
144
2,109
9,696
4,026
0
4,715
4,976
54,022
422
L
11,758
7,299
134
5,577
11,608
5,164
1,005
3,265
8,343
0
94,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,681
Gold Earned
41,673
376
Minions Killed
449
0
Camps Cleared
0
1,494,553
Distance Traveled
1,422,317
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,389
493
13
1
0
305,472
8
L
Set
8,708
581
93
6
0
303,545
0
W
Chang'e
8,657
577
53
4
0
294,803
0
W
Ymir
8,917
594
70
5
0
276,044
0
W
Artemis
7,745
516
80
5
0
278,290
0
W
Baron Samedi
8,816
588
78
5
0
298,380
2
L
Ravana
7,504
500
77
5
0
234,073
0
W
Arachne
10,546
703
95
6
0
347,036
2
L
The Morrigan
8,140
543
105
7
0
288,054
0
L
Cupid
9,932
662
161
11
0
291,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role