Player Matchup

Bastet
Bastet
BigSnake505
Bastet
Level 68
God Stats
3W - 0L
1,582 SR
Queue Stats
63W - 34L
1,476 Elo+
Solo
Guan Yu
Guan Yu
IammVictor
Guan Yu
Level 52
God Stats
14W - 11L
1,608 SR
Queue Stats
105W - 125L
1,377 Elo+
Solo
Hachiman
Hachiman
OwOKKavun
Hachiman
Level 47
God Stats
4W - 2L
1,491 SR
Queue Stats
190W - 200L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
VederT
Sun Wukong
Level 68
God Stats
6W - 7L
1,486 SR
Queue Stats
409W - 401L
1,487 Elo+
Party 1
Poseidon
Poseidon
aalexjahirr
Poseidon
Level 72
God Stats
1W - 3L
1,290 SR
Queue Stats
33W - 41L
1,322 Elo+
Solo
Team Averages
Level 61
1,491 SR
1,430 Elo+

VS

Team Averages
Level 75
1,591 SR
1,399 Elo+
Hercules
Hercules
 
Hercules
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
IDarkstarX
Yemoja
Level 40
God Stats
7W - 4L
1,873 SR
Queue Stats
81W - 84L
1,376 Elo+
Solo
Arachne
Arachne
NaaaaBroooo
Arachne
Level 89
God Stats
2W - 1L
1,717 SR
Queue Stats
50W - 52L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tek_Slingshot
Tsukuyomi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,306 Elo+
Solo
Neith
Neith
Vinalqnd
Neith
Level 46
God Stats
14W - 25L
1,365 SR
Queue Stats
85W - 108L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
6 / 3 / 6
9,779
611
11,230
15,213
6,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
IammVictor
Guan Yu
13
3 / 1 / 8
8,885
555
6,040
18,540
17,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
OwOKKavun
Hachiman
13
3 / 2 / 8
8,183
511
13,228
12,767
5,414
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
VederT
Sun Wukong
15
4 / 0 / 2
9,667
604
7,987
9,332
8,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Poseidon
aalexjahirr
Poseidon
14
2 / 7 / 4
9,232
577
8,176
9,680
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
0 / 3 / 1
7,288
456
4,968
13,234
11,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
IDarkstarX
Yemoja
11
0 / 3 / 3
7,700
481
8,133
12,904
8,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
NaaaaBroooo
Arachne
14
11 / 4 / 0
8,820
551
12,757
15,493
5,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Tek_Slingshot
Tsukuyomi
2
0 / 3 / 0
4,705
294
118
2,456
560
Neith
Vinalqnd
Neith
11
1 / 7 / 0
6,576
411
9,182
17,848
5,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
12
13
Deaths
20
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
1
0.17
W
Bastet
6
3
6
3
L
Yemoja
IDarkstarX
Yemoja
0
3
3
0.5
W
Guan Yu
IammVictor
Guan Yu
3
1
8
7
L
Arachne
NaaaaBroooo
Arachne
11
4
0
2.75
W
Hachiman
OwOKKavun
Hachiman
3
2
8
3.5
L
Tsukuyomi
Tek_Slingshot
Tsukuyomi
0
3
0
0
W
Sun Wukong
VederT
Sun Wukong
4
0
2
5
L
Neith
Vinalqnd
Neith
1
7
0
0.14
W
Poseidon
aalexjahirr
Poseidon
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,661
Damage
35,158
65,532
Taken
61,935
41,022
Mitigated
31,711
19,698
Healing
16,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,968
1,443
0
4,263
13,234
11,489
0
870
12,364
0
47,116
W
Bastet
11,230
5,538
0
5,148
15,213
6,680
768
1,616
13,597
0
87,376
L
Yemoja
IDarkstarX
Yemoja
8,133
1,916
3,905
4,454
12,904
8,946
0
1,628
11,276
28,880
0
W
Guan Yu
IammVictor
Guan Yu
6,040
601
2,973
5,464
18,540
17,561
329
3,759
14,781
0
39,818
L
Arachne
NaaaaBroooo
Arachne
12,757
10,185
0
961
15,493
5,083
44
3,682
11,811
0
51,080
W
Hachiman
OwOKKavun
Hachiman
13,228
8,483
0
4,116
12,767
5,414
1,102
1,942
10,825
0
53,642
L
Tsukuyomi
Tek_Slingshot
Tsukuyomi
118
33
0
66
2,456
560
0
225
2,231
0
2,585
W
Sun Wukong
VederT
Sun Wukong
7,987
1,212
0
1,997
9,332
8,032
0
347
8,985
100
71,478
L
Neith
Vinalqnd
Neith
9,182
2,608
0
2,590
17,848
5,633
0
1,871
15,977
0
45,080
W
Poseidon
aalexjahirr
Poseidon
8,176
1,515
0
0
9,680
3,335
2,786
469
9,211
64,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,746
Gold Earned
35,089
487
Minions Killed
240
0
Camps Cleared
0
1,554,506
Distance Traveled
1,250,156
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,288
456
76
5
0
306,425
6
W
Bastet
9,779
611
120
8
0
350,439
0
L
Yemoja
7,700
481
27
2
0
271,365
7
W
Guan Yu
8,885
555
55
3
0
327,775
7
L
Arachne
8,820
551
81
5
0
317,748
0
W
Hachiman
8,183
511
83
5
0
295,681
1
L
Tsukuyomi
4,705
294
3
0
0
77,845
0
W
Sun Wukong
9,667
604
127
8
0
329,805
0
L
Neith
6,576
411
53
3
0
276,773
2
W
Poseidon
9,232
577
102
6
0
250,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role