Player Matchup

Thanatos
Thanatos
Galzenith
Thanatos
Level 67
God Stats
3W - 10L
1,287 SR
Queue Stats
107W - 109L
1,489 Elo+
Party 1
Geb
Geb
Melon9000
Geb
Level 89
God Stats
6W - 12L
1,430 SR
Queue Stats
582W - 530L
1,547 Elo+
Party 1
Thoth
Thoth
NaifTheKnife
Thoth
Level 164
God Stats
2W - 6L
1,444 SR
Queue Stats
86W - 91L
1,517 Elo+
Solo
Rama
Rama
XPeruvianBloodX
Rama
Level 158
God Stats
0W - 2L
1,618 SR
Queue Stats
325W - 315L
1,551 Elo+
Solo
Zeus
Zeus
namechanged9224
Zeus
Level 137
God Stats
82W - 64L
1,554 SR
Queue Stats
103W - 98L
1,506 Elo+
Solo
Team Averages
Level 123
1,466 SR
1,522 Elo+

VS

Team Averages
Level 96
1,507 SR
1,510 Elo+
Loki
Loki
Caution2101
Loki
Level 44
God Stats
2W - 1L
1,476 SR
Queue Stats
37W - 48L
1,512 Elo+
Solo
Neith
Neith
Jharifasc
Neith
Level 109
God Stats
6W - 4L
1,531 SR
Queue Stats
116W - 109L
1,520 Elo+
Party 2
Anhur
Anhur
Living lMasTeR
Anhur
Level 153
God Stats
10W - 14L
1,334 SR
Queue Stats
678W - 647L
1,480 Elo+
Party 2
Nike
Nike
lYunil
Nike
Level 105
God Stats
66W - 56L
1,640 SR
Queue Stats
81W - 69L
1,584 Elo+
Solo
Anubis
Anubis
sasukecuchija
Anubis
Level 68
God Stats
7W - 6L
1,555 SR
Queue Stats
98W - 118L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Galzenith
Thanatos
10
1 / 1 / 0
5,719
520
2,166
6,473
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 1 / 0
5,341
486
2,407
6,996
3,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 0
5,990
545
3,038
3,439
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 1
5,173
470
2,017
7,023
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 0
5,790
526
4,784
7,506
1,367
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,052
641
4,123
8,934
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Jharifasc
Neith
10
1 / 1 / 1
5,470
497
6,883
6,655
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
3 / 0 / 1
6,816
620
3,901
6,756
4,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
lYunil
Nike
9
1 / 0 / 1
5,533
503
2,631
4,013
2,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 0
5,312
483
1,512
5,229
2,137

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
10
10
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Thanatos
Galzenith
Thanatos
1
1
0
1
W
Neith
Jharifasc
Neith
1
1
1
1.5
W
3
0
1
3.5
L
0
1
0
0
L
1
1
0
1
L
0
3
1
0.17
W
Nike
lYunil
Nike
1
0
1
1.5
L
0
4
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,412
Damage
19,050
31,437
Taken
31,587
10,792
Mitigated
14,657
10,602
Healing
13,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,123
1,277
0
5,669
8,934
3,418
0
1,367
7,567
0
58,780
L
Thanatos
Galzenith
Thanatos
2,166
724
0
3,742
6,473
2,532
0
0
6,473
0
43,725
W
Neith
Jharifasc
Neith
6,883
2,420
0
1,154
6,655
2,186
381
1,289
5,366
0
41,902
W
3,901
1,150
0
2,049
6,756
4,550
0
3,726
3,030
0
48,940
L
2,407
393
0
1,777
6,996
3,662
0
825
6,171
13,913
0
L
3,038
0
0
625
3,439
1,014
0
687
2,752
47,470
0
L
2,017
1,780
0
1,285
7,023
2,217
0
0
7,023
0
31,025
W
Nike
lYunil
Nike
2,631
192
0
1,581
4,013
2,366
0
516
3,497
0
18,070
L
4,784
1,528
0
3,173
7,506
1,367
0
0
7,158
40,265
0
W
1,512
0
0
2,969
5,229
2,137
172
3,331
1,898
36,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,013
Gold Earned
30,183
294
Minions Killed
316
0
Camps Cleared
0
1,044,684
Distance Traveled
1,091,976
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,052
641
99
9
0
250,395
1
L
Thanatos
5,719
520
61
6
0
249,859
0
W
Neith
5,470
497
60
5
0
195,591
0
W
Anhur
6,816
620
71
6
0
193,252
0
L
Geb
5,341
486
12
1
0
215,957
0
L
Thoth
5,990
545
91
8
0
204,122
0
L
Rama
5,173
470
57
5
0
188,599
2
W
Nike
5,533
503
32
3
0
238,894
4
L
Zeus
5,790
526
73
7
0
186,147
4
W
Anubis
5,312
483
54
5
0
213,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role