Player Matchup

Hel
Hel
Ace20-05
Hel
Level 109
God Stats
3W - 5L
1,240 SR
Queue Stats
140W - 132L
1,448 Elo+
Party 1
Cerberus
Cerberus
Ryoho20-04
Cerberus
Level 107
God Stats
5W - 4L
1,164 SR
Queue Stats
207W - 187L
1,478 Elo+
Party 1
Ix Chel
Ix Chel
ScantYew9166888
Ix Chel
Level 104
God Stats
20W - 31L
1,451 SR
Queue Stats
684W - 665L
1,557 Elo+
Solo
Jing Wei
Jing Wei
ToteBlume
Jing Wei
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
iWantAllDaSmoak
Tsukuyomi
Level 108
God Stats
14W - 10L
1,291 SR
Queue Stats
146W - 154L
1,433 Elo+
Solo
Team Averages
Level 98
1,329 SR
1,484 Elo+

VS

Team Averages
Level 81
1,415 SR
1,483 Elo+
Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
MADOKS
Amaterasu
Level 56
God Stats
4W - 6L
1,297 SR
Queue Stats
54W - 55L
1,447 Elo+
Solo
Hel
Hel
Mìni
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 52L
1,522 Elo+
Party 2
Chang'e
Chang'e
Summerfreeze12
Chang'e
Level 58
God Stats
0W - 2L
1,232 SR
Queue Stats
65W - 57L
1,459 Elo+
Party 2
Apollo
Apollo
whitebull0531
Apollo
Level 100
God Stats
1W - 2L
1,547 SR
Queue Stats
94W - 90L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 3
6,051
672
6,415
5,974
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Ryoho20-04
Cerberus
9
0 / 0 / 3
4,959
551
2,115
6,041
2,386
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 0 / 5
5,472
608
3,488
5,393
3,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ToteBlume
Jing Wei
9
2 / 0 / 3
5,294
588
4,105
4,793
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
iWantAllDaSmoak
Tsukuyomi
9
2 / 1 / 2
5,456
606
4,086
7,614
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 1 / 1
4,768
530
4,070
7,666
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Amaterasu
MADOKS
Amaterasu
9
0 / 1 / 1
5,093
566
4,120
8,393
5,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
Mìni
Hel
7
0 / 0 / 0
4,676
520
1,397
6,435
2,011
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 2 / 1
5,311
590
5,748
7,371
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 3 / 0
3,565
396
1,397
4,699
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
7
Kills
3
3
Deaths
7
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
1
1
1.5
W
3
2
3
2.25
L
Amaterasu
MADOKS
Amaterasu
0
1
1
0.5
L
Hel
Mìni
Hel
0
0
0
0
W
Cerberus
Ryoho20-04
Cerberus
0
0
3
1.5
W
0
0
5
2.5
L
2
2
1
1.25
W
Jing Wei
ToteBlume
Jing Wei
2
0
3
3.5
W
Tsukuyomi
iWantAllDaSmoak
Tsukuyomi
2
1
2
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,209
Damage
16,732
29,815
Taken
34,564
12,003
Mitigated
13,535
13,645
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,070
662
0
1,547
7,666
2,636
0
969
6,623
0
26,513
W
6,415
417
1,630
2,330
5,974
2,145
0
2,847
2,913
31,740
0
L
Amaterasu
MADOKS
Amaterasu
4,120
1,371
0
2,207
8,393
5,590
0
3,074
5,273
0
27,406
L
Hel
Mìni
Hel
1,397
175
713
2,584
6,435
2,011
0
1,909
4,486
20,556
0
W
Cerberus
Ryoho20-04
Cerberus
2,115
118
55
3,263
6,041
2,386
0
444
5,577
24,046
0
W
3,488
902
996
3,168
5,393
3,298
353
1,811
3,467
24,111
0
L
5,748
92
240
1,443
7,371
2,153
0
4,086
2,993
25,991
0
W
Jing Wei
ToteBlume
Jing Wei
4,105
3,137
0
1,506
4,793
1,658
342
1,189
3,573
0
29,694
W
Tsukuyomi
iWantAllDaSmoak
Tsukuyomi
4,086
2,199
0
697
7,614
2,516
48
444
7,140
0
38,190
L
1,397
890
0
824
4,699
1,145
0
1,500
3,171
0
6,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,232
Gold Earned
23,413
262
Minions Killed
182
0
Camps Cleared
0
876,710
Distance Traveled
850,732
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,768
530
33
4
0
207,822
0
W
Hel
6,051
672
78
9
0
178,113
0
L
Amaterasu
5,093
566
43
5
0
189,666
1
L
Hel
4,676
520
36
4
0
186,847
0
W
Cerberus
4,959
551
51
6
0
180,220
0
W
Ix Chel
5,472
608
21
2
0
170,372
5
L
Chang'e
5,311
590
57
6
0
193,179
0
W
Jing Wei
5,294
588
56
6
0
155,064
2
W
Tsukuyomi
5,456
606
56
6
0
192,941
0
L
Apollo
3,565
396
13
1
0
73,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role