Player Matchup

Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver I
Chipil0n
Hera
Silver I
Level 88
God Stats
7W - 4L
1,658 SR
Queue Stats
220W - 250L
1,245 MMR
Party 2
Neith
Neith
Bronze III
Terepedenilt
Neith
Bronze III
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,308 MMR
Solo
Amaterasu
Amaterasu
Gold III
sparkyrust777
Amaterasu
Gold III
Level 155
God Stats
2W - 6L
1,534 SR
Queue Stats
347W - 352L
1,314 MMR
Solo
Thor
Thor
Gold V
vKingFish
Thor
Gold V
Level 122
God Stats
6W - 7L
1,355 SR
Queue Stats
263W - 267L
1,430 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 88
1,509 SR
1,360 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,460 SR
1,341 MMR
Ix Chel
Ix Chel
Gold III
 
Ix Chel
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Silver V
DankRaisins
Cerberus
Silver V
Level 114
God Stats
6W - 4L
1,269 SR
Queue Stats
23W - 27L
1,299 MMR
Solo
Pele
Pele
Gold III
Ludomesz
Pele
Gold III
Level 121
God Stats
4W - 6L
1,479 SR
Queue Stats
94W - 104L
1,321 MMR
Solo
Ullr
Ullr
Gold V
ScubáSteve
Ullr
Gold V
Level 122
God Stats
7W - 5L
1,472 SR
Queue Stats
189W - 200L
1,298 MMR
Solo
Achilles
Achilles
Gold V
Taylenol
Achilles
Gold V
Level 80
God Stats
31W - 24L
1,579 SR
Queue Stats
159W - 169L
1,285 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 1 / 1
5,785
579
3,845
6,201
2,214
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hera
10
0 / 3 / 1
5,884
588
2,465
4,938
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
1 / 1 / 0
4,326
433
3,858
3,917
1,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
sparkyrust777
Amaterasu
10
1 / 2 / 0
5,994
599
4,331
13,746
9,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thor
9
1 / 1 / 0
5,267
527
4,280
7,527
2,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
LokiThanatosChernobog

VS

Bans
MartichorasArachneAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
3 / 1 / 1
5,661
566
4,808
5,649
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
DankRaisins
Cerberus
8
3 / 1 / 0
5,616
562
2,799
9,101
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pele
11
0 / 0 / 4
5,924
592
3,981
9,014
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 0
5,371
537
2,915
6,126
2,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Taylenol
Achilles
10
2 / 1 / 1
5,628
563
5,828
8,245
5,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
8
8
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
1
1.5
W
Ix Chel
 
Ix Chel
3
1
1
3.5
L
Hera
0
3
1
0.17
W
Cerberus
DankRaisins
Cerberus
3
1
0
3
W
Pele
0
0
4
2
W
0
1
0
0
W
Achilles
Taylenol
Achilles
2
1
1
2.5
L
1
1
0
1
L
Amaterasu
sparkyrust777
Amaterasu
1
2
0
0.5
L
Thor
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,779
Damage
20,331
36,329
Taken
38,135
16,579
Mitigated
18,230
16,439
Healing
10,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,845
604
1,111
4,501
6,201
2,214
0
343
5,858
32,302
0
W
Ix Chel
 
Ix Chel
4,808
765
672
851
5,649
1,801
117
1,550
4,099
28,546
0
L
Hera
2,465
306
0
1,355
4,938
1,540
0
1,990
2,948
45,223
0
W
Cerberus
DankRaisins
Cerberus
2,799
318
0
3,601
9,101
5,655
0
1,350
7,751
15,227
0
W
Pele
3,981
626
0
2,739
9,014
3,019
20
804
8,210
0
60,066
W
2,915
846
0
1,282
6,126
2,203
690
2,606
3,520
0
41,742
W
Achilles
Taylenol
Achilles
5,828
2,016
0
1,729
8,245
5,552
21
0
8,245
0
27,767
L
3,858
2,064
0
1,235
3,917
1,136
7
838
3,079
0
17,659
L
Amaterasu
sparkyrust777
Amaterasu
4,331
2,381
0
7,514
13,746
9,346
612
2,348
10,686
0
38,764
L
Thor
4,280
417
0
723
7,527
2,343
0
2,088
5,439
0
35,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,256
Gold Earned
28,200
291
Minions Killed
285
0
Camps Cleared
0
842,726
Distance Traveled
1,039,385
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,785
579
67
7
0
194,182
2
W
Ix Chel
5,661
566
56
6
0
204,844
0
L
Hera
5,884
588
90
9
0
189,226
0
W
Cerberus
5,616
562
24
2
0
211,114
0
W
Pele
5,924
592
88
9
0
229,117
0
W
Ullr
5,371
537
68
7
0
177,933
0
W
Achilles
5,628
563
49
5
0
216,377
0
L
Neith
4,326
433
28
3
0
75,460
0
L
Amaterasu
5,994
599
53
5
0
155,958
2
L
Thor
5,267
527
53
5
0
227,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role