Player Matchup

Izanami
Izanami
CriBush00
Izanami
Level 129
God Stats
15W - 9L
1,615 SR
Queue Stats
425W - 414L
1,458 Elo+
Party 3
Charon
Charon
PHOBIAX583
Charon
Level 122
God Stats
22W - 9L
1,782 SR
Queue Stats
184W - 165L
1,500 Elo+
Party 3
Janus
Janus
Snolliez
Janus
Level 114
God Stats
58W - 38L
1,621 SR
Queue Stats
152W - 127L
1,547 Elo+
Party 4
Awilix
Awilix
Zeillons
Awilix
Level 119
God Stats
90W - 62L
1,633 SR
Queue Stats
136W - 113L
1,569 Elo+
Party 4
Bacchus
Bacchus
avenido
Bacchus
Level 134
God Stats
19W - 17L
1,378 SR
Queue Stats
306W - 312L
1,367 Elo+
Solo
Team Averages
Level 124
1,606 SR
1,488 Elo+

VS

Team Averages
Level 84
1,521 SR
1,451 Elo+
Achilles
Achilles
CAIROCHARLETTEW
Achilles
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,475 Elo+
Party 1
Nemesis
Nemesis
Estev713
Nemesis
Level 64
God Stats
5W - 5L
1,546 SR
Queue Stats
15W - 22L
1,324 Elo+
Party 1
Agni
Agni
Life203
Agni
Level 114
God Stats
4W - 7L
1,546 SR
Queue Stats
764W - 761L
1,445 Elo+
Solo
Ishtar
Ishtar
StarrkWolf
Ishtar
Level 21
God Stats
4W - 5L
1,544 SR
Queue Stats
88W - 70L
1,483 Elo+
Party 2
Sobek
Sobek
Yukirby
Sobek
Level 158
God Stats
2W - 4L
1,468 SR
Queue Stats
136W - 110L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CriBush00
Izanami
7
1 / 0 / 1
4,271
610
1,759
3,614
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
PHOBIAX583
Charon
8
1 / 0 / 0
4,610
659
1,707
3,892
2,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Snolliez
Janus
9
3 / 1 / 3
5,191
742
3,673
3,187
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Zeillons
Awilix
8
2 / 1 / 3
4,623
660
2,798
4,641
1,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
avenido
Bacchus
7
1 / 2 / 2
4,447
635
1,559
4,918
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
4
0 / 1 / 0
3,338
477
1,273
2,678
1,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Estev713
Nemesis
9
2 / 1 / 0
4,713
673
3,443
6,263
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Life203
Agni
6
1 / 3 / 0
3,875
554
1,458
4,124
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
StarrkWolf
Ishtar
7
0 / 2 / 2
4,108
587
3,148
4,093
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Yukirby
Sobek
6
1 / 1 / 1
4,377
625
2,998
4,906
3,247
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
4
4
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
1
0
0
W
Izanami
CriBush00
Izanami
1
0
1
1.5
L
Nemesis
Estev713
Nemesis
2
1
0
2
L
Agni
Life203
Agni
1
3
0
0.33
W
Charon
PHOBIAX583
Charon
1
0
0
1
W
Janus
Snolliez
Janus
3
1
3
4.5
L
Ishtar
StarrkWolf
Ishtar
0
2
2
0.5
L
Sobek
Yukirby
Sobek
1
1
1
1.5
W
Awilix
Zeillons
Awilix
2
1
3
3.5
W
Bacchus
avenido
Bacchus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,496
Damage
12,320
20,252
Taken
22,064
9,858
Mitigated
8,643
6,247
Healing
6,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
1,273
485
0
879
2,678
1,031
0
890
1,788
0
8,481
W
Izanami
CriBush00
Izanami
1,759
1,180
0
1,466
3,614
1,123
0
1,443
2,171
0
24,449
L
Nemesis
Estev713
Nemesis
3,443
1,966
0
883
6,263
2,025
0
1,796
4,411
0
31,329
L
Agni
Life203
Agni
1,458
36
0
770
4,124
1,039
0
1,077
2,957
14,634
0
W
Charon
PHOBIAX583
Charon
1,707
394
0
1,736
3,892
2,046
0
0
3,892
21,943
0
W
Janus
Snolliez
Janus
3,673
199
0
490
3,187
978
0
907
2,280
28,609
0
L
Ishtar
StarrkWolf
Ishtar
3,148
1,895
0
1,076
4,093
1,301
0
1,234
2,837
0
24,897
L
Sobek
Yukirby
Sobek
2,998
427
0
2,744
4,906
3,247
0
1,704
3,132
10,064
0
W
Awilix
Zeillons
Awilix
2,798
1,092
0
500
4,641
1,483
68
586
4,055
0
26,340
W
Bacchus
avenido
Bacchus
1,559
209
188
1,867
4,918
4,228
0
1,520
3,398
11,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,142
Gold Earned
20,411
189
Minions Killed
154
0
Camps Cleared
0
733,913
Distance Traveled
630,766
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,338
477
11
2
0
79,228
0
W
Izanami
4,271
610
47
7
0
139,186
0
L
Nemesis
4,713
673
62
9
0
164,305
0
L
Agni
3,875
554
32
5
0
116,732
0
W
Charon
4,610
659
29
4
0
135,575
0
W
Janus
5,191
742
44
6
0
148,649
0
L
Ishtar
4,108
587
40
6
0
120,506
0
L
Sobek
4,377
625
9
1
0
149,995
2
W
Awilix
4,623
660
52
7
0
164,356
0
W
Bacchus
4,447
635
17
2
0
146,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role