Player Matchup

He Bo
He Bo
Platinum IV
divelabelial
He Bo
Platinum IV
Level 143
God Stats
9W - 8L
1,612 SR
Queue Stats
296W - 302L
1,422 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,612 SR
1,422 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 67
1,341 SR
1,053 MMR
Tiamat
Tiamat
Silver II
SmitingDzhos
Tiamat
Silver II
Level 67
God Stats
5W - 13L
1,341 SR
Queue Stats
166W - 185L
1,053 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 0
12,329
1,121
11,571
12,381
6,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SkadiHeraHadesChronosBastet

VS

Bans
Sun WukongBakasuraNeithBaron SamediGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 6 / 0
10,836
985
9,449
13,958
12,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
6
0
0.33
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,571
Damage
9,449
12,381
Taken
13,958
6,471
Mitigated
12,187
5,481
Healing
2,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,449
364
0
2,998
13,958
12,187
447
11,609
2,349
48,841
0
W
11,571
1,631
0
5,481
12,381
6,471
960
10,039
2,342
69,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,329
Gold Earned
10,836
147
Minions Killed
102
9
Camps Cleared
2
198,492
Distance Traveled
208,277
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,836
985
102
9
2
208,277
1
W
He Bo
12,329
1,121
147
13
9
198,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role