Player Matchup

Sun Wukong
Sun Wukong
Zottelzorro
Sun Wukong
Level 148
God Stats
3W - 0L
1,865 SR
Queue Stats
199W - 63L
1,757 Elo+
Party 1
Lancelot
Lancelot
raketengaz
Lancelot
Level 120
God Stats
5W - 1L
1,547 SR
Queue Stats
141W - 46L
1,743 Elo+
Party 1
Ra
Ra
xEXORDIUMx
Ra
Level 84
God Stats
13W - 12L
1,621 SR
Queue Stats
275W - 274L
1,480 Elo+
Solo
Team Averages
Level 117
1,678 SR
1,660 Elo+

VS

Team Averages
Level 117
1,644 SR
1,471 Elo+
Chaac
Chaac
Blake4587
Chaac
Level 127
God Stats
0W - 2L
1,304 SR
Queue Stats
4W - 13L
1,316 Elo+
Party 2
Anhur
Anhur
theniler
Anhur
Level 117
God Stats
0W - 2L
1,720 SR
Queue Stats
17W - 22L
1,535 Elo+
Solo
Zeus
Zeus
xBenshushanx
Zeus
Level 108
God Stats
0W - 1L
1,908 SR
Queue Stats
4W - 11L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Zottelzorro
Sun Wukong
10
1 / 0 / 11
6,467
924
7,785
6,261
3,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
raketengaz
Lancelot
9
6 / 1 / 5
7,068
1,010
4,926
4,702
1,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
5 / 0 / 7
6,917
988
5,727
4,141
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blake4587
Chaac
8
1 / 4 / 0
5,687
812
4,177
10,278
7,864
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
theniler
Anhur
6
0 / 2 / 1
5,029
718
1,333
4,106
1,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 1
5,170
739
4,786
6,480
1,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
Blake4587
Chaac
1
4
0
0.25
W
Sun Wukong
Zottelzorro
Sun Wukong
1
0
11
6.5
W
Lancelot
raketengaz
Lancelot
6
1
5
8.5
L
Anhur
theniler
Anhur
0
2
1
0.25
L
0
6
1
0.08
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,438
Damage
10,296
15,104
Taken
20,864
7,230
Mitigated
10,928
4,401
Healing
2,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Blake4587
Chaac
4,177
664
151
1,520
10,278
7,864
0
3,892
6,098
0
14,942
W
Sun Wukong
Zottelzorro
Sun Wukong
7,785
2,212
0
2,031
6,261
3,956
0
2,332
3,929
0
21,466
W
Lancelot
raketengaz
Lancelot
4,926
863
0
330
4,702
1,830
0
1,322
3,380
0
18,444
L
Anhur
theniler
Anhur
1,333
909
0
767
4,106
1,363
0
481
3,321
0
11,390
L
4,786
571
0
246
6,480
1,701
0
1,743
4,490
14,226
0
W
5,727
706
844
1,196
4,141
1,444
372
1,299
2,842
26,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,452
Gold Earned
15,886
95
Minions Killed
55
0
Camps Cleared
0
440,348
Distance Traveled
305,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,687
812
14
2
0
125,481
0
W
Sun Wukong
6,467
924
26
4
0
147,935
0
W
Lancelot
7,068
1,010
28
4
0
148,310
0
L
Anhur
5,029
718
20
3
0
67,151
0
L
Zeus
5,170
739
21
3
0
113,192
0
W
Ra
6,917
988
41
6
0
144,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role