Player Matchup

Cthulhu
Cthulhu
ArminiusRhinos
Cthulhu
Level 7
God Stats
2W - 6L
1,648 SR
Queue Stats
2W - 7L
1,344 Elo+
Party 1
Hades
Hades
BannerBoy
Hades
Level 41
God Stats
2W - 2L
1,791 SR
Queue Stats
47W - 65L
1,398 Elo+
Party 1
Rama
Rama
Dragonboiii
Rama
Level 46
God Stats
2W - 10L
1,276 SR
Queue Stats
70W - 84L
1,441 Elo+
Party 1
Nemesis
Nemesis
Lillpalt
Nemesis
Level 86
God Stats
1W - 4L
1,301 SR
Queue Stats
36W - 35L
1,462 Elo+
Party 1
Jormungandr
Jormungandr
flachs
Jormungandr
Level 28
God Stats
20W - 21L
1,526 SR
Queue Stats
24W - 27L
1,462 Elo+
Party 1
Team Averages
Level 42
1,508 SR
1,421 Elo+

VS

Team Averages
Level 91
1,595 SR
1,475 Elo+
Izanami
Izanami
JohnnyKinfolk
Izanami
Level 149
God Stats
5W - 6L
1,467 SR
Queue Stats
420W - 388L
1,533 Elo+
Solo
Charon
Charon
Jred7399TTV
Charon
Level 50
God Stats
33W - 33L
1,559 SR
Queue Stats
159W - 168L
1,449 Elo+
Solo
Olorun
Olorun
Neecolas
Olorun
Level 74
God Stats
4W - 2L
1,375 SR
Queue Stats
72W - 56L
1,517 Elo+
Solo
Bastet
Bastet
PsychoPomp41
Bastet
Level 128
God Stats
2W - 1L
1,769 SR
Queue Stats
259W - 246L
1,465 Elo+
Solo
Amaterasu
Amaterasu
Slaymian
Amaterasu
Level 56
God Stats
3W - 0L
1,805 SR
Queue Stats
92W - 78L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,230
519
4,967
10,442
7,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
BannerBoy
Hades
10
1 / 5 / 1
6,044
504
5,839
12,917
6,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 4 / 2
6,030
503
3,336
8,870
2,506
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Lillpalt
Nemesis
12
6 / 5 / 0
7,284
607
7,162
12,734
4,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
flachs
Jormungandr
11
1 / 4 / 2
7,089
591
6,918
13,604
10,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
5 / 2 / 5
7,806
651
12,032
8,345
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
12
2 / 2 / 6
7,478
623
3,510
8,589
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Neecolas
Olorun
13
2 / 2 / 5
7,869
656
8,179
8,629
3,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
13
8 / 1 / 1
7,522
627
8,083
10,541
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Slaymian
Amaterasu
14
3 / 1 / 1
8,274
690
8,024
13,869
11,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
20
21
Deaths
8
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Hades
BannerBoy
Hades
1
5
1
0.3
L
0
4
2
0.25
W
Izanami
5
2
5
3.75
W
Charon
2
2
6
2.5
L
Nemesis
Lillpalt
Nemesis
6
5
0
1.2
W
Olorun
Neecolas
Olorun
2
2
5
2.25
W
Bastet
8
1
1
8.5
W
Amaterasu
Slaymian
Amaterasu
3
1
1
3.5
L
Jormungandr
flachs
Jormungandr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,222
Damage
39,828
58,567
Taken
49,973
31,308
Mitigated
30,802
14,028
Healing
18,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,967
1,146
0
803
10,442
7,240
322
0
10,442
29,198
20
L
Hades
BannerBoy
Hades
5,839
434
205
4,160
12,917
6,227
496
3,726
9,191
32,232
0
L
3,336
2,985
0
2,460
8,870
2,506
1,165
861
8,009
0
37,680
W
Izanami
12,032
8,586
0
4,158
8,345
3,406
754
3,668
4,677
0
62,935
W
Charon
3,510
976
0
977
8,589
8,048
69
1,952
6,637
25,750
40
L
Nemesis
Lillpalt
Nemesis
7,162
3,535
0
3,345
12,734
4,929
0
3,949
8,785
0
35,326
W
Olorun
Neecolas
Olorun
8,179
4,797
270
3,701
8,629
3,404
1,017
2,886
5,743
67,185
0
W
Bastet
8,083
2,232
0
2,908
10,541
4,080
0
3,402
7,139
0
56,128
W
Amaterasu
Slaymian
Amaterasu
8,024
4,152
0
6,879
13,869
11,864
0
5,796
8,073
0
58,268
L
Jormungandr
flachs
Jormungandr
6,918
2,068
0
3,055
13,604
10,406
0
3,113
10,491
27,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,677
Gold Earned
38,949
250
Minions Killed
425
0
Camps Cleared
0
1,197,858
Distance Traveled
1,212,713
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,230
519
45
4
0
209,642
0
L
Hades
6,044
504
51
4
0
204,279
0
L
Rama
6,030
503
69
6
0
250,720
3
W
Izanami
7,806
651
102
9
0
234,358
5
W
Charon
7,478
623
30
3
0
237,537
4
L
Nemesis
7,284
607
59
5
0
282,654
0
W
Olorun
7,869
656
108
9
0
216,556
0
W
Bastet
7,522
627
75
6
0
295,840
2
W
Amaterasu
8,274
690
110
9
0
228,422
0
L
Jormungandr
7,089
591
26
2
0
250,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role