Player Matchup

Thanatos
Thanatos
Beararrows
Thanatos
Level 121
God Stats
5W - 9L
1,392 SR
Queue Stats
103W - 113L
1,469 Elo+
Party 2
Anubis
Anubis
GlamorousMidget
Anubis
Level 129
God Stats
23W - 20L
1,590 SR
Queue Stats
735W - 696L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
I-Tatty-I
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 66L
1,446 Elo+
Party 2
Freya
Freya
Sooperprambo2006
Freya
Level 79
God Stats
4W - 1L
1,500 SR
Queue Stats
136W - 128L
1,506 Elo+
Party 2
Kumbhakarna
Kumbhakarna
lI_Jazz_lI
Kumbhakarna
Level 67
God Stats
11W - 7L
1,724 SR
Queue Stats
101W - 112L
1,449 Elo+
Party 2
Team Averages
Level 89
1,541 SR
1,480 Elo+

VS

Team Averages
Level 112
1,503 SR
1,495 Elo+
Kuzenbo
Kuzenbo
IR I CHEWY
Kuzenbo
Level 105
God Stats
18W - 16L
1,521 SR
Queue Stats
357W - 341L
1,501 Elo+
Party 3
Poseidon
Poseidon
IR I ReMeDy
Poseidon
Level 108
God Stats
2W - 6L
1,270 SR
Queue Stats
367W - 356L
1,503 Elo+
Party 3
Fenrir
Fenrir
Lc2Sav_
Fenrir
Level 140
God Stats
8W - 11L
1,525 SR
Queue Stats
348W - 391L
1,482 Elo+
Party 1
Cerberus
Cerberus
VelloWello
Cerberus
Level 142
God Stats
1W - 1L
1,713 SR
Queue Stats
131W - 131L
1,497 Elo+
Solo
Rama
Rama
xvCarter
Rama
Level 64
God Stats
17W - 17L
1,486 SR
Queue Stats
64W - 64L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Beararrows
Thanatos
15
3 / 2 / 1
8,948
559
4,353
11,087
4,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
4 / 0 / 1
10,273
642
7,282
8,926
4,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
I-Tatty-I
Sun Wukong
14
1 / 3 / 1
8,751
547
3,864
11,170
8,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 5 / 3
7,388
462
4,378
12,191
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
lI_Jazz_lI
Kumbhakarna
11
0 / 0 / 3
7,899
494
3,691
15,087
9,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IR I CHEWY
Kuzenbo
11
2 / 1 / 4
6,765
423
4,863
8,499
8,138
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
IR I ReMeDy
Poseidon
9
1 / 1 / 0
6,236
390
3,728
2,701
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Lc2Sav_
Fenrir
15
2 / 3 / 2
8,105
507
6,243
14,518
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
VelloWello
Cerberus
10
2 / 2 / 1
6,757
422
4,303
8,339
6,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
14
2 / 1 / 5
8,305
519
8,649
8,179
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
9
10
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Beararrows
Thanatos
3
2
1
1.75
W
4
0
1
4.5
W
Sun Wukong
I-Tatty-I
Sun Wukong
1
3
1
0.5
L
Kuzenbo
IR I CHEWY
Kuzenbo
2
1
4
4
L
Poseidon
IR I ReMeDy
Poseidon
1
1
0
1
L
Fenrir
Lc2Sav_
Fenrir
2
3
2
1
W
0
5
3
0.3
L
Cerberus
VelloWello
Cerberus
2
2
1
1.25
W
Kumbhakarna
lI_Jazz_lI
Kumbhakarna
0
0
3
1.5
L
Rama
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,568
Damage
27,786
58,461
Taken
42,236
32,090
Mitigated
24,493
26,481
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Beararrows
Thanatos
4,353
1,064
0
7,988
11,087
4,618
1,034
1,441
9,646
0
73,992
W
7,282
562
0
7,279
8,926
4,638
0
2,713
6,213
106,156
0
W
Sun Wukong
I-Tatty-I
Sun Wukong
3,864
1,118
0
1,068
11,170
8,988
46
4,052
7,118
0
52,086
L
Kuzenbo
IR I CHEWY
Kuzenbo
4,863
1,670
0
2,124
8,499
8,138
85
4,306
3,959
22,030
0
L
Poseidon
IR I ReMeDy
Poseidon
3,728
428
0
750
2,701
744
0
1,639
982
32,851
0
L
Fenrir
Lc2Sav_
Fenrir
6,243
1,827
0
3,314
14,518
5,999
0
3,984
10,514
0
78,287
W
4,378
952
0
2,719
12,191
4,658
0
3,080
9,111
44,806
0
L
Cerberus
VelloWello
Cerberus
4,303
534
0
3,071
8,339
6,663
0
939
7,400
32,932
0
W
Kumbhakarna
lI_Jazz_lI
Kumbhakarna
3,691
186
2,055
5,372
15,087
9,188
851
1,608
13,479
27,592
0
L
Rama
8,649
6,946
0
3,463
8,179
2,949
148
3,893
4,030
0
66,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,259
Gold Earned
36,168
503
Minions Killed
369
0
Camps Cleared
0
1,598,474
Distance Traveled
1,246,144
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,948
559
105
7
0
358,705
0
W
Anubis
10,273
642
184
12
0
309,142
2
W
Sun Wukong
8,751
547
81
5
0
304,995
0
L
Kuzenbo
6,765
423
25
2
0
270,303
4
L
Poseidon
6,236
390
56
4
0
177,793
0
L
Fenrir
8,105
507
106
7
0
354,624
2
W
Freya
7,388
462
93
6
0
288,960
0
L
Cerberus
6,757
422
62
4
0
171,336
0
W
Kumbhakarna
7,899
494
40
3
0
336,672
0
L
Rama
8,305
519
120
8
0
272,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role