Player Matchup

Fenrir
Fenrir
BeedeeEsim
Fenrir
Level 53
God Stats
6W - 3L
1,424 SR
Queue Stats
168W - 180L
1,447 Elo+
Party 1
Zeus
Zeus
ChiefKitty45
Zeus
Level 89
God Stats
53W - 44L
1,615 SR
Queue Stats
61W - 55L
1,526 Elo+
Party 1
Loki
Loki
FSSPOT
Loki
Level 128
God Stats
10W - 16L
1,441 SR
Queue Stats
471W - 400L
1,520 Elo+
Solo
Ishtar
Ishtar
Talandy
Ishtar
Level 35
God Stats
5W - 5L
1,500 SR
Queue Stats
19W - 27L
1,453 Elo+
Solo
Sylvanus
Sylvanus
iArctixx
Sylvanus
Level 119
God Stats
6W - 3L
1,480 SR
Queue Stats
347W - 284L
1,616 Elo+
Solo
Team Averages
Level 85
1,492 SR
1,513 Elo+

VS

Team Averages
Level 85
1,609 SR
1,527 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Shadowgamer697
Hades
Level 158
God Stats
16W - 15L
1,458 SR
Queue Stats
301W - 282L
1,521 Elo+
Solo
Cliodhna
Cliodhna
Steve13108
Cliodhna
Level 53
God Stats
5W - 3L
1,876 SR
Queue Stats
48W - 69L
1,479 Elo+
Solo
Anubis
Anubis
ilovefart18
Anubis
Level 69
God Stats
6W - 6L
1,710 SR
Queue Stats
251W - 240L
1,572 Elo+
Party 2
Danzaburou
Danzaburou
stankfart
Danzaburou
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 102L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeedeeEsim
Fenrir
13
1 / 2 / 1
7,047
542
4,289
8,504
5,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 2 / 1
7,455
573
8,312
6,882
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
FSSPOT
Loki
15
4 / 0 / 1
8,263
636
7,162
8,326
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
Talandy
Ishtar
12
2 / 0 / 1
7,491
576
3,959
6,595
2,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
iArctixx
Sylvanus
11
0 / 2 / 3
6,945
534
2,829
15,136
7,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 2 / 1
7,252
558
4,632
6,880
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 3 / 0
8,360
643
6,100
11,297
4,816
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Steve13108
Cliodhna
7
0 / 0 / 0
5,332
410
977
4,299
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
12
1 / 0 / 2
7,497
577
6,690
8,979
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
stankfart
Danzaburou
11
1 / 4 / 1
6,760
520
5,033
10,498
3,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
6
6
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
W
Fenrir
BeedeeEsim
Fenrir
1
2
1
0.75
W
2
2
1
1.25
W
Loki
FSSPOT
Loki
4
0
1
4.5
L
4
3
0
1.33
L
Cliodhna
Steve13108
Cliodhna
0
0
0
0
W
Ishtar
Talandy
Ishtar
2
0
1
2.5
W
Sylvanus
iArctixx
Sylvanus
0
2
3
0.75
L
Anubis
1
0
2
2
L
Danzaburou
stankfart
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,551
Damage
23,432
45,443
Taken
41,953
21,160
Mitigated
18,511
20,004
Healing
16,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,632
650
0
1,294
6,880
1,907
0
4,579
2,301
65,144
0
W
Fenrir
BeedeeEsim
Fenrir
4,289
1,561
0
3,614
8,504
5,463
0
4,459
4,045
0
41,223
W
8,312
1,398
0
177
6,882
2,144
0
4,822
2,060
56,708
0
W
Loki
FSSPOT
Loki
7,162
2,199
0
5,810
8,326
3,353
0
1,999
6,327
0
72,609
L
6,100
714
80
5,698
11,297
4,816
630
774
10,523
60,137
0
L
Cliodhna
Steve13108
Cliodhna
977
119
0
2,675
4,299
1,328
0
665
3,634
0
19,907
W
Ishtar
Talandy
Ishtar
3,959
2,444
0
2,270
6,595
2,484
939
1,153
5,442
0
50,380
W
Sylvanus
iArctixx
Sylvanus
2,829
455
2,230
5,903
15,136
7,716
30
5,646
9,490
27,460
0
L
Anubis
6,690
356
0
3,605
8,979
6,634
0
3,895
5,084
53,463
0
L
Danzaburou
stankfart
Danzaburou
5,033
1,430
0
3,076
10,498
3,826
0
1,228
9,270
0
41,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,201
Gold Earned
35,201
400
Minions Killed
405
0
Camps Cleared
0
1,265,867
Distance Traveled
1,184,741
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,252
558
123
9
0
275,143
4
W
Fenrir
7,047
542
64
5
0
217,760
4
W
Zeus
7,455
573
102
8
0
262,034
4
W
Loki
8,263
636
97
7
0
304,438
1
L
Hades
8,360
643
111
9
0
236,487
0
L
Cliodhna
5,332
410
40
3
0
143,113
0
W
Ishtar
7,491
576
93
7
0
242,181
2
W
Sylvanus
6,945
534
44
3
0
239,454
2
L
Anubis
7,497
577
65
5
0
279,052
2
L
Danzaburou
6,760
520
66
5
0
250,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role