Player Matchup

Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold I
TheTirelessWiper
Ares
Gold I
Level 141
God Stats
1W - 0L
1,948 SR
Queue Stats
128W - 130L
1,593 MMR
Solo
Scylla
Scylla
Gold I
Tsoyushi
Scylla
Gold I
Level 167
God Stats
9W - 8L
1,539 SR
Queue Stats
398W - 399L
1,608 MMR
Solo
Ne Zha
Ne Zha
Gold I
XXxxBLEXXxxXX
Ne Zha
Gold I
Level 87
God Stats
10W - 12L
1,584 SR
Queue Stats
266W - 259L
1,619 MMR
Solo
Shiva
Shiva
Platinum V
bingus_ladx
Shiva
Platinum V
Level 87
God Stats
9W - 3L
1,794 SR
Queue Stats
99W - 91L
1,598 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 111
1,673 SR
1,584 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 141
1,546 SR
1,629 MMR
Baba Yaga
Baba Yaga
Gold III
BSL95
Baba Yaga
Gold III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 115L
1,604 MMR
Solo
Thanatos
Thanatos
Gold II
Dionysus nnv
Thanatos
Gold II
Level 126
God Stats
3W - 5L
1,503 SR
Queue Stats
37W - 35L
1,592 MMR
Solo
Cabrakan
Cabrakan
Gold V
Ryanater
Cabrakan
Gold V
Level 149
God Stats
1W - 1L
1,807 SR
Queue Stats
10W - 7L
1,599 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
ixControversyxi
Aphrodite
Gold IV
Level 177
God Stats
11W - 9L
1,591 SR
Queue Stats
36W - 42L
1,591 MMR
Solo
Chernobog
Chernobog
Platinum IV
xWormyy
Chernobog
Platinum IV
Level 134
God Stats
0W - 1L
1,331 SR
Queue Stats
40W - 32L
1,761 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 1 / 3
9,710
647
8,792
8,439
4,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 1 / 7
8,976
598
3,780
10,381
9,107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Tsoyushi
Scylla
15
1 / 0 / 3
9,453
630
5,291
5,339
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 0 / 6
9,434
629
6,102
10,993
7,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 1 / 4
9,372
625
10,554
14,210
10,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
AthenaArachneAo KuangFreya

VS

Bans
ThothJanusAtlasPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BSL95
Baba Yaga
11
0 / 2 / 0
6,873
458
4,457
6,889
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Dionysus nnv
Thanatos
14
0 / 4 / 1
7,680
512
3,791
13,007
5,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
Ryanater
Cabrakan
11
1 / 2 / 1
7,497
500
3,520
15,004
15,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
ixControversyxi
Aphrodite
13
2 / 4 / 0
7,393
493
5,217
12,712
6,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
xWormyy
Chernobog
13
0 / 2 / 2
7,683
512
2,512
5,684
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
14
Kills
3
3
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
1
3
5.5
L
Baba Yaga
BSL95
Baba Yaga
0
2
0
0
L
Thanatos
Dionysus nnv
Thanatos
0
4
1
0.13
L
Cabrakan
Ryanater
Cabrakan
1
2
1
0.75
W
2
1
7
5.5
W
Scylla
Tsoyushi
Scylla
1
0
3
2.5
W
4
0
6
7
W
3
1
4
5
L
Aphrodite
ixControversyxi
Aphrodite
2
4
0
0.5
L
Chernobog
xWormyy
Chernobog
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,519
Damage
19,497
49,362
Taken
53,296
32,722
Mitigated
32,397
12,981
Healing
20,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
8,792
6,193
0
3,554
8,439
4,014
1,375
2,094
6,345
0
86,054
L
Baba Yaga
BSL95
Baba Yaga
4,457
0
0
1,274
6,889
2,268
0
2,725
4,164
47,276
0
L
Thanatos
Dionysus nnv
Thanatos
3,791
825
0
7,650
13,007
5,491
0
1,011
11,996
0
85,302
L
Cabrakan
Ryanater
Cabrakan
3,520
532
0
4,272
15,004
15,802
0
3,431
11,573
21,934
158
W
3,780
669
0
2,392
10,381
9,107
116
3,386
6,995
20,998
0
W
Scylla
Tsoyushi
Scylla
5,291
695
0
2,373
5,339
2,045
210
2,317
3,022
90,254
0
W
6,102
1,626
0
1,929
10,993
7,141
0
2,195
8,798
0
73,160
W
10,554
1,948
322
2,411
14,210
10,415
431
6,527
7,683
0
57,876
L
Aphrodite
ixControversyxi
Aphrodite
5,217
608
408
5,831
12,712
6,705
525
1,244
11,468
52,238
0
L
Chernobog
xWormyy
Chernobog
2,512
1,394
0
1,534
5,684
2,131
0
660
5,024
0
57,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,945
Gold Earned
37,126
481
Minions Killed
463
0
Camps Cleared
0
1,594,985
Distance Traveled
1,426,860
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,710
647
137
9
0
284,933
0
L
Baba Yaga
6,873
458
104
7
0
290,465
1
L
Thanatos
7,680
512
127
8
0
328,913
4
L
Cabrakan
7,497
500
23
2
0
274,021
2
W
Ares
8,976
598
16
1
0
323,997
6
W
Scylla
9,453
630
154
10
0
317,688
5
W
Ne Zha
9,434
629
95
6
0
364,464
6
W
Shiva
9,372
625
79
5
0
303,903
0
L
Aphrodite
7,393
493
96
6
0
262,596
3
L
Chernobog
7,683
512
113
8
0
270,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role