Player Matchup

Rama
Rama
ASDFJeremy
Rama
Level 67
God Stats
0W - 1L
1,367 SR
Queue Stats
3W - 3L
1,486 Elo+
Party 3
Cupid
Cupid
Jeshyo
Cupid
Level 66
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 3
Ao Kuang
Ao Kuang
Skrýmir
Ao Kuang
Level 103
God Stats
13W - 19L
1,346 SR
Queue Stats
647W - 634L
1,510 Elo+
Party 1
Zhong Kui
Zhong Kui
bigsal
Zhong Kui
Level 89
God Stats
9W - 5L
1,495 SR
Queue Stats
696W - 691L
1,474 Elo+
Party 1
Ymir
Ymir
bxpandapanda
Ymir
Level 28
God Stats
1W - 2L
1,440 SR
Queue Stats
64W - 55L
1,441 Elo+
Solo
Team Averages
Level 71
1,431 SR
1,419 Elo+

VS

Team Averages
Level 111
1,444 SR
1,416 Elo+
Poseidon
Poseidon
DiZZiE64
Poseidon
Level 81
God Stats
1W - 1L
1,491 SR
Queue Stats
75W - 79L
1,458 Elo+
Party 2
Lancelot
Lancelot
Raid Boss6111
Lancelot
Level 127
God Stats
3W - 3L
1,463 SR
Queue Stats
171W - 183L
1,515 Elo+
Party 2
Anubis
Anubis
Snafujammer
Anubis
Level 148
God Stats
2W - 7L
1,265 SR
Queue Stats
350W - 399L
1,431 Elo+
Solo
Odin
Odin
SteedSteeve
Odin
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 50L
1,421 Elo+
Party 2
Cupid
Cupid
tazmaina666
Cupid
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 13
10,741
716
19,960
16,698
7,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Jeshyo
Cupid
19
7 / 7 / 8
10,722
715
13,414
17,578
7,092
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Skrýmir
Ao Kuang
16
3 / 9 / 8
9,223
615
7,408
18,673
13,298
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
bigsal
Zhong Kui
16
2 / 7 / 15
9,441
629
13,586
16,790
16,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

17
5 / 5 / 16
10,377
692
10,927
21,509
20,588
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DiZZiE64
Poseidon
19
5 / 6 / 21
12,295
820
23,465
15,339
7,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Raid Boss6111
Lancelot
20
18 / 4 / 13
14,123
942
24,901
15,600
11,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
17
3 / 6 / 12
10,798
720
16,193
15,790
9,415
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 3 / 21
12,264
818
9,227
17,764
21,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
3 / 7 / 12
10,232
682
6,734
12,236
5,740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
114
24
Kills
35
35
Deaths
26
60
Assists
79
Player
Kills
Deaths
Assists
KDA
L
7
7
13
1.93
W
Poseidon
DiZZiE64
Poseidon
5
6
21
2.58
L
Cupid
Jeshyo
Cupid
7
7
8
1.57
W
Lancelot
Raid Boss6111
Lancelot
18
4
13
6.13
L
Ao Kuang
Skrýmir
Ao Kuang
3
9
8
0.78
W
Anubis
3
6
12
1.5
W
6
3
21
5.5
L
Zhong Kui
bigsal
Zhong Kui
2
7
15
1.36
L
5
5
16
2.6
W
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,295
Damage
80,520
91,248
Taken
76,729
64,862
Mitigated
55,712
20,766
Healing
22,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,960
15,596
321
2,040
16,698
7,141
0
7,025
9,428
0
35,335
W
Poseidon
DiZZiE64
Poseidon
23,465
3,703
406
3,395
15,339
7,993
2,026
7,211
8,128
43,438
0
L
Cupid
Jeshyo
Cupid
13,414
9,124
1,534
3,015
17,578
7,092
634
8,124
9,107
0
32,744
W
Lancelot
Raid Boss6111
Lancelot
24,901
5,310
1,640
2,622
15,600
11,309
2,177
4,618
10,982
0
36,388
L
Ao Kuang
Skrýmir
Ao Kuang
7,408
1,806
712
1,942
18,673
13,298
185
7,521
10,891
9,514
0
W
Anubis
16,193
678
560
5,130
15,790
9,415
590
5,819
9,971
40,059
0
W
9,227
280
415
4,089
17,764
21,255
909
8,971
8,793
2,704
21,345
L
Zhong Kui
bigsal
Zhong Kui
13,586
733
364
1,971
16,790
16,743
196
6,358
10,199
18,602
0
L
10,927
704
2,140
6,727
21,509
20,588
0
11,154
10,003
23,552
0
W
6,734
2,638
3,724
961
12,236
5,740
1,249
5,302
6,934
0
15,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,504
Gold Earned
59,712
116
Minions Killed
171
0
Camps Cleared
0
1,207,042
Distance Traveled
1,302,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,741
716
37
2
0
218,781
0
W
Poseidon
12,295
820
55
4
0
245,382
0
L
Cupid
10,722
715
47
3
0
242,329
0
W
Lancelot
14,123
942
30
2
0
317,665
0
L
Ao Kuang
9,223
615
2
0
0
241,972
0
W
Anubis
10,798
720
43
3
0
190,171
0
W
Odin
12,264
818
29
2
0
311,648
0
L
Zhong Kui
9,441
629
11
1
0
245,634
0
L
Ymir
10,377
692
19
1
0
258,326
0
W
Cupid
10,232
682
14
1
0
237,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role