Player Matchup

Artio
Artio
DemonicDeven13
Artio
Level 121
God Stats
1W - 1L
1,325 SR
Queue Stats
188W - 167L
1,474 Elo+
Solo
Chiron
Chiron
Ifgrit
Chiron
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 169L
1,437 Elo+
Solo
Shiva
Shiva
IncredibleOmzy
Shiva
Level 129
God Stats
9W - 4L
1,472 SR
Queue Stats
529W - 563L
1,458 Elo+
Solo
Kukulkan
Kukulkan
LuckyLupus
Kukulkan
Level 159
God Stats
4W - 5L
1,406 SR
Queue Stats
475W - 477L
1,503 Elo+
Solo
Geb
Geb
SpeedyIceWolf5
Geb
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 113L
1,354 Elo+
Solo
Team Averages
Level 120
1,440 SR
1,445 Elo+

VS

Team Averages
Level 123
1,500 SR
1,438 Elo+
Baba Yaga
Baba Yaga
Fauto
Baba Yaga
Level 149
God Stats
3W - 2L
1,466 SR
Queue Stats
84W - 77L
1,470 Elo+
Solo
Surtr
Surtr
big-guy-93
Surtr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,300 Elo+
Solo
Ymir
Ymir
demigod386
Ymir
Level 117
God Stats
3W - 5L
1,392 SR
Queue Stats
246W - 247L
1,475 Elo+
Solo
Artio
Artio
haha ur great
Artio
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 135L
1,496 Elo+
Solo
Hun Batz
Hun Batz
le0n4rd0r
Hun Batz
Level 143
God Stats
1W - 3L
1,643 SR
Queue Stats
83W - 97L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,320
290
0
0
0
Chiron
Ifgrit
Chiron
14
4 / 1 / 7
7,884
986
8,356
6,251
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 2 / 6
8,198
1,025
9,685
9,116
8,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
LuckyLupus
Kukulkan
16
2 / 0 / 10
8,647
1,081
9,211
3,977
1,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 9
6,950
869
5,001
7,036
4,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Fauto
Baba Yaga
13
0 / 3 / 3
6,561
820
4,345
5,489
2,279
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
5
0 / 0 / 0
5,020
628
0
0
0
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 1 / 1
7,299
912
3,035
12,373
8,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 4 / 2
6,418
802
3,204
9,767
10,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
le0n4rd0r
Hun Batz
12
1 / 5 / 1
6,615
827
7,063
8,893
4,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
13
Kills
3
5
Deaths
13
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Baba Yaga
Fauto
Baba Yaga
0
3
3
0.5
W
Chiron
Ifgrit
Chiron
4
1
7
7.5
W
6
2
6
4.5
W
Kukulkan
LuckyLupus
Kukulkan
2
0
10
7
W
1
2
9
2.75
L
Surtr
0
0
0
0
L
2
1
1
2.5
L
0
4
2
0.25
L
Hun Batz
le0n4rd0r
Hun Batz
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,253
Damage
17,647
26,380
Taken
36,522
17,040
Mitigated
25,068
8,312
Healing
11,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
Fauto
Baba Yaga
4,345
540
0
813
5,489
2,279
0
1,837
3,434
18,684
0
W
Chiron
Ifgrit
Chiron
8,356
2,465
1,337
1,817
6,251
2,514
689
1,573
4,678
0
12,840
W
9,685
370
754
1,331
9,116
8,590
360
3,313
5,803
0
13,494
W
Kukulkan
LuckyLupus
Kukulkan
9,211
391
406
762
3,977
1,812
638
2,197
1,780
33,426
0
W
5,001
589
704
1,201
7,036
4,124
0
3,501
3,535
10,161
0
L
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
3,035
586
615
6,699
12,373
8,056
0
5,504
6,693
5,194
0
L
3,204
0
521
1,706
9,767
10,153
0
3,547
6,016
8,934
0
L
Hun Batz
le0n4rd0r
Hun Batz
7,063
984
254
609
8,893
4,580
0
3,324
5,283
0
15,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,999
Gold Earned
31,913
94
Minions Killed
66
0
Camps Cleared
0
622,338
Distance Traveled
584,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
2,320
290
0
0
0
0
0
L
Baba Yaga
6,561
820
27
3
0
128,969
0
W
Chiron
7,884
986
21
3
0
151,196
0
W
Shiva
8,198
1,025
11
1
0
152,093
0
W
Kukulkan
8,647
1,081
56
7
0
163,284
0
W
Geb
6,950
869
6
1
0
155,765
0
L
Surtr
5,020
628
0
0
0
13,372
0
L
Ymir
7,299
912
12
2
0
140,706
0
L
Artio
6,418
802
7
1
0
163,381
0
L
Hun Batz
6,615
827
20
3
0
138,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role